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Bianca Savazzi - Game Design Portfolio

My website where I publish information about my professional work, and write about the work I did on those projects. In addition, I also write about the work I've done on my own personal projects.

http://www.biancasavazzi.com/

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Bianca Savazzi - Game Design Portfolio | biancasavazzi.com Reviews
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My website where I publish information about my professional work, and write about the work I did on those projects. In addition, I also write about the work I've done on my own personal projects.
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1 professional work
2 homefront the revolution
3 eden last stand
4 solus
5 myth of pangea
6 origo
7 documentation
8 hello
9 my name is
10 bianca savazzi
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professional work,homefront the revolution,eden last stand,solus,myth of pangea,origo,documentation,hello,my name is,bianca savazzi,role,junior game designer,ui changes,gameplay controls,consoles,junior technical designer,cryengine,flow graph,unity3d,here
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Bianca Savazzi - Game Design Portfolio | biancasavazzi.com Reviews

https://biancasavazzi.com

My website where I publish information about my professional work, and write about the work I did on those projects. In addition, I also write about the work I've done on my own personal projects.

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biancasavazzi.com biancasavazzi.com
1

Bianca Savazzi - OriGo

http://www.biancasavazzi.com/OriGO.html

Bianca Savazzi - Game design portfolio. Personal or educational work. Construction, Artillery, Turn-based multiplayer. PC (designed for mobile). Other software or services used:. 7; 3 designers, 4 artists. Scripter, Documentation, QA manager. OriGo was a schoolproject in which we were assigned to groups, each containing three designers and four artists. We were given a concept by Fatshark, and a total of 9 weeks, (2 weeks of preproduction and 7 weeks of production). Target audience should be casual gamers.

2

Bianca Savazzi - Solus

http://www.biancasavazzi.com/Solus.html

Bianca Savazzi - Game design portfolio. Personal or educational work. Other software or services used:. Visual Studios Express 2012. Design intern - Scripter, and simple programming. My time on the project:. Solus is a first person, exploration and survival game developed in Unreal Engine 4. For more information about the game, visit the Official game website. My tasks as a writer. As I writer I wrote the backstory of the humans and the crew that the player was a part of before the game started. Stats de...

3

Bianca Savazzi - Eden: Last Stand

http://www.biancasavazzi.com/EdenLastStand.html

Bianca Savazzi - Game design portfolio. Personal or educational work. Design intern - mainly scripting, and HUD menu design. My time on the project:. Eden: Last Stand has support for playing with the world's first eye tracking gaming gear. Using this technology enables the player to aim by looking anywhere on the screen. This game is still at a prototype stage, but I got permission to display images of the menus I worked on. What I worked on during my time there. 2D soundsystem for menus.

4

Bianca Savazzi - Myth of Pangea

http://www.biancasavazzi.com/MoP.html

Bianca Savazzi - Game design portfolio. Personal or educational work. Fantasy RPG, 2D point and click, Visual novel. Other software or services used:. Paint Tool SAI and Photoshop CS5 (for 2D art), Unity plug-in nGUI, Unity plug-in iTween. Scripter, Game designer, Writer, 2D artist. The game contains RPG-elements, such as turn-based combat, and characters that the player can interact with and develop relationships with. You explore the world by clicking the various objects in your environment. Where I po...

5

Bianca Savazzi - Documentation

http://www.biancasavazzi.com/Documentation.html

Bianca Savazzi - Game design portfolio. Personal or educational work. Throughout my time in school and on my free time, I've written several documents as assignments. I've some of them downloadable here on this site, below is a register of all documents that on this site. Game treatment: The Door on the Third Floor. Heuristic report: War of the Roses - Character creation menu. Rockstar NE - Technical Design. Rockstar NE -Technical Design Test. The Door on the Third Floor. Grade gotten on course: VG.

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