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Blake Bjerke | 3D Environment Artist

  © Copyright 2013 Blake Bjerke. All rights reserved

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Blake Bjerke | 3D Environment Artist | blakebjerke.wordpress.com Reviews

https://blakebjerke.wordpress.com

  © Copyright 2013 Blake Bjerke. All rights reserved

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UE4 – Airlock Junction [Halo 4 Environment Re-creation] | Blake Bjerke

https://blakebjerke.wordpress.com/gallery/ue4_airlock

UE4 – Katha Island [Mansion of Mystery]. UE4 – Airlock Junction [Halo 4 Environment Re-creation]. UE4 – Derelict Ship. UE4 – Nature. Physically-Based Material Study [UE4]. UDK – Dystopian Future [Black Market Dealer]. UDK – Eurasian Federation Control Tower. UE4 – Airlock Junction [Halo 4 Environment Re-creation]. All assets were created by me. the environment was created using Unreal Engine 4- all in-engine renders have not been modified in any way. The original source material property of 343 Industries.

2

UDK – Dystopian Future [Black Market Dealer] | Blake Bjerke

https://blakebjerke.wordpress.com/gallery/udk_dystopicvisions

UE4 – Katha Island [Mansion of Mystery]. UE4 – Airlock Junction [Halo 4 Environment Re-creation]. UE4 – Derelict Ship. UE4 – Nature. Physically-Based Material Study [UE4]. UDK – Dystopian Future [Black Market Dealer]. UDK – Eurasian Federation Control Tower. UDK – Dystopian Future [Black Market Dealer]. High and Low-poly models were created in 3D Studio Max. High to Low texture baking was done with xNormal. Texturing was done with Photoshop. Leave a Reply Cancel reply. Enter your comment here.

3

UE4 – Derelict Ship | Blake Bjerke

https://blakebjerke.wordpress.com/gallery/ue4-derelict-ship

UE4 – Katha Island [Mansion of Mystery]. UE4 – Airlock Junction [Halo 4 Environment Re-creation]. UE4 – Derelict Ship. UE4 – Nature. Physically-Based Material Study [UE4]. UDK – Dystopian Future [Black Market Dealer]. UDK – Eurasian Federation Control Tower. UE4 – Derelict Ship. All assets were created by me. the environment was created using Unreal Engine 4- all in-engine renders have not been modified in any way. The original source material property of 343 Industries. Texturing was done with Photoshop.

4

UE4 – Nature | Blake Bjerke

https://blakebjerke.wordpress.com/gallery/ue4-nature

UE4 – Katha Island [Mansion of Mystery]. UE4 – Airlock Junction [Halo 4 Environment Re-creation]. UE4 – Derelict Ship. UE4 – Nature. Physically-Based Material Study [UE4]. UDK – Dystopian Future [Black Market Dealer]. UDK – Eurasian Federation Control Tower. UE4 – Nature. All assets were created by me. the environment was created using Unreal Engine 4- all in-engine renders have not been modified in any way. High and Low-poly models were created in 3D Studio Max. High-detail sculpting was done in zBrush.

5

UDK – Eurasian Federation Control Tower | Blake Bjerke

https://blakebjerke.wordpress.com/gallery/wpr_controltower

UE4 – Katha Island [Mansion of Mystery]. UE4 – Airlock Junction [Halo 4 Environment Re-creation]. UE4 – Derelict Ship. UE4 – Nature. Physically-Based Material Study [UE4]. UDK – Dystopian Future [Black Market Dealer]. UDK – Eurasian Federation Control Tower. UDK – Eurasian Federation Control Tower. Holographic Display Table (click for wireframe side by side). Click for wireframe side by side). Character by Joshua Morrison*. 8220;The General” character created by Josh Morrison,. Leave a Reply Cancel reply.

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dennisporter3d.blogspot.com dennisporter3d.blogspot.com

Dennis Porter - Game Art Blog: December 2014

http://dennisporter3d.blogspot.com/2014_12_01_archive.html

Dennis Porter - Game Art Blog. Wednesday, December 24, 2014. It's Christmas Eve and today is the last day of my sabbatical! It's been about a year now, and this path to improvement has certainly had its ups and downs. I'd like to take this opportunity to go over the last year and provide a recap of my experiences. According to my Introduction Post. I'm not in the mood to order these events in particular, so I will split them up into a few major categories. I replaced my entire portfolio. I got a pretty s...

marionmargaretinworldz.wordpress.com marionmargaretinworldz.wordpress.com

marionmargaret | MMP and Dunvalos Reach Stores

https://marionmargaretinworldz.wordpress.com/author/marionmargaret

MMP and Dunvalos Reach Stores. Inworldz building and writing. Introducing our sims and new blog. Source: Introducing our sims and new blog. Changes Dunvalos Reach and Kaedara #inworldz. Mulling over the scene that’s soon to disappear. Changes are coming to Dunvalos Reach in Inworldz. Specifically, Dunvalos Reach is going bye-bye. We’re moving everything over to my Kaedara set of sims. For the moment, Moor-Knight is closed and we plan on keeping it closed to the public, as we have our private building and...

dennisporter3d.blogspot.com dennisporter3d.blogspot.com

Dennis Porter - Game Art Blog: Sabbatical Postmortem!

http://dennisporter3d.blogspot.com/2014/12/sabbatical-postmortem.html

Dennis Porter - Game Art Blog. Wednesday, December 24, 2014. It's Christmas Eve and today is the last day of my sabbatical! It's been about a year now, and this path to improvement has certainly had its ups and downs. I'd like to take this opportunity to go over the last year and provide a recap of my experiences. According to my Introduction Post. I'm not in the mood to order these events in particular, so I will split them up into a few major categories. I replaced my entire portfolio. I got a pretty s...

marionmargaretinworldz.wordpress.com marionmargaretinworldz.wordpress.com

Looking at my #Inworldz business planning | MMP and Dunvalos Reach Stores

https://marionmargaretinworldz.wordpress.com/2015/06/29/looking-at-my-inworldz-business-planning

MMP and Dunvalos Reach Stores. Inworldz building and writing. Dunvalos Reach Redesign update #inworldz. Inworldz @oyo breedable little real life interruptions #thegrumpyblogger →. Looking at my #Inworldz business planning. Am I going to run Dunvalos Reach like a real business or just use it for play, not caring about the Izzies it makes? This is a huge choice I need to make. Which means I better study how inworld business works a little bit further than I have over the years. It sucks. Bad luck for t...

marionmargaretinworldz.wordpress.com marionmargaretinworldz.wordpress.com

Amazon… A virtual marketplace, or Big Brother? | MMP and Dunvalos Reach Stores

https://marionmargaretinworldz.wordpress.com/2015/07/02/amazon-a-virtual-marketplace-or-big-brother

MMP and Dunvalos Reach Stores. Inworldz building and writing. Inworldz @oyo breedable little real life interruptions #thegrumpyblogger. Dunvalos Reach #Inworldz Memorial Additions →. Amazon… A virtual marketplace, or Big Brother? Amazon… A virtual marketplace, or Big Brother? As if getting reviews for books isn’t difficult enough…. I’ve seen this treatment of authors and book reviews for well over a year now. Posted in Marion Margaret Press. Tagged Marion Margaret Press. Leave a Reply Cancel reply. In Re...

devinsherryleveldesign.com devinsherryleveldesign.com

The Afflicted – Devin Sherry: Game/Level Designer

https://devinsherryleveldesign.com/2015/07/17/the-afflicted

Devin Sherry: Game/Level Designer. July 17, 2015. November 7, 2015. My Role – Level Designer. What is The Afflicted. Place-able cover and barricades. Voting system for in-game upgrades. Download The Afflicted here. The Afflicted: Mechanics Overview. The Afflicted: Mechanics Overview. The Afflicted – Level Design Theory and Practices. The Afflicted: Level Design Theories and Practices. To play this level. The Capitol is one of the two levels that were developed by the team at Autonomous Games for The Affl...

marionmargaretinworldz.wordpress.com marionmargaretinworldz.wordpress.com

MMP and Dunvalos Reach Stores | Inworldz building and writing | Page 2

https://marionmargaretinworldz.wordpress.com/page/2

MMP and Dunvalos Reach Stores. Inworldz building and writing. Newer posts →. DR Product Update: More for Landscaping #Inworldz #ambuilding. Going a little cross eyed with this headache so thought we’re due an update here. Virtual life is good. Business growth is good. Both day job and Marion Margaret Press are accomplishing things. I see 2016 being a strong year for me. Real life sucks a little. But in things one cannot avoid. Anyway…I’m very close to finishing Dunvalos Reach! My Pink Ribbon Eye mare kep...

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An error occurred while processing this directive]. Wowa year and a half between updates. Robyn and I are now happily married and nearing graduation. I will start a software consulting job in Dallas/Fort Worth with Software Architects. On June 2. Time flies. Forgot to add this very important update. I'm Engaged! On July 7, 2004, I asked my girlfriend Robyn to marry me, and thankfully she said yes. :) We are going to get married next summer. Visit our Wedding Site. ExtremePad 3.0 is coming soon! I'm still...

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Blake Bjerke | 3D Environment Artist

UE4 – Katha Island [Mansion of Mystery]. UE4 – Airlock Junction [Halo 4 Environment Re-creation]. UE4 – Derelict Ship. UE4 – Nature. Physically-Based Material Study [UE4]. UDK – Dystopian Future [Black Market Dealer]. UDK – Eurasian Federation Control Tower. Create a free website or blog at WordPress.com. Follow “Blake Bjerke”. Get every new post delivered to your Inbox. Build a website with WordPress.com.

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Blake Blackshear's Blog | Just another WordPress.com site

Blake Blackshear's Blog. Just another WordPress.com site. The client-side vs server-side rendering debate. June 14, 2012. Ever since Twitter announced that they were moving back to server-side html rendering, everyone has been talking about how much faster it is and it has brought into question the recent trend towards client side rendering. So which is better? I believe that it depends on what you are building. How and why I build decoupled frontends. May 1, 2012. Over the past year, I have begun to won...

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This is a happy bunny:. Note that it enjoys flowers. Also note that it looks more like a pillow than any other animal. July 19, 2014. Create a free website or blog at WordPress.com. Blog at WordPress.com.

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