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Archers Blog - Archers! Development Blog

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Archers Blog - Archers! Development Blog | blog.archersgame.com Reviews
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Archers Blog - Archers! Development Blog | blog.archersgame.com Reviews

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1

Feedback Analysis - Archers! Development Blog

http://blog.archersgame.com/feedback-analysis.html

Game mechanics server browser. Works on mobiles too! Searching for a front end engine. Dynamic multiplayer online game. About a week I've published an early alpha. Version of the game and send a link to few selected people asking for feedback. I've got 15 people filling in my online form few emails/chats with more specific comments. Not exactly statistically significant, but gives me a good idea of what people think. Here are some comments I've received regarding controls and responsiveness of the game:.

2

Game mechanics + server browser - Archers! Development Blog

http://blog.archersgame.com/game-mechanics-server-browser.html

Game mechanics server browser. Works on mobiles too! Searching for a front end engine. Dynamic multiplayer online game. Game mechanics server browser. It has been a while since the last time I was able to work on Archers. But I'm still going! With the customizer completed. I was able to move on to work on the actual game mechanics. To keep things simple I've decided I won't implement a traditional. Here is a screenshot catching the deflect event in action:. CC BY 3.0.

3

Backend in Python - Archers! Development Blog

http://blog.archersgame.com/backend-in-python.html

Game mechanics server browser. Works on mobiles too! Searching for a front end engine. Dynamic multiplayer online game. While I was happy to use Playcraft for browser-side rendering of the game, I wanted something solid, fast and stable to maintain the current state of the game on the server end. I realized it didn't have to be JS-based and started looking into asynchronous Python and WebSockets support. I quickly landed on Twisted. For event-driven, asynchronous engine and Autobahn. Which will offer hig...

4

Character customization - Archers! Development Blog

http://blog.archersgame.com/character-customization.html

Game mechanics server browser. Works on mobiles too! Searching for a front end engine. Dynamic multiplayer online game. Based on the feedback I got from the early alpha tests. One of the most often requested feature was to be able to customize your character. This totally makes sense as during alpha everyone's character looked exactly the same. Luckily great folks hanging out at OpenGameArt.org. Have created all kinds clothing, armor, weapons, hair styles etc. for the Liberated Pixel Cup (LPC).

5

Dynamic sprite coloring - Archers! Development Blog

http://blog.archersgame.com/dynamic-sprite-coloring.html

Game mechanics server browser. Works on mobiles too! Searching for a front end engine. Dynamic multiplayer online game. Thanks to many people releasing free culture licensed artwork, LPC characters can have all kinds of crazy hair cuts. I'm currently working on character customization and would like to include all these hair styles in my game - and in various colors! If you have a look at this master sprite sheet. Just takes too much time. As an alternative I've started looking at using WebGL. Surprising...

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This blog is now a static page - doppnet.com

https://www.doppnet.com/this-blog-is-now-a-static-page.html

A blog by Tom Najdek. This blog is now a static page. March 31, 2015. I never liked WordPress much but it's a good enough solution when one needs a blog. Plus it's easy to get up and running quickly. Well, enough is enough! This blog now is statically generated and uses an external service to store, process and handle comments. After working on it for way longer than I anticipated (mostly because of comments, see below. Editing my blog in Sublime Text. And afterwards a single. Here are some pros:. Proces...

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