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Binary Takeover - HomeBinary Takeover is a coalition of game developers who blog about technology and where we are headed.
http://www.binarytakeover.com/
Binary Takeover is a coalition of game developers who blog about technology and where we are headed.
http://www.binarytakeover.com/
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Binary Takeover - Home | binarytakeover.com Reviews
https://binarytakeover.com
Binary Takeover is a coalition of game developers who blog about technology and where we are headed.
Binary Takeover
Drunk Simulator 2015 - Now Out on Google Play. Finally got around to releasing drunk sim out on google play for android. Pick it up now! Https:/ play.google.com/store/apps/details? It’s been awhile since I’ve posted here, my apologies! Now onto whats been going on. First an update on Smart. Work is moving along at a snails pace. I have that horrible habit of wanting everything to be polished as hell before I release anything to the world. Rest assured progress is still being made. Lost Marbles ;). 9 - So...
Binary Takeover - Members
http://www.binarytakeover.com/members
Location: Albany, NY. Projects: Turba, Lost Marbles, Smart, PUN-ishment, Blind IF. Specialties: C , Web Development, User Interface, Game Design. Location: Ocklawaha, FL. Projects: Turba, Lost Marbles, PUN-ishment. Location: Troy, NY. Projects: Smart, Punishment, Number Crunching. Location: Troy, NY. Projects: Google Web Toolkit, Andriod. Location: Philadelphia, PA. Specialties: Math, Pixel Crunching, Beard Growing. Location: Tampa, FL. Specialties: Computer Vision, Cameras, C.
Binary Takeover - Games
http://www.binarytakeover.com/games
Puzzle, Action, Platformer. Online Leaderboards, Hardcore Mode, Unlockable Marble Skins. Lost Marbles is our attempt to bring elements from the classics Marble Madness. And The Lost Vikings. Together in a new 3D experience! You'll start with one marble but before you know it you'll be controlling three marbles at once as the game goes from fairly simply platformer to frantic puzzle game. Lost Marbles Game Page. Online Leaderboards, In-depth Stat Tracking, Unlock System. Drunk Simulator 2015 is a cautiona...
Binary Takeover - Games - Turba
http://www.binarytakeover.com/turba.html
Buy directly from Steam or try a free demo on the Steam store page. With numerous unlockables and online leaderboards to fight it out on, this is a fine first attempt from developer Binary Takeover, and well worth losing a few hours to.". You’re guaranteed to keep returning for more, and listening to your favourite soundtrack as you play makes the whole Turba experience worthwhile.". Turba's pleasant, beat-based block matching is good, rhythmic fun.". What file types are supported? Turba Debut Trailer HD.
Binary Takeover - Games - Lost Marbles
http://www.binarytakeover.com/lostmarbles.html
Lost Marbles infuses the gameplay of Marble Madness. With the three character puzzle based action of The Lost Vikings. To ceate a new 3D experience! You'll start with one marble but before you know it you'll be controlling three marbles at once as the game goes from fairly simply platformer to frantic puzzle game. Buy Now (includes Steam key):. Hard Drive: 300 MB. Processor: 2.0 ghz dual core. Graphics: 512 mb card with Shader Model 3 (Geforce 7 series or better). Nerd Cubed Plays Lost Marbles.
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Sound Effect Updates in Not a Clone
http://www.omiyagames.com/sound-effect-updates-in-not-a-clone
Sound Effect Updates in Not a Clone. 11 Jul, 2015. This week’s Dev Log update on Not a Clone isn’t graphical, but rather, auditory. Specifically, this week’s update is on the sound effects that plays within the game’s menus. The video below demonstrates the changes made to the auditory experience of the game (background music* has yet to change, though). Full credit goes to Chase Bethea for putting together these sounds so quickly. We hope this change provides a much more pleasant experience to the player.
Omiya Games
http://www.omiyagames.com/page/39
The Empire Of Lights. The Empire Of Lights. Other Potential Titles for String Theory. 8 Aug, 2013. Before starting on my next prototype, I figured I’d make a quick post this week with a little insight in the development process. Much like in Ludum Dare, I use the Fossil wiki to list out potential titles. Here were the names: Gee…I’m glad I didn’t call the game, “Ruler” and “Length.”. And Indie Con DC is over! 4 Aug, 2013. I received a lot of great feedback with my games, String Theory and Touch Yoga.
Binary Takeover
http://blog.binarytakeover.com/tagged/drunksimulator
It’s been awhile since I’ve posted here, my apologies! Now onto whats been going on. First an update on Smart. Work is moving along at a snails pace. I have that horrible habit of wanting everything to be polished as hell before I release anything to the world. Rest assured progress is still being made. Here are some teaser screenshots. Enjoy! Copy 2009-2010 Binary Takeover.
Binary Takeover
http://blog.binarytakeover.com/post/82710834166/had-a-great-time-a-pax-east-this-weekend-very
Larr; previous post. Next post →. Had a great time a PAX East this weekend! Very productive trip for Lost Marbles. I walked around with the game on my laptop showing it to everyone I could. Had some talks with publishers and marketers so hopefully something good will come of this. Stay tuned! Tags / lost marbles. Blog comments powered by Disqus. Copy 2009-2010 Binary Takeover.
Cadets | Tech Valley Game Space
http://www.techvalleygamespace.com/cadets
Tech Valley Game Space. Tech Valley Game Space is an active community of game makers that gathers in Troy, NY. The space cadets are the heart of TVGS. We wouldn’t be able to accomplish anything without the generosity, dedication and enthusiasm of our many participants and volunteers. Visit our Meetup page. To catch a glimpse of the cadets in action! Want to add yourself to the list? If so, click here! Welcome, space cadet! Just fill out the form below:. Jamey Stevenson – Education. I worked at MAGIC Spel...
Taro Omiya
http://www.omiyagames.com/author/taro
Is the founder of Omiya Games. He has experience in game, software, and web development. Not a Clone Update: Quicker Transitions. 13 Aug, 2016. Back again with a new update! A new demo version, version 1.4.0, was just released, with one new feature: quicker transitions. Once the player has shown adeptness with a microgame, the game will jump right to the objective (as depending on the microgame, it may change), shortening the transition from one microgame to. Not a Clone Update: Mundane Housework. Some o...
Omiya Games
http://www.omiyagames.com/page/5
The Empire Of Lights. The Empire Of Lights. We’ll be game jamming at Ludum Dare 35! 14 Apr, 2016. Hello, all. We’ll be attending the Ludum Dare 35 this weekend, the largest online game jam where those attending takes the challenge of making a game in 72 hours or less. Like previous Ludum Dares, we’ll hopefully have a new game at the end of this event, so stay tuned! If you’d like to follow. Twitch Live-Stream: Adding Buttons. 12 Apr, 2016. Watch live video from japtar10101 on www.twitch.tv. 10 Apr, 2016.
Darumaman and Totemman in Not a Clone
http://www.omiyagames.com/darumaman-and-totemman-in-not-a-clone
Darumaman and Totemman in Not a Clone. 25 Jul, 2015. We return to our regular program of Not a Clone updates with two animations: Darumaman and Totemman minigames! These will take place of Fungusman and Slapperman from the old Not a Clone build. Thanks again to Astra Wijaya. For the graphical improvements. A while ago, we mentioned we were adding difficulty levels. To each minigame. Here are a few more changes that can occur on each minigame. Got a similar treatment. Have something to say? Pie for Breakf...
New Not a Clone graphics and minigames
http://www.omiyagames.com/new-not-a-clone-graphics-and-minigames
New Not a Clone graphics and minigames. 8 Aug, 2015. This month, we’ll be in a bit of a hiatus because we will be volunteering on teaching kids how to make games throughout this summer. We should be back in normal schedule starting September. Fortunately, we do have some updates this week! The first is the usual Astra Wijaya. Graphic updates, this time on Flappy Fly into Flappy Comic:. Much more cooler, however, is that we’re now creating new minigames as well! Don’t look at the tags!
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Binary Takeover - Home
Binary Takeover is an Indie game studio where design meets ingenuity. We create polished and approachable games anyone can enjoy. We are a body of developers who are interested in pushing the envelope within gaming in its many forms. The team at Binary Takeover is constantly working on new projects, we are always learning new technologies. Here's a list of what we specialize in:. Where we post about tech, games, or life. We want to start real converstaions about things we care about, join us!
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