ivanbernal.com
CV
http://ivanbernal.com/experience
House in 3 Acts. SCI-Arc Fall 2015 Visual Studies “Gen-Anim”. SCI-Arc Spring 2015 Vertical Studio “Hernan Diaz Alonso & Ivan Bernal”. SCI-Arc Spring 2015 Visual Studies “Glitch and Twitch”. SCI-Arc Fall 2014 Vertical Studio “Hernan Diaz Alonso & Ivan Bernal”. SCI-Arc Fall 2014 Visual Studies “Mechanical Twins”. SCI-Arc Spring 2014 Visual Studies “Weekend”. SCI-Arc Spring 2014 Vertical Studio Hernan Diaz Alonso. SCI-Arc Fall 2013 Visual Studies Behaviors and Dissections. File Magazine City like you. In 20...
ivanbernal.com
House in 3 Acts
http://ivanbernal.com/house-in-3-acts
House in 3 Acts. SCI-Arc Fall 2015 Visual Studies “Gen-Anim”. SCI-Arc Spring 2015 Vertical Studio “Hernan Diaz Alonso & Ivan Bernal”. SCI-Arc Spring 2015 Visual Studies “Glitch and Twitch”. SCI-Arc Fall 2014 Vertical Studio “Hernan Diaz Alonso & Ivan Bernal”. SCI-Arc Fall 2014 Visual Studies “Mechanical Twins”. SCI-Arc Spring 2014 Visual Studies “Weekend”. SCI-Arc Spring 2014 Vertical Studio Hernan Diaz Alonso. SCI-Arc Fall 2013 Visual Studies Behaviors and Dissections. File Magazine City like you. The d...
glitchandtwitch.blogspot.com
SCI-Arc Spring 2015 Glitch and Twitch: Final Animation_Jarrod Caranto_Sungmi Kaylee Hyun_Mei Zhi Neoh_Min Pan
http://glitchandtwitch.blogspot.com/2015/04/final-animationjarrod-carantosungmi.html
Friday, April 24, 2015. Final Animation Jarrod Caranto Sungmi Kaylee Hyun Mei Zhi Neoh Min Pan. Posted by Mei Zhi Neoh. Subscribe to: Post Comments (Atom). In the digital world, computational operations are full with small glitches that produce unexpected. Behaviors, In Video games specifically, this glitches that occur due to the lack of information or processing power. Deform and distort the created environment producing funny or even creepy results. This same behavior can be. Be injected into the geom...
glitchandtwitch.blogspot.com
SCI-Arc Spring 2015 Glitch and Twitch: Finial_Encheng(Ian)Sheng_Zhu Sijia_Ite Lai
http://glitchandtwitch.blogspot.com/2015/04/finialenchengianshengzhu-sijiaite-lai.html
Wednesday, April 29, 2015. Finial Encheng(Ian)Sheng Zhu Sijia Ite Lai. LAI Margaret, I-TE. Subscribe to: Post Comments (Atom). In the digital world, computational operations are full with small glitches that produce unexpected. Behaviors, In Video games specifically, this glitches that occur due to the lack of information or processing power. Deform and distort the created environment producing funny or even creepy results. This same behavior can be. Stages in the course of the class. Be injected into th...
glitchandtwitch.blogspot.com
SCI-Arc Spring 2015 Glitch and Twitch: Midtern
http://glitchandtwitch.blogspot.com/2015/03/midtern.html
Tuesday, March 17, 2015. LAI Margaret, I-TE. Subscribe to: Post Comments (Atom). In the digital world, computational operations are full with small glitches that produce unexpected. Behaviors, In Video games specifically, this glitches that occur due to the lack of information or processing power. Deform and distort the created environment producing funny or even creepy results. This same behavior can be. Stages in the course of the class. The result of twitches to the physical models. Be injected into t...
familiarprimitives.blogspot.com
Familiar Primitives: CV
http://familiarprimitives.blogspot.com/p/cv.html
1315 N Avenue 52. Los Angeles, CA 90042. Ivan Bernal is a Colombian born architect and designer. He holds a Masters Degree from Southern California Institute of Architecture (SCI-Arc) Where he graduated with honors and the recognition of “Best Thesis” 2011 for his exploration of the relationship between primitive shapes and familiarity. Souhern California Institute of Architecture(SCI-Arc). Graduated with honors, and Best Thesis Award. Bachelors of Arts and Architecture. Undergraduate and Graduate Seminar.
glitchandtwitch.blogspot.com
SCI-Arc Spring 2015 Glitch and Twitch: animation
http://glitchandtwitch.blogspot.com/2015/03/animation.html
Tuesday, March 10, 2015. Subscribe to: Post Comments (Atom). In the digital world, computational operations are full with small glitches that produce unexpected. Behaviors, In Video games specifically, this glitches that occur due to the lack of information or processing power. Deform and distort the created environment producing funny or even creepy results. This same behavior can be. Observed in living organism as they experience muscle spasm or twitches. The goal of this course is to analyze. This ste...
surfacetoflowers.blogspot.com
SCI-Arc Surface to flowers, Masses to flesh: Bosen Li Final Animation
http://surfacetoflowers.blogspot.com/2015/04/bosen-li-final-animation.html
Saturday, April 25, 2015. Bosen Li Final Animation. Subscribe to: Post Comments (Atom). Karam Kim Final Animation. Ian Sheng Final Animation. Bosen Li Final Animation. Alex Final Surface to Flowers Masses to Flesh. Rachael McCall - Final Animations. Glass, gloss, smoke and mirrors. Keep it all inside. Yale masses to flesh. Simple theme. Powered by Blogger.