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Beautiful Pixels

Thursday, March 3, 2016. Current state of a game around 2004 at Studio Gigante. The Credibility Bet Game is a lighthearted game great for a medium sized work team or large group of friends. It's a playful way to challenge folks on knowledge, skill, or random outcomes. I initially designed it to stop a lunch argument, saying something like, "stop arguing and just bet on it, and go test it.". Everyone starts with 100 credibility points. Bets must be whole positive numbers, the smallest bet is 1 point.

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Beautiful Pixels | beautifulpixels.blogspot.com Reviews
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Thursday, March 3, 2016. Current state of a game around 2004 at Studio Gigante. The Credibility Bet Game is a lighthearted game great for a medium sized work team or large group of friends. It's a playful way to challenge folks on knowledge, skill, or random outcomes. I initially designed it to stop a lunch argument, saying something like, stop arguing and just bet on it, and go test it.. Everyone starts with 100 credibility points. Bets must be whole positive numbers, the smallest bet is 1 point.
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Beautiful Pixels | beautifulpixels.blogspot.com Reviews

https://beautifulpixels.blogspot.com

Thursday, March 3, 2016. Current state of a game around 2004 at Studio Gigante. The Credibility Bet Game is a lighthearted game great for a medium sized work team or large group of friends. It's a playful way to challenge folks on knowledge, skill, or random outcomes. I initially designed it to stop a lunch argument, saying something like, "stop arguing and just bet on it, and go test it.". Everyone starts with 100 credibility points. Bets must be whole positive numbers, the smallest bet is 1 point.

INTERNAL PAGES

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Beautiful Pixels: March 2014

http://beautifulpixels.blogspot.com/2014_03_01_archive.html

Tuesday, March 4, 2014. GDC 2014 Schedule Highlights. My quick scan of the GDC 2014 Schedule. The Year in Free-to-Play Games - Monday 10:00. Animation Bootcamp: An Indie Approach to Procedural Animation - Monday 16:00. Turing Tantrums: AI Devs Rant! Google Developer Day (Presented by Google) - Tuesday 10:00. This will be live-streamed. Antichamber: An Overnight Success, Seven Years in the Making - Tuesday 11:15. The Connection Between Boys' Social Status, Gaming and Conflict - Tuesday 12:45. OpenGL ES 3&...

2

Beautiful Pixels: JavaScript Pointer Lock (Mouse Lock) in Chrome Developer Preview

http://beautifulpixels.blogspot.com/2012/01/javascript-pointer-lock-mouse-lock-in.html

Sunday, January 29, 2012. JavaScript Pointer Lock (Mouse Lock) in Chrome Developer Preview. Good news: I've been working on a w3c specification. To address this. The feature is available for developers to experiment with now in Chrome (details below). And, a FireFox implementation is on it's way too, thanks primarily to David Humphrey using it as a class project. Today the first Chrome Canary build is available to try the feature out:. Find Enable Pointer Lock. And restart (there's a button below). There...

3

Beautiful Pixels: New Game Conference Day 1

http://beautifulpixels.blogspot.com/2011/11/new-game-conference-day-1.html

Tuesday, November 1, 2011. New Game Conference Day 1. New Game's first HTML5 Game Conference. Kicked off today. It's an intimate and comfy affair with just a few hundred devs all packed in one large room. It's easy to mingle in breaks, and we had lunch all together on the lawn at Yerba Buena park. Rich Hilleman, EA, kicked things off with a great keynote. Who will define the capabilities and expectations for developers and customers, and do quality assurance? Well, no one, and everyone. Several technique...

4

Beautiful Pixels: Go Board Game with Google Docs

http://beautifulpixels.blogspot.com/2011/10/go-board-game-with-google-docs.html

Sunday, October 9, 2011. Go Board Game with Google Docs. Go, played on Google Docs. I've been satiating my asynchronous game play needs recently by playing Go via Google Docs. I figured someone else must of thought of that already, and they did: Edward Donohue had a spread sheet template available, which I modified into my Go Board Game Template. The cool thing is that Google Docs comes with great features already in place:. Allows you to roll back time to recall what has been happening in the game.

5

Beautiful Pixels: Pointer Lock (Mouse Lock) shipped in Chrome

http://beautifulpixels.blogspot.com/2012/09/pointer-lock-mouse-lock-shipped-in.html

Tuesday, September 25, 2012. Pointer Lock (Mouse Lock) shipped in Chrome. Has shipped with Chrome 22. It's out of Beta and releasing on time! Fancy demo first, check out Mozilla's First Person Shooter Demo. Pointer lock offers the ability to hide the mouse cursor and use movement for controlling the camera without bumping into the edge of the screen or moving off the browser window. I've been working on it for some time, including writing the Pointer Lock specification. I stuck with keeping it simple and...

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Fantasy Lab releases Radium SDK | Level of Detail

https://levelofdetail.wordpress.com/2008/08/26/fantasy-lab-releases-radium-sdk

Fantasy Lab releases Radium SDK. August 26, 2008 at 12:00 pm ( News. The game development studio started by Mike Bunnell (formerly of NVIDIA), has updated their website with information about their new real-time global illumination SDK called Radium. You’ll remember Fantasy Lab as the company that released the Rhinork GI demo and announced the game Danger Planet ( covered here. August 26, 2008 at 3:36 pm. I think Bunnell said in a interview, that he did quite some changes to the underlying technology:.

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Danger Planet by Fantasy Lab | Level of Detail

https://levelofdetail.wordpress.com/2007/05/02/danger-planet-by-fantasy-lab

Danger Planet by Fantasy Lab. May 2, 2007 at 11:00 pm ( Game techniques. Fantasy Lab, the company that released that Rhinork global illumination demo. Last summer, has released a screenshot from the first game utilizing their Fantasy Engine, Danger Planet. The company president is Mike Bunnell, the guy who wrote the GPU Gems 2 article. May 4, 2007 at 2:02 pm. Isn’t that only of those aliens from the Simpsons? May 4, 2007 at 2:04 pm. Fantasy Lab releases Radium SDK « Level of Detail. Have clicked the -Not...

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Imperfect Shadow Maps | Level of Detail

https://levelofdetail.wordpress.com/2008/12/19/imperfect-shadow-maps

December 19, 2008 at 3:41 pm ( Papers. 8220;Imperfect Shadow Maps for Efficient Computation of Indirect Illumination” by Ritschel et al., a real-time indirect lighting can be summarized as follows: it solves the visibility problem. Present in the paper “Splatting Indirect Illumination”. By Dachsbacher and Stamminger. In order to light the scene with each VPL, the method performs deferred shading by rendering some proxy geometry that bounds the influence of the light and effectively. In one draw call.

pixelsnack.wordpress.com pixelsnack.wordpress.com

::DirectX::HowTo:: know if the debug layer is activated | pixelSnack

https://pixelsnack.wordpress.com/2011/04/07/directxhowto-know-if-the-debug-layer-is-activated

Games, Development, … and other pixel food. Larr; Gamma control is useless…. DirectX: HowTo: know if the debug layer is activated. April 7, 2011. Just this once won’t hurt, I’m not talking about openGL or iPhone today. I found the DirectX10/11 control panel really awful to set the debug layer. Sometimes on some computers, for any unknown reason it has no effect either if you set it to “. Bool IsDebugLayerActivated(const ID3D10Device& a rDevice). Bool bActivated = (pInfoQueue! Leave a Reply Cancel reply.

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Caustics IRL | pixelSnack

https://pixelsnack.wordpress.com/2011/04/30/caustics-irl

Games, Development, … and other pixel food. April 30, 2011. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. Notify me of new comments via email. Notify me of new posts via email.

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Pixel-Correct Shadow Maps with Temporal Reprojection … | Level of Detail

https://levelofdetail.wordpress.com/2008/11/06/pixel-correct-shadow-maps-with-temporal-reprojection

Pixel-Correct Shadow Maps with Temporal Reprojection …. November 6, 2008 at 10:14 pm ( Papers. And Shadow Test Confidence! Image from the paper depicting convergence on pixel-correct shadows. To see how usable it is in practice. Here are the salient points of the paper:. 8211; The method uses a screen-space. That maintains information about per-pixel visibility over the past few frames. This is similar to the reprojection cache (another awesome temporally-exploitive paper, links below). 8211; The shadow ...

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Justin Bozalina's Blog: July 2012

http://blog.bozalina.com/2012_07_01_archive.html

A personal collection of stuff that excites me. Friday, July 13, 2012. Hey, New York, let's start the show! When I received the email, the host and musical guest still had not been announced. We didn't find out it was Sofia Vergara and One Direction until nearly a month later. Eventually, they started taking us up in the elevators, where we got in another line to wait before filing into the studio. At this point, we exchanged our purple tickets for arm bands. By the Doobie Brothers, with Abby Elliot, Van...

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Links – Parade of Rain

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One Man Left Studios. May 16, 2016. Testing, Testing, Testing, 1,2,3…. May 3, 2016. The little details…. February 12, 2016. Player Preference for Role Selection. February 10, 2016. February 9, 2016. August 2, 2010. It’s been a while since they’ve played and when they came back it was like riding a bicycle and they instantly got into the flow of the game. Could be a possibility to appease the hardcore users. I feel like just about anyone that has any semblance of what goes on in the indie world is at leas...

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Activate3D ICM 1.1 – Now Ready to Unite the World! | Shaun Kime's Blog

https://shaunkime.wordpress.com/2011/07/01/activate3d-icm-1-1-now-ready-to-unite-the-world

Shaun Kime's Blog. Activate3D ICM 1.1 – Now Ready to Unite the World! In February, we released a community edition of our 0.8 release. Although we had a 1.0 release of ICM in April, we did not ship an updated community version at that time. Today, we’re excited to share that we’ve released a new 1.1 version including a refresh for the Free Community Edition for Windows. If you’re impatient, you can download it here. Take a look at some of the incredible things that we’ve been able to accomplish:.

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Beautiful Pit Bulls | Collecting the Beauty in what others find ugly

Collecting the Beauty in what others find ugly. Truth and History about Pit Bulls. October 13, 2010. Thank you, thank you, Kenn Bell – you are a Beautiful Pit Bull! Bliptv http:/ blip.tv/play/hqxkgoPBYAA%2Em4v]. Chihuahua guards his pit bull. October 2, 2010. The news tends to focus on horrible stories about dogs attacking other dogs but the truth is there are far many more dogs – of all breeds – who get along just fine with one another. Tagged with odd animal friends. Pit bull and chihuahua. Oprah Winfr...

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Beautiful Pitiful — Coming Soon

This page is used to test the proper operation of your recent MOJO Marketplace. If you can read this page it means your installation was successful! The owner of this website is working on making this site awesome. Why not bookmark it. And come back again later. We are sure you will not be disappointed. Are you the Site Owner? To your WordPress installation and prepare your site for launch. To launch your site just click the link in the banner at the top of the screen. Make My Site Look Like the Demo.

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BeautifulPix's blog - Toutes mes Belles Photos comme son Nom d'indique :) - Skyrock.com

Toutes mes Belles Photos comme son Nom d'indique :). Voilà des photos que je trouve belles, en général prises par MOI mais certaines (dont celles où je suis dessu) sont prises par mes amies et soeurs! Merci de votre visites et de vos 'coms' potentiels! 11/10/2004 at 9:44 AM. 08/08/2005 at 9:13 AM. Subscribe to my blog! Posted on Monday, 08 August 2005 at 9:13 AM. Posted on Monday, 08 August 2005 at 9:08 AM. Moi sur le bato avec Maï! Posted on Monday, 08 August 2005 at 9:04 AM. Don't forget that insults, ...

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See, that’s what the app is perfect for. Wahhhh, I don’t wanna. A log of random code experiments and semi-useless thoughts from some software developer named Alex Wayne. LED Pendant - PCB iteration. I’ve been working on an electronics project. A small 7-LED pendant that can be recharged over USB. Version 1 - trigger happy. Button, which creates the traces to connect everything together. The result is a bit of a mess. It worked, mostly, but there were some problems. Plated hole that joins top traces to bo...

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Beautiful Pixels

Thursday, March 3, 2016. Current state of a game around 2004 at Studio Gigante. The Credibility Bet Game is a lighthearted game great for a medium sized work team or large group of friends. It's a playful way to challenge folks on knowledge, skill, or random outcomes. I initially designed it to stop a lunch argument, saying something like, "stop arguing and just bet on it, and go test it.". Everyone starts with 100 credibility points. Bets must be whole positive numbers, the smallest bet is 1 point.

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Email design and social media marketing expert in Glasgow

New business : 0141 255 1981. Say hello : hi@beautifulpixels.co.uk. New campaign just completed for African e-commerce giant,. Campaign for Australian teacher recruitment company seeing great results,. More worldwide campaigns ready to drop soon. The work continues! Beautiful Pixels specialises in email design, social media marketing and email marketing strategies for a host of clients based in Glasgow and Belfast. Please get in touch to see how we can take your marketing to the next level.

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Beautiful Pixels — iPhone, iPad and Android App News, Reviews and Roundups

Don't like seeing ads? To support us and help us pay our bills, click here. Refined Twitter A Browser Extension for a Better Twitter Web Experience. I just learned about this great new browser extension by Sindre Sorhus called Refined Twitter. That makes modifications to the Twitter Website in order to offer a much better user experience and features. At the same time, it also fixes many “dumb annoyances” with the website. You can read more about it here. And check out the open-source code on GitHub.

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Blog de BeautifulPixtures - D a ii s y . * - Skyrock.com

Mot de passe :. J'ai oublié mon mot de passe. D a ii s y . *. Blog Perso → IAMxB2BEY. Mise à jour :. Abonne-toi à mon blog! Avec le temps, j'ai apprit à me relevée à chaque fois que je suis tombé. *. Posté le mercredi 05 mai 2010 08:25. Modifié le mercredi 05 mai 2010 08:43. Elle a su comment me faire sourire (ll). Posté le jeudi 13 mai 2010 09:47. Elle est entrée dans ma vie, &é depuis ce temps, elle y est toujours . ♥. Posté le jeudi 13 mai 2010 09:48. Petite Soeur , Je t'aime tant (IL).

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