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Design Blog

Personal Blog of Andrew Maul. Tuesday, September 9, 2014. HeroCraft 2.0 - The State of the Game. About the middle of July I had the pleasure of playtesting HeroCraft (v1.8) with a friend who hadn't played before. Tyler. I don't recall the actual clocked time, but we didn't start exploring Crucible for at least twenty or thirty minutes. Soul Syphon by Mike Messer. Tuesday, September 09, 2014. Subscribe to: Posts (Atom). Simple template. Powered by Blogger.

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Design Blog | blog.andrewmaul.com Reviews

https://blog.andrewmaul.com

Personal Blog of Andrew Maul. Tuesday, September 9, 2014. HeroCraft 2.0 - The State of the Game. About the middle of July I had the pleasure of playtesting HeroCraft (v1.8) with a friend who hadn't played before. Tyler. I don't recall the actual clocked time, but we didn't start exploring Crucible for at least twenty or thirty minutes. Soul Syphon by Mike Messer. Tuesday, September 09, 2014. Subscribe to: Posts (Atom). Simple template. Powered by Blogger.

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Design Blog: HeroCraft 2.0 - The State of the Game

http://blog.andrewmaul.com/2014/09/herocraft-20-state-of-game.html

Personal Blog of Andrew Maul. Tuesday, September 9, 2014. HeroCraft 2.0 - The State of the Game. About the middle of July I had the pleasure of playtesting HeroCraft (v1.8) with a friend who hadn't played before. Tyler. I don't recall the actual clocked time, but we didn't start exploring Crucible for at least twenty or thirty minutes. Soul Syphon by Mike Messer. Tuesday, September 09, 2014. Subscribe to: Post Comments (Atom). Simple template. Powered by Blogger.

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alissamathiasmeier.blogspot.com alissamathiasmeier.blogspot.com

Sketchbook: June 2013

http://alissamathiasmeier.blogspot.com/2013_06_01_archive.html

Alissa's sketches and WIPs. Thursday, June 27, 2013. It's been too long since my last post. I've been working on numerous illustrations lately, so I have concept/design sketches and WIPs I want to show! With some slight alterations, we chose design #2 from my second set. Here is a WIP of the Varg illustration:. My concept sketches were created in Sketchbook Pro '12, and the illustration in Photoshop. I will post the final illustration soon! Subscribe to: Posts (Atom).

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Personal Blog of Andrew Maul. Tuesday, September 9, 2014. HeroCraft 2.0 - The State of the Game. About the middle of July I had the pleasure of playtesting HeroCraft (v1.8) with a friend who hadn't played before. Tyler. I don't recall the actual clocked time, but we didn't start exploring Crucible for at least twenty or thirty minutes. Soul Syphon by Mike Messer. Tuesday, September 09, 2014. Subscribe to: Posts (Atom). Simple template. Powered by Blogger.

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