blah205.blogspot.com
CG Studio Hongik: 10_Concept "Hypersensitive"
http://blah205.blogspot.com/2010/11/10concept-react-hypersensitive.html
Compose two sequence image). Wow- This work project composition is get complicated. The easy method is adjust script to each layer. But I can't control maximum, minimum data in Javascript. So added many key and effects. even if it were so, I make be to my liking. Expand dual projecter size (2048×768px). Blue lux connect to - Low pitch soundkey. Red lux connect to - High pitch soundkey. Sound : Ben Frost - Through The Glass Of The Roof. 01 Space and Motion Graphics.
blah205.blogspot.com
CG Studio Hongik: 06_Making a Final Model
http://blah205.blogspot.com/2010/10/06making-final-model-projection-mapping.html
06 Making a Final Model. Modeling concept - Turret or Bunker. 3 Print and Assemble paper. 01 Space and Motion Graphics.
blah205.blogspot.com
CG Studio Hongik: 08_Projection Mapping Test02
http://blah205.blogspot.com/2010/10/08projection-mapping.html
08 Projection Mapping Test02. I loves to Tron movie. In my think, I have a perfectly match, which low polygon object and bright outline. Especially I inspired from Lightcycle game and MSC (Master Control). Work sequences - Tron hommage. Anamorphic Architecture Tron hommage. From youngho, Lee. Projection Mapping test movie. From youngho, Lee. 01 Space and Motion Graphics.
blah205.blogspot.com
CG Studio Hongik: 05_Practice - Making a Semi-complex model
http://blah205.blogspot.com/2010/10/05practice-making-semi-complex-model.html
05 Practice - Making a Semi-complex model. Stage1 - Maya Modeling. Import origin complex modeling(already I have glance shape model). Stage2 - Use PePaKuRa Tool. Stage3 - Print and Assemble Paper. 1 Print it 788x1090(mm) Full size and thin paper. (a little small than A0). 2 Stick to Hardboard paper by use 3M77. 3 Hardboard paper is very thick and hard to assemble. Recommend direct print it to drafting(jedo) paper 300g. 01 Space and Motion Graphics.
blah205.blogspot.com
CG Studio Hongik: 07_Projection mapping Test
http://blah205.blogspot.com/2010/10/07projection-mapping-test.html
07 Projection mapping Test. Setting Dual display mode and 1024x768 resolution (Projector). 3 Connect Edge point. 4 Quickyl Color Mapping After Effects. 01 Space and Motion Graphics.
blah205.blogspot.com
CG Studio Hongik: 09_Exhibition "Anamorphic Architecture"
http://blah205.blogspot.com/2010/11/09anamorphic-architecture.html
09 Exhibition "Anamorphic Architecture". Each artists developed low polygon forms from basic primitives and through a series of deformations and replications produced a structure with minimal data.These structures where then developed (made planar) in order for them to be printed two dimensionally. This is the work from David Hall's studio class in IDAS Hongik. 201010.29 - 2010.11.11. At the corner gallery, Samchung Dong, Seoul, Korea. The corner Gallery location. Anamorphic Architecture. Part 2.
blah205.blogspot.com
CG Studio Hongik: 04_Practice - Making a simple model
http://blah205.blogspot.com/2010/10/04practice-making-simple-model.html
04 Practice - Making a simple model. Stage1 - Maya Modeling. 65279;1. Make a polygon Cube. 2 Divide Subdivisions Width, Height, Depth 2 4. 3 Move a point (Until you have feeling a satisfaction). 4 Apply Mesh- Triangulate. 5 Export to OBJ file of type. If you can't find OBJexport type. Windows- Settings/Preferences- Plug-in Manager. Check on objExport.mll. Stage2 - Use PePaKuRa Tool. Http:/ www.tamasoft.co.jp/pepakura-en/. Pepakura Designer allows you to create paper craft models from 3D data.