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Ben Colbourn ~ 3D Artist

Made in Blender 2.71, testing out the new volumetric rendering of fluid dynamics in Cycles. Thanks to the UC Berkeley 3Dreambox, I was finally able to get my fork design printed! Be sure to view it in HD. Went back to an old work project and added new jar model, better textures and materials, new lighting and fluid simulation. Done in Vray, After Effects and Realflow/Phoenix FD. New Reel Animation Reporter. Just finished cutting together a new reel, the quicktime .mov can be viewed Here. This was my grou...

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Ben Colbourn ~ 3D Artist | bencolbourn.blogspot.com Reviews
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Made in Blender 2.71, testing out the new volumetric rendering of fluid dynamics in Cycles. Thanks to the UC Berkeley 3Dreambox, I was finally able to get my fork design printed! Be sure to view it in HD. Went back to an old work project and added new jar model, better textures and materials, new lighting and fluid simulation. Done in Vray, After Effects and Realflow/Phoenix FD. New Reel Animation Reporter. Just finished cutting together a new reel, the quicktime .mov can be viewed Here. This was my grou...
<META>
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1 smoke monster
2 3d anteater print
3 brain scene re done
4 labels compositing
5 lighting
6 shading
7 simulation
8 some fluid tests
9 labels animations
10 reels
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smoke monster,3d anteater print,brain scene re done,labels compositing,lighting,shading,simulation,some fluid tests,labels animations,reels,juicebox,animation,compositing,watch here,ale wife,labels fullsail,scene,ben colbourn,bcolbourn@gmail com,made by
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Ben Colbourn ~ 3D Artist | bencolbourn.blogspot.com Reviews

https://bencolbourn.blogspot.com

Made in Blender 2.71, testing out the new volumetric rendering of fluid dynamics in Cycles. Thanks to the UC Berkeley 3Dreambox, I was finally able to get my fork design printed! Be sure to view it in HD. Went back to an old work project and added new jar model, better textures and materials, new lighting and fluid simulation. Done in Vray, After Effects and Realflow/Phoenix FD. New Reel Animation Reporter. Just finished cutting together a new reel, the quicktime .mov can be viewed Here. This was my grou...

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bencolbourn.blogspot.com bencolbourn.blogspot.com
1

Ben Colbourn ~ 3D Artist: DM-Twilight

http://bencolbourn.blogspot.com/2008/09/dm-twilight.html

Unreal Tournament 3 level made for my advanced game techniques class. Full map is available here. Also, this is an individual project from the previous month's intro to art creation for games class. Simple template. Powered by Blogger.

2

Ben Colbourn ~ 3D Artist: Ale Wife

http://bencolbourn.blogspot.com/2008/10/ale-wife.html

This was my group project for the month of September. We were instructed to use specific mocap data and design a character and a scene around it. My responsibilities included the scene concept, materials, cameras, lighting, and rendering. Simple template. Powered by Blogger.

3

Ben Colbourn ~ 3D Artist: New Reel + Animation Reporter

http://bencolbourn.blogspot.com/2010/01/new-reel-animation-reporter.html

New Reel Animation Reporter. Just finished cutting together a new reel, the quicktime .mov can be viewed Here. Right click to save. In other news, a few months ago my teammates and I got interviewed by Animation Reporter, regarding our winning entry in the GameJam! Competition held at Siggraph in September. The magazine with the interview arrived in the mail a couple of days ago and the scanned article can be viewed Here. Simple template. Powered by Blogger.

4

Ben Colbourn ~ 3D Artist: Compositing

http://bencolbourn.blogspot.com/2008/11/csf-final.html

Final project for November's compositing class. Made by Harold Novella and Ben Colbourn. I was responsible for the lighting, materials, animation and compositing in shake. Shot breakdown is available Here. Simple template. Powered by Blogger.

5

Ben Colbourn ~ 3D Artist: Smoke Monster

http://bencolbourn.blogspot.com/2014/08/smoke-monster.html

Made in Blender 2.71, testing out the new volumetric rendering of fluid dynamics in Cycles. Simple template. Powered by Blogger.

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Ben Colbourn ~ 3D Artist

Made in Blender 2.71, testing out the new volumetric rendering of fluid dynamics in Cycles. Thanks to the UC Berkeley 3Dreambox, I was finally able to get my fork design printed! Be sure to view it in HD. Went back to an old work project and added new jar model, better textures and materials, new lighting and fluid simulation. Done in Vray, After Effects and Realflow/Phoenix FD. New Reel Animation Reporter. Just finished cutting together a new reel, the quicktime .mov can be viewed Here. This was my grou...

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