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Artyhme | Ying Hui Tan, freelance artist and illustrator based in UK.

YingHui Tan, a Malaysian Artist based in UK.

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Artyhme | Ying Hui Tan, freelance artist and illustrator based in UK. | blog.artyhme.com Reviews

https://blog.artyhme.com

YingHui Tan, a Malaysian Artist based in UK.

LINKS TO THIS WEBSITE

3dmaxcentra.com 3dmaxcentra.com

University projects | 3D Max Centra [max.centra[at]gmail.com]

https://3dmaxcentra.com/university-projects

3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. The Labyrinth or Vertigo. Caustics behaviour in different MIA shaders. Lighting Challenge #26: Matinee. Follow Blog via Email. Enter your email address to follow this blog and receive notifications of new posts by email. Join 40 other followers.

3dmaxcentra.com 3dmaxcentra.com

LookDev mobile | 3D Max Centra [max.centra[at]gmail.com] | 3D & VFX artist soul… unleashed from a computer engineer mind

https://3dmaxcentra.com/postspage

3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. Sorry, but you are looking for something that isn’t here. Follow Blog via Email. Enter your email address to follow this blog and receive notifications of new posts by email. Join 40 other followers. About me & contacts. GAME: Elite Dangerous [2014].

3dmaxcentra.com 3dmaxcentra.com

Texturing: techniques and workflows | 3D Max Centra [max.centra[at]gmail.com]

https://3dmaxcentra.com/texturing-techniques-and-workflows

3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. Texturing: techniques and workflows. Follow Blog via Email. Enter your email address to follow this blog and receive notifications of new posts by email. Join 40 other followers. About me & contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013].

3dmaxcentra.com 3dmaxcentra.com

Shaders – node based – Maya | 3D Max Centra [max.centra[at]gmail.com]

https://3dmaxcentra.com/shaders

3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. Shaders – node based – Maya. Moss grows in proximity of exposed surfaces and is more evident where water stagnates;. Observation, design and fine tuning were essential for this shader. Rust spreads out eroded parts of metals, usually edges and cavities.

3dmaxcentra.com 3dmaxcentra.com

UniProject: Elements | 3D Max Centra [max.centra[at]gmail.com]

https://3dmaxcentra.com/elements

3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. Elements Project – pre-production. Elements Project – concept. The Flames of Persia – modelling. The Flames of Persia – lookDev. Please keep in mind that all this is still WIP, focussing on LookDev, so. All texturing/shading is still to be refined.

3dmaxcentra.com 3dmaxcentra.com

Shaders – node based – Maya | 3D Max Centra [max.centra[at]gmail.com]

https://3dmaxcentra.com/shaders_nodebased_maya

3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. Shaders – node based – Maya. Moss grows in proximity of exposed surfaces and is more evident where water stagnates;. Observation, design and fine tuning were essential for this shader. Rust spreads out eroded parts of metals, usually edges and cavities.

3dmaxcentra.com 3dmaxcentra.com

about me & contacts | 3D Max Centra [max.centra[at]gmail.com]

https://3dmaxcentra.com/about

3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. About me & contacts. 3D and VFX artist soul unleashed from a computer engineer mind. I am a Look Development and Lighting technical artist. Shaders/materials tools in 3DSMax and Maya, supporting artists in the creative process and pipeline improvement.

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Из любопытства я стал разбираться, отчего же русские и европейцы пьют именно чёрные чаи. Оказалось, что по той же причине, по которой фрукты в супермаркетах безвкусные: чёрные чаи лучше хранятся. Поэтому именно их удавалось перевезти морем из китая. А потом это стало уже привычкой и традицией. Наушники для внутреннего диалога. Headphones for the inner voice. Где-то через полгода я понял, что больше так совсем не могу, и полез искать шумоподавляющие наушники. С большим удивлением нашёл Sony MDR-EX750NA.

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大阪大学シンポジウム 創ること 超えること に行ってきました。 大阪大学シンポジウム 創ること 超えること の撮影に行ってきました。 平田オリザ 劇作家 大阪大学コミュニケーションデザイン センター 教授. 姪っ子 7さい が誕生日プレゼントで オペラグラスか双眼鏡 が欲しいということを、親 弟 からのメールで知ったから。 モノづくりや創造力 いや、そんなアウトプットを期待する前にまず 知りたい と思う欲と世界を観察する力を育てなければいけないことを忘れていた。 まもなくイギリス プレストンで開催する Digital Aesthetic 来年1月5日までやっとります。 現在、イギリス プレストンにあるthe Harris Museum and Art Galleryで開催中の Digital Aesthetic. 高校時代から買い集めていたビートルズ 輸入盤 やら、ジョン レノンやポールマッカトニーの. 今日は阪大で、石橋商店街と阪大の共同イベント、 イシバシ ハンダイ映画祭 に参加してきました。 クワクボリョウタ 10番目の感傷 点 線 面 が素晴らしくよいです. C) 2015 無料ブログ JUGEM.

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blog.artyhme.com blog.artyhme.com

Artyhme | Ying Hui Tan, freelance artist and illustrator based in UK.

Ying Hui Tan, freelance artist and illustrator based in UK. April 9, 2015. Uncover the beauty around you, you never know what you will find, you never know how long it lasts. Always appreciate and be grateful for every little thing and moment you have now. February 7, 2015. We are all unique, love yourself, be yourself. Stop pretending to be someone cuz you can only be his shadow. February 7, 2015. February 7, 2015. I rather learn to love when I still can instead of staying lost. January 29, 2015.

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Die Dame mit dem Hermelin. January 17, 2013. Wenn Sie auch gern mal mit Ihrem Hermelin, ihrer Katze oder ihrem Hund auf einem Gemälde sein wollen, kann dies jetzt wahr werden. Lassen Sie sich und Ihr liebstes Haustier im Stil da Vincis, Rembrandts oder eines Künstlers Ihrer Wahl malen! We are not an art gallery. We do art! Rembrandt – ein Meister der Portraitmalerei. December 4, 2012. Haben Sie schon mal versucht sich selbst zu malen? Seinen Durchbruch als Portraitmaler gelang Rembrandt durch die Malerei...

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A blog about personal development for improving your productivity. Spend more time doing what you want. Test your typing speed. Filed Under ( Artypist News. We are glad to anounce the new typing test. A typing test is a basic tool for you to check your current typing speed. This test is really simple, you just have to go to the webpage below, and start typing the text that appears in front of you. After you finish the test, you will get your typing speed. As well. Why? Take the typing test now!

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Przeglądy gaśnic i przeglądy hydrantów | Poradnik PPOŻ i BHP

Przeglądy gaśnic i przeglądy hydrantów. Poradnik PPOŻ i BHP. Posted under Bez kategorii. On Sierpień 15th, 2015 by admin. Keepwriting" WordPress Theme by Blog Oh!

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よくわかるアートメイク

この日も ただ何となく誘われて地元の 西宮えびす神社 へ参拝することになりました。 アートメイクはイレズミではありません という宣伝広告を信じた人が 消えないイレズミ で悩んでいる方が大勢いることをご存知ですか. そんな アートメイクの曲げられた情報 が原因で勘違いする方がいるので、このような混乱を招く結果にならないよう ブログ よくわかるアートメイク では 正しい情報. 歳を重ね老けていくお顔に過去のアートメイク痕が何年も残されていると、実際よりかえって老けて見える現象 錯覚 が起きることを知っていましたか 参考画像 上記画像 他店アートメイク. イレズミではない 真のアートメイク技術 を理解し実践できる技術者がどれだけいるのでしょうか 私はいつも疑問に思っています。 私が 真のアートメイク を探求するきっかけは イレズミ修正 の依頼が始まりでした。 満足 安心 後悔させない よくわかるアートメイク 通信 Vol 118. 満足 安心 後悔させない よくわかるアートメイク 通信 Vol 117. どんなふうに どんな経過を辿って老いるかは 老化の形態 スピードなど個人差があり様々です。 眉毛の形がある...