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BENV2423 2012 Jules Cromarty

BENV2423 2012 Jules Cromarty. Wednesday, October 24, 2012. No Surface Material Type. The following are the steps required to remove the 'No Surface Material Type' thing that pops up whenever you walk on or shoot a surface in Crysis. It is a hack solution, and there is a legitimate way of removing it, but if you have a lot of textures, it takes a lot of time. Assign a 'Surface Type' in the properties of the Crysis material. Copy the .dds texture file from here: https:/ docs.google.com/open? Create a serie...

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BENV2423 2012 Jules Cromarty | benv2423-2012-jules.blogspot.com Reviews
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BENV2423 2012 Jules Cromarty. Wednesday, October 24, 2012. No Surface Material Type. The following are the steps required to remove the 'No Surface Material Type' thing that pops up whenever you walk on or shoot a surface in Crysis. It is a hack solution, and there is a legitimate way of removing it, but if you have a lot of textures, it takes a lot of time. Assign a 'Surface Type' in the properties of the Crysis material. Copy the .dds texture file from here: https:/ docs.google.com/open? Create a serie...
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2 the hack way
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BENV2423 2012 Jules Cromarty | benv2423-2012-jules.blogspot.com Reviews

https://benv2423-2012-jules.blogspot.com

BENV2423 2012 Jules Cromarty. Wednesday, October 24, 2012. No Surface Material Type. The following are the steps required to remove the 'No Surface Material Type' thing that pops up whenever you walk on or shoot a surface in Crysis. It is a hack solution, and there is a legitimate way of removing it, but if you have a lot of textures, it takes a lot of time. Assign a 'Surface Type' in the properties of the Crysis material. Copy the .dds texture file from here: https:/ docs.google.com/open? Create a serie...

INTERNAL PAGES

benv2423-2012-jules.blogspot.com benv2423-2012-jules.blogspot.com
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BENV2423 2012 Jules Cromarty

http://www.benv2423-2012-jules.blogspot.com/2012/10/texturescopy-one-of-these-crytiff-and.html

BENV2423 2012 Jules Cromarty. Thursday, October 18, 2012. This video shows how to make an animated texture - similar to the one demonstrated in my lecture. This one is a shrinking crack. Ideally it would be a growing crack, I just didn't change the names of the textures around. Alternatively, if you couldn't be bothered watching a 5 minute video, to achieve an animated texture do the following:. Have them all located in the same folder - ideally within Game Textures. Texture# 01 03(0.5). Moving bits of t...

2

BENV2423 2012 Jules Cromarty: How to remove degenerate faces

http://www.benv2423-2012-jules.blogspot.com/2012/09/how-to-remove-degenerate-faces.html

BENV2423 2012 Jules Cromarty. Thursday, September 20, 2012. How to remove degenerate faces. The following video tute demonstrates how to remove degenerate faces that prevent some geometry from being exported from Max to Crysis. Subscribe to: Post Comments (Atom). EXP 2 - Final submission. Lauren Seif - Benv2423. Iqra Hoda - BENV2423. EXP 2 Final submission. Experiment 2 Final Submission. BENV 2423 CASSIE VICENTE. Lorrain - BENV2423 ★. SUBMISSION(VIDEO) HOUSE AT BORDEAUX. FINAL PROJECT:Life After People.

3

BENV2423 2012 Jules Cromarty: No Surface Material Type

http://www.benv2423-2012-jules.blogspot.com/2012/10/no-surface-material-type.html

BENV2423 2012 Jules Cromarty. Wednesday, October 24, 2012. No Surface Material Type. The following are the steps required to remove the 'No Surface Material Type' thing that pops up whenever you walk on or shoot a surface in Crysis. It is a hack solution, and there is a legitimate way of removing it, but if you have a lot of textures, it takes a lot of time. Assign a 'Surface Type' in the properties of the Crysis material. Copy the .dds texture file from here: https:/ docs.google.com/open? Exp 2 Week 6.

4

BENV2423 2012 Jules Cromarty: Exp2 Tasks and Attendance

http://www.benv2423-2012-jules.blogspot.com/2012/09/exp2-tasks-and-attendance.html

BENV2423 2012 Jules Cromarty. Wednesday, September 12, 2012. Exp2 Tasks and Attendance. Subscribe to: Post Comments (Atom). EXP 2 - Final submission. Lauren Seif - Benv2423. Iqra Hoda - BENV2423. EXP 2 Final submission. Experiment 2 Final Submission. BENV 2423 CASSIE VICENTE. Lorrain - BENV2423 ★. SUBMISSION(VIDEO) HOUSE AT BORDEAUX. FINAL PROJECT:Life After People. Crysis - Specular and Bump Textures. Exp 2 Week 6. BENV 2423 - MatthewSinpraseuth. EXP 1 WEEK 3 - 5 Picturesque Landscapes. Jez in Real Time.

5

BENV2423 2012 Jules Cromarty: Simple Glass Settings

http://www.benv2423-2012-jules.blogspot.com/2012/10/this-image-shows-some-basic-glass.html

BENV2423 2012 Jules Cromarty. Monday, October 1, 2012. Subscribe to: Post Comments (Atom). EXP 2 - Final submission. Lauren Seif - Benv2423. Iqra Hoda - BENV2423. EXP 2 Final submission. Experiment 2 Final Submission. BENV 2423 CASSIE VICENTE. Lorrain - BENV2423 ★. SUBMISSION(VIDEO) HOUSE AT BORDEAUX. FINAL PROJECT:Life After People. Crysis - Specular and Bump Textures. Exp 2 Week 6. BENV 2423 - MatthewSinpraseuth. EXP 1 WEEK 3 - 5 Picturesque Landscapes. Jez in Real Time. No Surface Material Type.

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Theodore FAN BENV2423: October 2012

http://xdfan2423.blogspot.com/2012_10_01_archive.html

Tuesday, October 2, 2012. It can be imagined as a collapse of the world in a short time. Life after people of a extraordinary modern world. Describing New York as a DEAD CITY. A good presentation of a abandoned a post. I do love the way to light a small part of the post when exploring. It gives a sense of scary and bleak. 100 Flowers Hidden Deep. Give a view of ruins in the Beijing City. Http:/ group.mtime.com/imovie/discussion/833012/. Subscribe to: Posts (Atom). BENV2423 2012 Jules Cromarty.

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Theodore FAN BENV2423: July 2012

http://xdfan2423.blogspot.com/2012_07_01_archive.html

Monday, July 30, 2012. Tuesday, July 24, 2012. 5 Images of the Island. 5 Images of Landscapes. Pic 1 Japanese Landscape. A hill with Autumn trees aligned by a lake. Sunlight stream through trees. Terraced Field, plants, clear sunlight. Pic 3 Northern Iraq. Iraq Kurdish Landscape, river,green vegetation covered yellow land surrounded by a river, clear sunlight. Pic 4 Stone Forest. It is located in Yunnan Province of my country of origin - China. Karst Landform, stones, sunlight stream through clouds.

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Theodore FAN BENV2423: November 2012

http://xdfan2423.blogspot.com/2012_11_01_archive.html

Friday, November 2, 2012. Subscribe to: Posts (Atom). BENV2423 2012 Jules Cromarty. No Surface Material Type. Awesome Inc. template. Powered by Blogger.

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Theodore FAN BENV2423: EXP02: Barcelona Pavilion

http://xdfan2423.blogspot.com/2012/11/exp02-barcelona-pavilion.html

Friday, November 2, 2012. Subscribe to: Post Comments (Atom). BENV2423 2012 Jules Cromarty. No Surface Material Type. Awesome Inc. template. Powered by Blogger.

xdfan2423.blogspot.com xdfan2423.blogspot.com

Theodore FAN BENV2423: Video Trailers

http://xdfan2423.blogspot.com/2012/10/video-trailers.html

Tuesday, October 2, 2012. It can be imagined as a collapse of the world in a short time. Life after people of a extraordinary modern world. Describing New York as a DEAD CITY. A good presentation of a abandoned a post. I do love the way to light a small part of the post when exploring. It gives a sense of scary and bleak. 100 Flowers Hidden Deep. Give a view of ruins in the Beijing City. Http:/ group.mtime.com/imovie/discussion/833012/. Subscribe to: Post Comments (Atom). BENV2423 2012 Jules Cromarty.

xdfan2423.blogspot.com xdfan2423.blogspot.com

Theodore FAN BENV2423: September 2012

http://xdfan2423.blogspot.com/2012_09_01_archive.html

Tuesday, September 25, 2012. A sculpture who wanna swim lol. Here are some good images could be the reference images. Monday, September 24, 2012. Glasses are typically brittle and optically transparent. The use of glass in buildings is a transparent feature to allow light to enter into rooms and floors, illuminating enclosed spaces and framing an exterior view through a window. It is also a material for internal partitions and external cladding. Glasses have a very long life. Tuesday, September 18, 2012.

xdfan2423.blogspot.com xdfan2423.blogspot.com

Theodore FAN BENV2423: Blend Layers

http://xdfan2423.blogspot.com/2012/10/blend-layers.html

Tuesday, October 2, 2012. Subscribe to: Post Comments (Atom). BENV2423 2012 Jules Cromarty. No Surface Material Type. Awesome Inc. template. Powered by Blogger.

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Theodore FAN BENV2423: Sketches

http://xdfan2423.blogspot.com/2012/09/sketches.html

Tuesday, September 25, 2012. A sculpture who wanna swim lol. Here are some good images could be the reference images. Subscribe to: Post Comments (Atom). BENV2423 2012 Jules Cromarty. No Surface Material Type. Awesome Inc. template. Powered by Blogger.

xdfan2423.blogspot.com xdfan2423.blogspot.com

Theodore FAN BENV2423: 3 Houses

http://xdfan2423.blogspot.com/2012/09/3-houses.html

Tuesday, September 18, 2012. Barcelona Pavilion, 1928, by Ludwig Mies van der Rohe, rebuilt in 1986, is located in Barcelona, Spain. This building is simple but delicate by using selected materials as marble, glass, and steel. House at Bordeaux is designed by Rem Koolhaas. It was built for a disabled client to live a interesting life. Rudin House designed by Herzog and Pierre de Meuron is a house with typical external appearance concrete building. Subscribe to: Post Comments (Atom).

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OTHER SITES

benv2423-2011.blogspot.com benv2423-2011.blogspot.com

BENV2423-2011

Monday, October 17, 2011. EXTENSION FOR EXPERIMENT 2 AND THE RESEARCH ASSIGNMENT. AFTER A DISCUSSION WITH YOUR STUDENT REP (RACHEL KECKWIK) LAST WEEK I LEARNED THAT YOU HAVE AN EXAM IN VERY CLOSE PROXIMITY TO THE ORIGINAL HAND IN DATE FOR EXP2 AND THE RESEARCH ASSIGNMENT. AFTER CONSIDERING A FEW OPTIONS YOU NOW HAVE AN EXTENSION TO MIDNIGHT THE 11TH OF NOVEMBER. THIS IS A ONE WEEK EXTENSION FOR BOTH EXP2 AND THE RESEARCH ASSIGNMENT. CHEERS, AND GOOD LUCK WITH YOUR OTHER HAND IN'S AND EXAMS. Http:/ charli...

benv2423-2011rk.blogspot.com benv2423-2011rk.blogspot.com

ROSAMOND KEMBER :: BENV 2423 :: 2011

ROSAMOND KEMBER : BENV 2423 : 2011. INSTALLING WGET TO READ A PACHUBE FEED. This video goes through the Wget installation process, as well as modifying the bat file in order to pull data in xml format from your Pachube feed. Make sure you keep your bat file in the root directory of your mods folder ( C: Program Files (x86) Electronic Arts Crytek Crysis Wars Mods "yourmod". In order for your xml file to be saved there, and for your flowgraph to be able to access it. FOR CONRAD - AI ACTIONS AND NAVIGATION.

benv2423-2011vn.blogspot.com benv2423-2011vn.blogspot.com

Vinh Nguyen

Thursday, November 10, 2011. Re: Multiple AI stop/start question. Http:/ groups.google.com/group/benv2423-2011/browse thread/thread/3ec369f4de0f1ba1#. Thursday, November 3, 2011. Reading multiple XML files. Monday, September 26, 2011. Re: Average Velocity from Local Player. Try out this flowgraph to get the average velocity of a local player. The entity Pos node was used earlier to demonstrate getting Local Player pos, it doesn't need to be there fore ave velocity. Tuesday, August 9, 2011. Tutorial: Chan...

benv2423-2012-ecorre.blogspot.com benv2423-2012-ecorre.blogspot.com

BENV2423-2012-EUGELYNCORRE

Friday, November 2, 2012. WEEK 6 - FINAL SUBMISSION. FILE DOWNLOAD - http:/ www.mediafire.com/? WEEK 6 - REVIEW. WEEK 6 - FINAL MOVIE. WEEK 6 - DRAFT MOVIE. WEEK 6 - Strategy statement. WEEK 6 - IMAGES high resolution. Thursday, November 1, 2012. Week 5 - Sounds. Background sounds contains a wind howling and soft forest music. As you go closer to the water feature it also has its own sound effect of calm water. Subscribe to: Posts (Atom). WEEK 6 - FINAL SUBMISSION. WEEK 6 - REVIEW. WEEK 6 - FINAL MOVIE.

benv2423-2012-jules.blogspot.com benv2423-2012-jules.blogspot.com

BENV2423 2012 Jules Cromarty

BENV2423 2012 Jules Cromarty. Wednesday, October 24, 2012. No Surface Material Type. The following are the steps required to remove the 'No Surface Material Type' thing that pops up whenever you walk on or shoot a surface in Crysis. It is a hack solution, and there is a legitimate way of removing it, but if you have a lot of textures, it takes a lot of time. Assign a 'Surface Type' in the properties of the Crysis material. Copy the .dds texture file from here: https:/ docs.google.com/open? Create a serie...

benv2423-2012.blogspot.com benv2423-2012.blogspot.com

BENV2423-2012

Sunday, 11 November 2012. GREAT WORK FROM EX02:. Monday, 17 September 2012. LECTURES - ONE STRIKE. The following people have now got one strike against their name, for failing to attend the first lecture of the second assignment:. Tee,Christopher Yi Jue. We will be recording attendance until the end of semester. 3 strikes, you're out! Sunday, 19 August 2012. CLEAN USER INTERFACE IN SANDBOX. Tuesday, 31 July 2012. To remove the gridded default texture, do the following:. 5 Click on the diffuse colour.

benv2423-daminyan.blogspot.com benv2423-daminyan.blogspot.com

BENV2423-2012 DamingYan

EXP 2game front files. 5 final screenshots of environment. 5 draft screenshots of environment. My aim with the Barcelona pavillion was to make it look likes go through 100 years after the human life.The Barcelona pavillion is Made Mostly of Concrete, i have decided to use damaged textures on floors and concrete walls ,However after so many years of corrosion and weathering parts, the walls will start to fall off , the floor will get damaged and the metals will get rusted. Textures for barcelona pavillion.