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Arowx.com - Indie Game Dev

Arowxcom - Indie Game Dev. The adventures of a startup independent games developer. Batch of Cubes and Side of Wings Please. September 30th, 2014. I've re-worked cube mark and put it out on itch.io, it now has a batch mode that test the default quality settings in Unity and can run the benchmark multiple times. Als re-worked the UI so it's front end now looks like this. So I present my Wings of Glory prototype. And what the client really wanted (but on mobile). The first episode is below. I have been thi...

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Arowx.com - Indie Game Dev | blog.arowx.com Reviews

https://blog.arowx.com

Arowxcom - Indie Game Dev. The adventures of a startup independent games developer. Batch of Cubes and Side of Wings Please. September 30th, 2014. I've re-worked cube mark and put it out on itch.io, it now has a batch mode that test the default quality settings in Unity and can run the benchmark multiple times. Als re-worked the UI so it's front end now looks like this. So I present my Wings of Glory prototype. And what the client really wanted (but on mobile). The first episode is below. I have been thi...

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Arowx.com - Indie Game Dev

http://blog.arowx.com/newLightningRod

Arowxcom - Indie Game Dev. The adventures of a startup independent games developer. Batch of Cubes and Side of Wings Please. September 30th, 2014. I've re-worked cube mark and put it out on itch.io, it now has a batch mode that test the default quality settings in Unity and can run the benchmark multiple times. Als re-worked the UI so it's front end now looks like this. So I present my Wings of Glory prototype. And what the client really wanted (but on mobile). The first episode is below. I have been thi...

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Weight Loss and Fitness Blog

http://blog.arowx.com////blog4.php

Weight Loss and Fitness Blog. Weight loss for the couch potatoe game dev. 20 minute Jog 1 week to recover. September 8th, 2012. The title says it all after being sedentary for over a year and going on a crazy diet one 20 minute jog earlier this week and my legs are still recovering. And my 41st birthday is on the way, old, fat, unfit and aching! But the plan is to run again once my legs recover! Send feedback ». The Yo Yo effect! July 18th, 2012. Episode 1 done today, it's handy as the episodes keep remi...

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Arowx.com - Indie Game Dev

http://blog.arowx.com/HMSLightningBETAv2.3

Arowxcom - Indie Game Dev. The adventures of a startup independent games developer. Batch of Cubes and Side of Wings Please. September 30th, 2014. I've re-worked cube mark and put it out on itch.io, it now has a batch mode that test the default quality settings in Unity and can run the benchmark multiple times. Als re-worked the UI so it's front end now looks like this. So I present my Wings of Glory prototype. And what the client really wanted (but on mobile). The first episode is below. I have been thi...

4

Batch of Cubes and Side of Wings Please

http://blog.arowx.com////blog1.php/batch-of-cubes-and-side

Arowxcom - Indie Game Dev. The adventures of a startup independent games developer. It's been a while since my last blog post ». Batch of Cubes and Side of Wings Please. I've re-worked cube mark and put it out on itch.io, it now has a batch mode that test the default quality settings in Unity and can run the benchmark multiple times. Als re-worked the UI so it's front end now looks like this. So I present my Wings of Glory prototype. And what the client really wanted (but on mobile). I have been thinking...

5

Arowx.com - Indie Game Dev

http://blog.arowx.com/1dollar

Arowxcom - Indie Game Dev. The adventures of a startup independent games developer. Batch of Cubes and Side of Wings Please. September 30th, 2014. I've re-worked cube mark and put it out on itch.io, it now has a batch mode that test the default quality settings in Unity and can run the benchmark multiple times. Als re-worked the UI so it's front end now looks like this. So I present my Wings of Glory prototype. And what the client really wanted (but on mobile). The first episode is below. I have been thi...

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Arowx Games - Energy Island: Conquest [WIP]

http://www.arowx.com/games/LD17

Early version of the game. Can you fight the droid army and take back our energy Islands? A,W,S,D to control the Ship or Marine. SPACEBAR to launch a Marine or Missile. Left mouse button to fire (ship/missile marine/blaster). Note this game is a work in progress so it is limited to a single level. The game was written for the Ludum Dare #17 competition over a 48hr period. Using the Flixel flash game engine, and was derived from the Mode example. Designed and Developed in England.

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Arowx.com - Indie Game Dev

Arowxcom - Indie Game Dev. The adventures of a startup independent games developer. Batch of Cubes and Side of Wings Please. September 30th, 2014. I've re-worked cube mark and put it out on itch.io, it now has a batch mode that test the default quality settings in Unity and can run the benchmark multiple times. Als re-worked the UI so it's front end now looks like this. So I present my Wings of Glory prototype. And what the client really wanted (but on mobile). The first episode is below. I have been thi...

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