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Mike Stanfill's "Memoirs of a Battletech Casualty - A Decade of Battletech Indecency, 1987-1997"One man's 10-year flirtation with a horribly-flawed gaming system... FASA's Battletech.
http://www.battletech.us/
One man's 10-year flirtation with a horribly-flawed gaming system... FASA's Battletech.
http://www.battletech.us/
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Stanfillustration
Mike Stanfill
2330 ●●●●●sboro
Da●●as , Texas, 75228
United States US
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Stanfillustration
Mike Stanfill
2330 ●●●●●sboro
Da●●as , Texas, 75228
United States US
View this contact
Stanfillustration
Mike Stanfill
2330 ●●●●●sboro
Da●●as , Texas, 75228
United States US
View this contact
Stanfillustration
Mike Stanfill
2330 ●●●●●sboro
Da●●as , Texas, 75228
United States US
View this contact
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Mike Stanfill's "Memoirs of a Battletech Casualty - A Decade of Battletech Indecency, 1987-1997" | battletech.us Reviews
https://battletech.us
One man's 10-year flirtation with a horribly-flawed gaming system... FASA's Battletech.
Battletech Terrain - The Jumpship
http://www.battletech.us/terrain/jumpship.html
After I'd built a dropship. To scale I decided I needed a jumpship, too. Since a full-sized one was out of the question I built only a small, battle-damaged section instead. As you can see, it used a centrally-aligned pivot which allowed us to rotate the hull in order to make movement easier.
Battletech Terrain - GraphX II
http://www.battletech.us/terrain/graphx.html
This is another example of my easy-build terrain. This one I designed and painted purely for the hard-edged graphic effect. I wanted to boil down the terrain to its essence and I think it came out rather nicely.
Battle Terrain - The Green Hills
http://www.battletech.us/terrain/green.html
The Green Hills of Chiron Beta Prime. Another of my easy-build terrains. As you can see, it describes a gently rolling terrain intersected by a forked waterway. The darker blue delineated the Depth Two water hexes.
Battletech Terrain - Stanfill Hill
http://www.battletech.us/terrain/hill.html
One day I decided to build a big hill and ended up with a sort of mini-Materhorn. This would most often be used as the central feature on a much larger map but sometimes it'd be the entire terrain. Three of these hills would have made a kick-ass scenario but just the one was fine for our usual four-hour games. At some point I developed up a scenario which required numbering all the hexes. Kinda ugly, but it worked.
Battletech - I Fought the Rules and the Rules Screwed Me Over
http://www.battletech.us/philosophy.html
Playing By The Rules. Mostly. The primary problem I had with FASA's rules was that they considered the Battletech environment to be no more than a cartoon reflection of the real world. It was basically limited to only two dimensions, height and width, and gave only the shortest of shrifts to the Z axis. For example:. The logical thing to have done would have been to taken the level difference between units, divide it by two, round it down, and then add the result to the distance. I never implemented ...
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Battletech - Mech Factory
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BattleTech Blog
Кого ты назвал медленным? Новые миниатюры от Iron Wind Metals. Winter Tabletop day в Новосибирске. Новая минька от айронов — Тибурон! Reactor: On-Line Проект Тюменского Конвента По Battletech. Новый роман БТ на немецком. Новый арт от Shimmering sword — Тронный зал Таркада. Итак, мы на конец дождались! Alpha Strike ака Полный Залп теперь на русском! Спасибо всем, кто поддержал перевод, спасибо Duke, за то что . Кого ты назвал медленным? Легендарный Урбанмех теперь и в MWO! Окт 02, 2014 / Анонсы.
Solaris VII | Polskie Centrum BattleTech'a
Relacje z gier i zawodów. Skala w Battletech’u. Gdy wojna zapuka do drzwi. Interstellar Operations już (prawie) jest. Kilka pomysłów na projektowanie planszy. Album na 25-lecie Battletecha. Pyrkon 2014, nasze stoisko. Skala w Battletech’u. Kiedy zaczynamy rozmawiać o tworzeniu makiet lub plansz do gry, nieodmiennie powinniśmy zadać sobie pytanie, w jakiej skali należy te elementy wykonać. Jest oczywiste, że będziemy się starali trzymać jednej skali choćby po to, żeby Kontynuuj czytanie. Mamy na tym porta...
C³: Electronic Record Sheets for BattleTech
Release Notes and Known Problems. Gets rid of the paper clutter when playing BattleTech. It gives you record sheets on your computer and lets you keep track of all the important stuff like armor values, critical damage, heat generated, and more without the need to print out paper record sheets and write or cross out stuff on them! Download C³ here! Armor and Internal Structure:. C³ shows To-hit modifiers caused by a ’Mech's movement and heat levels at a glance. Import ’Mech Files:. C³ is not nearly ...
Mike Stanfill's "Memoirs of a Battletech Casualty - A Decade of Battletech Indecency, 1987-1997"
Memoirs Of A Battletech Casualty. Created most of my terrain using a 20 X 30 home-made hex-template, based on 1-1/2 hexes. My favorite material was good old cardboard, bonded together using carpenter's glue. Although it was very tedious work crafting these terrains I took great satisfaction in seeing them blossom into reality. So long, little Smurfs.
Solaris VII: Wydziedziczeni – Witryna Zapasowa | Solaris VII: Wydziedziczeni
Solaris VII: Wydziedziczeni - Witryna Zapasowa. Solaris VII: Wydziedziczeni - Witryna Zapasowa. Title="must not contain html tags" placeholder="Search" name="s" id="s" /. Pierwszy zlot Battletecha w Łódzi cz:1 – Aerotech. 4 września 2014 23:29. Dużo było gadania ale koniec końców udało się zorganizować w Łodzi zlot Battletecha! Technicznie rzecz ujmując zlot odbywał się w Kopalni’ w Zgierzu pod Łodzią ale kto by się szczegółów czepiał. Po otwarciu drzwi i zapaleniu świateł widok był mniej więcej taki:.
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Last visit was: Wed May 20, 2015 4:45 pm. It is currently Wed May 20, 2015 4:45 pm. Wed Aug 07, 2013 6:13 pm. Mon Nov 18, 2013 1:03 am. In total there are 2. Users online : 1 registered, 0 hidden and 1 guest (based on users active over the past 5 minutes). Most users ever online was 19. On Sun Dec 01, 2013 8:50 am. Registered users: Google [Bot]. Bull; Total topics 46. Bull; Total members 73. Bull; Our newest member Minnow. All times are UTC. Forum Software phpBB Group.
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BATTLETECH - Tactical 'Mech Combat Returns to the PC. Coming to Kickstarter Fall 2015.
COMBAT RETURNS TO THE PC. Harebrained Schemes is pleased to announce their return to Kickstarter this Fall to partner with Backers in co-funding the creation of BATTLETECH. Sign up for ComStar updates:. COMING TO KICKSTARTER FALL 2015.
BattleTech Crowdfunded Merch – Pick up some Battletech Merchandise
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