
bennugd-wii.blogspot.com
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Worklog for bennugd-wii | bennugd-wii.blogspot.com Reviews
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Worklog for bennugd-wii: September 2011
http://bennugd-wii.blogspot.com/2011_09_01_archive.html
Sunday, September 25, 2011. Marcos Lopez: Part II. BennuGD user beredezebe has packaged mz's "Marcos Lopez: Part II" game to our loved Wii console. You can find more details of the game here. And in the meantime you can watch a video of the game in action below but you better give it a try! Get it from here. Posted by Joseba García Etxebarria. Links to this post. Tuesday, September 13, 2011. As you might now from the BennuGD-mobile blog. I'm releasing these untested. Grab the updated binaries from here.
Worklog for bennugd-wii: January 2011
http://bennugd-wii.blogspot.com/2011_01_01_archive.html
Monday, January 31, 2011. Just writing to note that work will resume after I finish my exams (I plan to work on fixing FNT loading, improving input handling and Wiimotion Plus support). Anyway, if you are new to the project and speak french, you might want to check out beredezebe's tutorial about working with BennuGD in the Wii here. Posted by Joseba García Etxebarria. Links to this post. Tuesday, January 4, 2011. I've uploaded some binaries I like to call beta 3. Chnages from previous beta include:.
Worklog for bennugd-wii: June 2012
http://bennugd-wii.blogspot.com/2012_06_01_archive.html
Friday, June 8, 2012. Preview release of binaries based on official monolithic version. I'm releasing a preview version of BennuGD for Wii based on upstream monolithic code. There's something weird going on with directories and as a result of that BennuGD won't automatically set the working directory to the path where your DCB resides. This means that you won't be able to launch your games from the Homebrew Channel just yet. I've only tested the binaries to work when launched through wiiload. It's notewo...
Worklog for bennugd-wii: May 2012
http://bennugd-wii.blogspot.com/2012_05_01_archive.html
Sunday, May 13, 2012. Compiling the Wii port with the official monolithic code (Part I: BGDC). Yesterday I spent an hour or so playing around with the official monolithic code. I got BGDC to compile from SplinterGU's monolithic code. What you're seeing is the standard info message you get when you call "bgdc" without any arguments. Not really impressive but it's progress, in a sense :). PS: The patch includes one small dirty section; we'll fix it before release. Posted by Joseba García Etxebarria. Not mu...
Worklog for bennugd-wii: May 2011
http://bennugd-wii.blogspot.com/2011_05_01_archive.html
Wednesday, May 18, 2011. BennuGD for mobile blog, more games. I've created a new worklog on using BennuGD to create games for mobile devices. The binaries published there share the same code base as those for the Wii and also come in a monolithic package. I've written a few articles there already, so be sure to give them an eye if you're interested in creating games for mobile devices. You'll notice that most articles are iOS-centric, but fear not Android fans! Hope you like it. Links to this post. You w...
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Blog de bennuews974 - ciné-mangas-ben - Skyrock.com
Mot de passe :. J'ai oublié mon mot de passe. Plus d'actions ▼. S'abonner à mon blog. Création : 09/02/2012 à 05:08. Mise à jour : 15/04/2012 à 07:15. Site où vous pouvez télécharger des films voir des vidéos! Il vous suffit de dire par commentaire le film que vous voulez et j'essayerais de le trouver! Je m'appelle Benjamin et je suis en 4ème. Mon blog sera consacré aux films, et aux mangas! Ou poster avec :. Posté le jeudi 09 février 2012 05:15. Ajouter cette vidéo à mon blog. Ou poster avec :. X-men 1,...
Bennu Films, LLC - Team
DARKER SIDE OF gOD. Best known for documentaries:. Salesman (1969), Gimme Shelter (1970), and Grey Gardens (1975).
Gallery&Cafe BENNU |カフェ&ギャラリー ベヌー|由仁
BennuGD for Mobile
Worklog for bennugd-wii
Tuesday, July 14, 2015. It was a lot of fun! As you probably know, Satoru Iwata. Passed away last Saturday. In case you don't know him, he is credited as the mind behind the Wii console. In the 90 previous technical posts I have described some of my mistakes and some of the lessons I learned while porting BennuGD to the Wii. I still consider this port as one of the coolest things I've done with computers to date. It was a lot of fun coding for and learning with such a great console! Links to this post.
IIS7
Il y a un moment, SplinterGU annonçait travailler sur la prochaine version de BennuGD : BennuGD 2. BennuGD 2 utilisera l'accélération matérielle de la nouvelle bibliothèque SDL, et permettra de simplifier considérablement la modularisation du langage. En utilisant SDL 2, BennuGD permettra d'améliorer ses performances sur les appareils mobiles et permettra un meilleur support pour les nouvelles plateformes. Un post sur le forum espagnole a été créé : http:/ forum.bennugd.org/index.php? Mots clés :. Une an...
Bennu Game Development | The game programming language
The game programming language. BennuGD syntax package for Visual Studio Code IDE. Posted on March 8th, 2018 by javis. Forum user KeiDash has created an extension for Visual Studio Code ( https:/ code.visualstudio.com/. That adds the syntax highlighting support for BennuGD on the IDE. Download the extension from its GitHub repository: https:/ github.com/ameliandev/bennugd.tmbundle/tree/master/amelian-bennu. To install it just extract the archive content inside the extensions folder of the IDE. COWBOY BEBO...
Moving Targets | Ben Nugent
Includes high-quality download in MP3, FLAC and more. Paying supporters also get unlimited streaming via the free Bandcamp app. Where the Wheels Once Spun. Wait for the Train. Produced by Ben Nugent. Released June 1, 2014. Recorded by Ben Nugent in his cave. Edited and Mixed by Rob Oberdorfer. Mastered by Tony Lash. Cover Art by stayinskool. Design by dkdpdx. Special Thanks to my friends and family for their love and support. Feeds for this album. Switch to mobile view.
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