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Blender360: Cycles

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Blender360: Cycles | blender360.blogspot.com Reviews
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Blog sobre Blender: Materiales, modelos 3d y render
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Blender360: Cycles | blender360.blogspot.com Reviews

https://blender360.blogspot.com

Blog sobre Blender: Materiales, modelos 3d y render

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1

Blender360: Cycles: Lamp Ambient Occlusion Cycles Render

http://blender360.blogspot.com/2012/03/lamp-ambient-occlusion-cycles-render.html

Friday, March 2, 2012. Lamp Ambient Occlusion Cycles Render. This is a small project I have undertaken to explore the possibilities of Cycles Render Ambient Occlusion (AO). In this case model a petrol lamp to every detail. One of the peculiarities of Cycles AO render, is that greatly increases the illumination of the scene. So, for better shadows I used the Blender compositing nodes. And so the scene mix. Blender Render AO wire. Lamp AO distance 20. Metal green / verde. Settings on the nodes. With se...

2

Blender360: Cycles: Ford Shelby Cobra

http://blender360.blogspot.com/2015/04/ford-shelby-cobra.html

Thursday, April 16, 2015. Well, a very long time without starting a project. This time a car legendary and well known , I hope to live up to this challenge. I will not say which is my ultimate goal , little by little I'll leave them the progress of modeling. As always, the comments , contributions are welcomed . regards. Como siempre, lo comentarios, aportes son muy bien recibidos. Publicado por Jose Garcia. Subscribe to: Post Comments (Atom). Real image with Integration of Blender Images (Expanded).

3

Blender360: Cycles: Blender360: Cycles and LuxRender: Cycles + Textures band = Perforated Screens

http://blender360.blogspot.com/2014/03/blender360-cycles-and-luxrender-cycles.html

Tuesday, March 11, 2014. Blender360: Cycles and LuxRender: Cycles Textures band = Perforated Screens. Blender360: Cycles and LuxRender: Cycles Textures band = Perforated Screens. Today I bring you a series of nodes that demonstrates the use of the Textures band and ColorRamp for creating perforated scr. Publicado por Jose Garcia. Subscribe to: Post Comments (Atom). Real image with Integration of Blender Images (Expanded). Cycles Sub Surface Scattering Test (marble and grape). Actualización Update 2: En e...

4

Blender360: Cycles: Model a single nut with Blender (Video Tutorial)

http://blender360.blogspot.com/2012/08/model-single-nut-with-blender-video.html

Tuesday, August 7, 2012. Model a single nut with Blender (Video Tutorial). In this video I show a simple way to make a nut or a screw head. With just a few modifications. The advantage of this method is that we can control the Number, of vertices that are desired. In this example, edges are subdivided into two but can be 3, 4, or more, and so achieves a higher quality finish. Thanks to Bart Blendernation, having made ​​ known to the community this tutorial. Thank you very much. Publicado por Jose Garcia.

5

Blender360: Cycles: Translucent plastic

http://blender360.blogspot.com/2014/09/translucent-plastic.html

Tuesday, September 2, 2014. Today I bring you. I welcome your comments. Hoy les traigo un material que me ha gustado mucho. Un plástico translucido. En este caso use Blander Cycles 2.71.6. Publicado por Jose Garcia. Subscribe to: Post Comments (Atom). Real image with Integration of Blender Images (Expanded). The integration of objects created with real objects. Always been a challenge, getting it is not known which element is real or fictional. . Cycles Sub Surface Scattering Test (marble and grape).

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Blender360: Cycles

Wednesday, March 29, 2017. SE HACE - Blenderos Habla Hispana. ¡Cuanta falta nos hacia! En este blog, comencé escribiendo en español, y para darle mayor relevancia, pues lo hice bilingüe (Inglés español) espero que nuestra comunidad hispana crezca y sea un legua de referencia en BLENDE. Publicado por Jose Garcia. Enlaces a esta entrada. Monday, February 27, 2017. Publicado por Jose Garcia. Enlaces a esta entrada. Publicado por Jose Garcia. Enlaces a esta entrada. Monday, January 30, 2017. Real image with ...

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