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Projects for CG Class | s951533 張至

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Projects for CG Class | s951533 張至 | bizkit4cg.wordpress.com Reviews
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s951533 張至
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1 skip to content
2 posted in
3 對我知道我桌子很亂 亂到翻跟斗 別再提醒我了xd
4 增加距離判別
5 重寫 display function
6 multi process
7 gluttimerfunc
8 改變場景
9 改用glfrustum做出非對稱的frustum
10 依據螢幕大小/眼睛位置/與螢幕距離算出正確的frustun
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skip to content,posted in,對我知道我桌子很亂 亂到翻跟斗 別再提醒我了xd,增加距離判別,重寫 display function,multi process,gluttimerfunc,改變場景,改用glfrustum做出非對稱的frustum,依據螢幕大小/眼睛位置/與螢幕距離算出正確的frustun,參考資料,leave a comment,確定可以之後就開始寫這次的作業,寫了一整天終於完成 後來又捕了地板,b可用鍵盤控制開關,從沙發的光影可以看出兩個光源的位置不同,code
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Projects for CG Class | s951533 張至 | bizkit4cg.wordpress.com Reviews

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1

Project2: 太陽系 | Projects for CG Class

https://bizkit4cg.wordpress.com/2008/10/13/project2

Skip to search - Accesskey = s. Projects for CG Class. By bizkit4cg on October 13, 2008. 真實公轉角度大多很小(below 15 deg.) 所以乾脆不加角度了. 公轉: 原理非常簡單,用上一個作業的library產生所有星球軌道上的 n 個點的座標 (目前設為先1000),再依據時間與公轉速度決定星球的位置速度是真實的,一秒10天。 鍵盤按鍵:ad,ws,qe / jl,ik,8,). 如果把動畫寫成固定的而不是用鍵盤控制,搭配 glGetPixels 函示把 frame dump 出來再 encode 成動畫應該可以克服。 Glut 貼 texture 會怪怪的,glu 則沒有遇到問題。 Loading texture 一定不能在 display callback。 跟lab1計算座標一樣 應該在init function 做好,再用 glTextureBind 來連結。 Https:/ bizkit4cg.wordpress.com/project2project2py/.

2

project1/project1.py | Projects for CG Class

https://bizkit4cg.wordpress.com/project1project1py

Skip to search - Accesskey = s. Projects for CG Class. Subscribe to comments with RSS. CG Class Project 1: 2D cartoon figure « Projects for CG Class. Said, on October 1, 2008 at 3:46 pm. 8230;] Main Program: https:/ bizkit4cg.wordpress.com/project1project1py/. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. Notify me of new comments via email.

3

CG Class Project 1: 2D cartoon figure | Projects for CG Class

https://bizkit4cg.wordpress.com/2008/10/01/project1

Skip to search - Accesskey = s. Projects for CG Class. CG Class Project 1: 2D cartoon figure. By bizkit4cg on October 1, 2008. 使用的語言為 python 搭配 PyOpenGL 模組,語法與 C/C 的 OpenGL library 完全相同。 以線段逼近橢圓形與圓形,並寫成自己的 function (oval, circle)。 Function 傳入長短半徑、逼近次數、開始結束角度,回傳一個包含數個 2D 座標的陣列。 有框線的物件用 GL LINE LOOP 與 GL POLYGON 搭配而成。 使用 glRotatef 搭配 glutKeyboardFunc ,使用鍵盤(ad, ws, qe)控制 X, Y, Z 三個方向的旋轉。 一開始把計算橢圓圖形的功能與繪圖功能寫在一起,都放在 display callback function 裡。 框線是用粗線寬的 GL LINE LOOP 做的,效果沒有很好,會看出節點。 如果也改成 GL POLYGON 可能會比較好看。

4

Project3: 3D 場景 (完成) (更新) | Projects for CG Class

https://bizkit4cg.wordpress.com/2008/12/20/project3-loading-and-rendering-3d-models-unfinished

Skip to search - Accesskey = s. Projects for CG Class. Project3: 3D 場景 (完成) (更新). By bizkit4cg on December 20, 2008. 網路上似乎 3DS 與 max 格式的 model 比較多 就找了方法來實驗一下OpenGL render 3ds model檔. Http:/ tw.youtube.com/watch? 透過 Dice3DS 將 3ds model 轉成 OpenGL Display List. 透過 glScale 來將物件往 x y z 方向拉長(例如吧台原本是矮茶几). 總共有兩個光源 a.地燈 b.撞球台上方的大燈。 鍵盤按鍵:ad,ws,qe / jl,ik,8,). 使用 Display List 顯示 重繪的速度很快,但轉(compile)成Display List要花不少時間. 後來順手讓電扇旋轉 但電腦太爛了 電扇轉不快 也沒辦法錄清晰的畫面下來. Laquo; Project2: 太陽系. Leave a Reply Cancel reply.

5

project2/project2.py | Projects for CG Class

https://bizkit4cg.wordpress.com/project2project2py

Skip to search - Accesskey = s. Projects for CG Class. Subscribe to comments with RSS. Project2: 太陽系 « Projects for CG Class. Said, on October 29, 2008 at 1:07 pm. 8230;] https:/ bizkit4cg.wordpress.com/project2project2py/. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Blog at WordPress.com.

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YZUCS314 計算機圖學概論: 圖學相關概念、知識、與展示連結

http://yzucs314.blogspot.com/2011/02/blog-post.html

What is Computer Graphics? Pixar 20 Years of Animation. 3D Computer Graphics Software. File Format for 3D Graphics. 訂閱: 張貼留言 (Atom). OpenGL 文件、工具、範例. OpenGL 文件、工具、範例. 頂尖企業範本. 技術提供: Blogger.

yzucs314.blogspot.com yzucs314.blogspot.com

YZUCS314 計算機圖學概論: 動畫產業與繪圖設備公司

http://yzucs314.blogspot.com/2011/02/blog-post_2147.html

訂閱: 張貼留言 (Atom). OpenGL 文件、工具、範例. OpenGL 文件、工具、範例. 頂尖企業範本. 技術提供: Blogger.

cs314s951442.blogspot.com cs314s951442.blogspot.com

Projects for CG Class: September 2010

http://cs314s951442.blogspot.com/2010_09_01_archive.html

Projects for CG Class. Sunday, September 12, 2010. Posted by Grace Chien. Subscribe to: Posts (Atom). Introduction of Computer Graphics. Travel template. Powered by Blogger.

cs314s951442.blogspot.com cs314s951442.blogspot.com

Projects for CG Class: November 2010

http://cs314s951442.blogspot.com/2010_11_01_archive.html

Projects for CG Class. Sunday, November 28, 2010. Program Assignment # 3: 3D Solar System. Key "x": move left. Key "X": move right. Key "y": move down. Key "Y": move up. Key "z": zoom out. Key "Z": zoom in. GlDisable(GL LIGHTING) before drawing. GlEnable(GL LIGHTING) after drawing. Make sure to disable lighting before binding texture). GlEnable(GL TEXTURE 2D);. GlBindTexture(GL TEXTURE 2D, texture id[0]); / - assign texture. GLUquadricObj* q = gluNewQuadric();. GluQuadricDrawStyle(q, GLU FILL);.

cs314s951442.blogspot.com cs314s951442.blogspot.com

Projects for CG Class: Program#1:The Moon Festival Picture

http://cs314s951442.blogspot.com/2010/10/program1the-moon-festival-picture.html

Projects for CG Class. Monday, October 11, 2010. Program#1:The Moon Festival Picture. 撰寫一個OpenGL程式,利用GL基本繪圖元件(GL POINTS, GL LINES, GL POLYGON等)或GLUT 3D規則物件函式(glutSolidSphere(), glutWireCube()等),在視窗畫面中繪出一張主題The Moon Festival的圖像。 Dev-C 有些設定上的問題,連範例都無法順利執行,於是我就嘗試使用季恩推薦的CodeBlock。只要記得在Compiler Setting中,將#define設定的地方,加上. GLUT DISABLE ATEXIT HACK. Posted by Grace Chien. Subscribe to: Post Comments (Atom). Read and display PLY model. Program#1:The Moon Festival Picture. Introduction of Computer Graphics.

cs314s951442.blogspot.com cs314s951442.blogspot.com

Projects for CG Class: 3D Classroom

http://cs314s951442.blogspot.com/2011/01/3d-classroom.html

Projects for CG Class. Monday, January 3, 2011. 利用w,s,a,d鑑控制參數CameraPos[0], CameraPos[1], CameraPos[2]. Model是用3D MAX 自己畫的,畫完之後再輸出為.obj檔,. 所以在3D MAX輸出時, Faces需要選"triangles". 此外,照原本的設定值輸出還有另一個問題是,沒有.mtl檔. 之後發現需要勾選"Create mat-library" 才會一併產生.mtl檔! 好不容易產生.obj和.mtl檔後, 還是缺了一個.tga的圖檔. " 目前還沒找到好方法。 我只能用一般.bmp檔轉成.tga檔,當作是給obj用的.tga檔. 然後用notepad 打開.mtl檔,加上map Kd xxxx.tga. 目前只有這樣 " 很難耶.拜託 饒了我吧. Posted by Grace Chien. Subscribe to: Post Comments (Atom). Introduction of Computer Graphics.

cs314s951442.blogspot.com cs314s951442.blogspot.com

Projects for CG Class: December 2010

http://cs314s951442.blogspot.com/2010_12_01_archive.html

Projects for CG Class. Thursday, December 23, 2010. 先使用3Ds MAX 建置電腦螢幕、椅子、桌子等物件,再匯出每個物件的.obj檔,. 教室空間建置及走動 http:/ nehe.gamedev.net/data/lessons/lesson.asp? Load OBJ: loadobj.cpp. Posted by Grace Chien. Subscribe to: Posts (Atom). Introduction of Computer Graphics. Travel template. Powered by Blogger.

yzucs314.blogspot.com yzucs314.blogspot.com

YZUCS314 計算機圖學概論: OpenGL 文件、工具、範例

http://yzucs314.blogspot.com/2011/02/opengl.html

OpenGL 文件、工具、範例. NeHe Productions (OpenGL Tutorials). GLUT - The OpenGL Utility Toolkit. OpenGL 2.1 Reference Pages. GLUT API Version 3. 3D Object Library (Victorian Resources Online). Large Geometric Models Archie (Georgia Institute of Technology). 訂閱: 張貼留言 (Atom). OpenGL 文件、工具、範例. OpenGL 文件、工具、範例. 頂尖企業範本. 技術提供: Blogger.

yzucs314.blogspot.com yzucs314.blogspot.com

YZUCS314 計算機圖學概論: 在VC++ 6.0 使用 glut

http://yzucs314.blogspot.com/2010/09/vc-60-glut.html

在VC 60 使用 glut. 1 將 glut32.lib 複製到 Microsoft Visual Studio VC98 lib. 2 將 glut.h 複製到 Microsoft Visual Studio VC98 Include GL. 3 將 glut32.dll 複製到 Windows system32. A) 選擇 Project/Settings 新增library: opengl32.lib. B) 在程式內打 #pragma comment (lib, "glut32.lib"). 訂閱: 張貼留言 (Atom). OpenGL 文件、工具、範例. Dev C 4.9.9.2使用glut. 在VC 60 使用 glut. 頂尖企業範本. 技術提供: Blogger.

yzucs314.blogspot.com yzucs314.blogspot.com

YZUCS314 計算機圖學概論: 圖學相關會議、期刊、與研究機構

http://yzucs314.blogspot.com/2011/02/blog-post_26.html

ACM SIGGRAPH (Association For Computing Machinery's Special Interest On Computer Graphics). Eurographics (European Association For Computer Graphics). ACM Transactions On Computer Graphics. IEEE Transactions On Visualization and Computer Graphics. IEEE Computer Graphics and Applications. Journal of graphics, gpu, and game tools. Standford Computer Graphics Laboratory. MIT Comouter Graphics Group. Cornell University Program of Computer Graphics. 訂閱: 張貼留言 (Atom). OpenGL 文件、工具、範例.

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For news and updates for my YT channel, Bizkit047! Wednesday, January 7, 2015. Going to be at AGDQ! Hey guys, I'll be at AGDQ for our Kingdom Hearts run on January 10th around 1-3am. Be sure to check it out, and donate to AGDQ for KH (it goes to charity). You can watch it here: http:/ www.twitch.tv/gamesdonequick and you can see the schedule here: https:/ gamesdonequick.com/schedule. Tuesday, February 4, 2014. This site still exists! Also, KH HD 1.5 Tourney? Thursday, March 14, 2013. I'm going to be at A...

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Voila des photos du petit bizkit . chalut. 01/05/2007 at 3:49 AM. 04/07/2008 at 12:50 PM. Subscribe to my blog! Don't forget that insults, racism, etc. are forbidden by Skyrock's 'General Terms of Use' and that you can be identified by your IP address (66.160.134.2) if someone makes a complaint. Please enter the sequence of characters in the field below. Posted on Friday, 04 July 2008 at 12:50 PM. Please enter the sequence of characters in the field below. Posted on Tuesday, 05 February 2008 at 2:00 AM.

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A Blog To Bore | Just another WordPress.com weblog

A Blog To Bore. A Day To Bore. May 19, 2006 at 5:27 pm ( Uncategorized. Yawn*…great start right? The perfect beggining fer the perfect day! Up at 5 15…WORST part of the day….sounds depressing rite? Guess wat…it is! Well…rush to tution(math)! I know…it does! And get back and sleep(yes now i see the sun! Good part of the day! Yawn*bad part of the day.eating.good part of the day…lazing round.BEST part of the day! Bugging ppl…*sadistic smile*…lol jk! I really dont care if you do! Havent i bin a prude? Well s...

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Blog de bizkit32 - .M. - Skyrock.com

Mot de passe :. J'ai oublié mon mot de passe. Mise à jour :. Abonne-toi à mon blog! Ce blog n'a pas encore d'articles. Poster sur mon blog.

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Projects for CG Class | s951533 張至

Skip to search - Accesskey = s. Projects for CG Class. Final Project] Head Tracking (using OpenGL, OpenCV, IR LEDs). By bizkit4cg on January 2, 2009. 投影片: http:/ flickr.com/photos/bizkit/3312826279/. 改用 IR LED 來定位. Http:/ www.orthostereo.com/geometryopengl.html. Http:/ www.cs.uregina.ca/Links/class-info/405/WWW/Lab3/. Http:/ www.felixgers.de/teaching/jogl/perspectiveProjection.html. Http:/ www.polytech.unice.fr/ buffa/cours/synthese image/DOCS/www.xmission.com/Nate/tutors.html. Project3: 3D 場景 (完成) (更新).

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Their Profile - Bizkit58 - Skyrock.com

The position of the blocks have been saved. Ici pour faire decouvrir le fetichisme des pieds.avis aux amatrices. Did you like this profile? Sat, July 11, 2009. My star sign : Aquarius. Post to my blog. Here you are free.

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Bizkit66 (Elloise Potts) - DeviantArt

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) " class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ". Join DeviantArt for FREE. Forgot Password or Username? Deviant for 4 Years. This deviant's full pageview. Last Visit: 1 week ago. This is the place where you can personalize your profile! By moving, adding and personalizing widgets. We've split the page into zones!

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bizkit69's blog - bizkit69 - Skyrock.com

Beennn. heeeee. jcroi po ki aille grand chose a dire car ceux ki viendront sur ce sky me connaitron! Ben si non pour ceux ki me connaisse po ils ont K vnir mdire un ptit bonjour sur msn : colarddaniel@hotmail.com. 19/05/2004 at 6:16 AM. 15/09/2006 at 8:23 AM. Subscribe to my blog! Don't forget that insults, racism, etc. are forbidden by Skyrock's 'General Terms of Use' and that you can be identified by your IP address (66.160.134.62) if someone makes a complaint. Vla les kelke tof de l'annif a jérome.

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Welcome to Bizkit7 Consulting Philippines

Bizkit7 Consulting Philippines Inc.: Relocation and Expansion. We are a European-based company now located at Tulips Center A.S. Fortuna St., Mandaue City, Cebu, Philippines. We are currently looking for Web Designers and Software Developers who meet the following skills and qualifications:. If interested please send your curriculum vitae to info@bizkit7.com. Salary, Bonus and Benefits will be negotiated based on skills and experience. GO TO THE BIZKIT7 GROUP HOMEPAGE FOR MORE INFORMATION.

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BizPlan ME FZC | Home Page - www.bizplanme.com

Keep Your Files Secure. EDoc SHARE offers virtually unlimited access control levels allowing configurations to ensure that information is accessed only by users with adequate access rights. ACCESS DOCUMENTS ON YOUR SMARTPHONE. EDoc SHARE can be accesses directly from you smartphone. BIG IN DATA STORAGE. You can manage large amounts of data with eDoc SHARE. Create, manage, organize and share documents easily with eDoc SHARE. Create, manage, organize and share documents easily with eDoc SHARE. BizPlan ME i...