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Brain&Brain: Blog

Brain&Brain is David and Brooke Condolora, a Bay Area husband-and-wife game dev team with a deep love for story and quiet adventure.

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Brain&Brain: Blog | blog.brainandbrain.co Reviews
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Brain&Brain is David and Brooke Condolora, a Bay Area husband-and-wife game dev team with a deep love for story and quiet adventure.
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Brain&Brain: Blog | blog.brainandbrain.co Reviews

https://blog.brainandbrain.co

Brain&Brain is David and Brooke Condolora, a Bay Area husband-and-wife game dev team with a deep love for story and quiet adventure.

INTERNAL PAGES

blog.brainandbrain.co blog.brainandbrain.co
1

Brain&Brain: Blog – Not only are we at this very moment showing Burly...

http://blog.brainandbrain.co/post/126432404719/not-only-are-we-at-this-very-moment-showing-burly

Condolora: independent game developers, quiet adventurers. Not only are we at this very moment showing Burly Men at Sea. We’re also excited to announce that we’ll be part of the Indie MEGABOOTH. At PAX Prime in a couple of weeks! The MEGABOOTH, so it’s a huge honor to be part of it again. If you’re at PAX, you can also catch David giving a five-minute peek into our process as part of the “A Day in the Life of a Game Dev: Microtalks” panel (2:00 Friday, Sasquatch Theatre). On Steam Greenlight yet?

2

Brain&Brain: Blog – State of the Game: Festivals and Finances

http://blog.brainandbrain.co/post/120530150423/state-of-the-game-festivals-and-finances

Condolora: independent game developers, quiet adventurers. State of the Game: Festivals and Finances. We’ve been quiet lately on the Burly Men at Sea. News front, largely due to the madness of submitting to a giant pile of festivals and then travel hacking. Our way around Europe for a couple of weeks. But news there is, and you shall have it! PS Here’s a storyboard sketch from a scene we’re working on:. Burly Men at Sea. Burly Men at Sea.

3

Brain&Brain: Blog

http://blog.brainandbrain.co/tagged/doggins

Condolora: independent game developers, quiet adventurers. Doggins on the App Store (50% Off! Yesterday marked two years since we released our first game, so we’re celebrating with a sale this week! Is a quiet little point-and-click adventure game about a terrier, time travel, and a villainous monocled squirrel, nominated for the 2014 SXSW Gamer’s Voice Award. Pocket Gamer called it. Ldquo;an impossibly stylish and intuitive point-and-click adventure that tells a charming tale.”. And Burly Men at Sea.

4

Brain&Brain: Blog – A month ago, we wrote about the status of Burly...

http://blog.brainandbrain.co/post/125173561135/a-month-ago-we-wrote-about-the-status-of-burly

Condolora: independent game developers, quiet adventurers. A month ago, we wrote. About the status of Burly Men at Sea. And how we’ve been scheming ways to stretch the budget. Our solution: make it an adventure. Come September, we’ll be leaving our little island town for a farm outside Portland, Oregon! We’ll be working there as WWOOF. We can’t yet predict what effect our WWOOFing hours will have on the game’s progress, but we still fully intend to release later this year. We’ve jus...Burly Men at Sea.

5

Brain&Brain: Blog

http://blog.brainandbrain.co/tagged/burly-men-at-sea

Condolora: independent game developers, quiet adventurers. Li’l crab guy for Burly Men at Sea. Three burly men will set out on a gentle adventure with you next month - Kill Screen. Quick share: a Kill Screen writeup about Burly Men at Sea. Featuring our new trailer. And back to work! Burly Men at Sea. Has a release date! September 29, 2016. Please enjoy this shiny new trailer. Consider performing the following actions:. Pre-order at 20% off on the Humble Store. Put on your dance pants. Burly Men at Sea.

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Brooke Condolora: Blog – The burly men got new hats! Beanies seemed obvious...

http://blog.brookecondolora.com/post/111965398610/the-burly-men-got-new-hats-beanies-seemed-obvious

Brooke Condolora is a traveling illustrator, game developer, and quiet adventurer currently drifting around the continent. The burly men got new hats! Seemed obvious initially, but I kept coming across these caps worn by early 20th century Scandinavian fishermen. The caps were a better character fit, and I needed to do a final (ha) color pass on these guys anyway, so here they are. Reblogged this from brookecondolora.

blog.codeglue.com blog.codeglue.com

networking |

http://blog.codeglue.com/tagged/networking

We are Codeglue, a small independent Dutch game studio that creates games with a focus on pure simple and original gameplay. We develop our games for the latest generation of consoles, PC, smartphones and VR. Posts from others we. Come on buddy, you can do it! Early character concept. www.imaginary-machine.com. Selection screens for all climbable mountains in ‘The Mountaineer’. www.imaginary-machine.com. I wanted a new painting for the wall so decided to make a antique-looking hand-drawn map of NW Faerûn!

blog.codeglue.com blog.codeglue.com

madewithunity |

http://blog.codeglue.com/tagged/madewithunity

We are Codeglue, a small independent Dutch game studio that creates games with a focus on pure simple and original gameplay. We develop our games for the latest generation of consoles, PC, smartphones and VR. Posts from others we. Come on buddy, you can do it! Early character concept. www.imaginary-machine.com. Selection screens for all climbable mountains in ‘The Mountaineer’. www.imaginary-machine.com. I wanted a new painting for the wall so decided to make a antique-looking hand-drawn map of NW Faerûn!

blog.codeglue.com blog.codeglue.com

indie game |

http://blog.codeglue.com/tagged/indie-game

We are Codeglue, a small independent Dutch game studio that creates games with a focus on pure simple and original gameplay. We develop our games for the latest generation of consoles, PC, smartphones and VR. Posts from others we. Come on buddy, you can do it! Early character concept. www.imaginary-machine.com. Selection screens for all climbable mountains in ‘The Mountaineer’. www.imaginary-machine.com. I wanted a new painting for the wall so decided to make a antique-looking hand-drawn map of NW Faerûn!

blog.codeglue.com blog.codeglue.com

Antegods Audio Update: Neuro Bass and Berimbau... |

http://blog.codeglue.com/post/153905744196/antegods-audio-update-neuro-bass-and-berimbau

We are Codeglue, a small independent Dutch game studio that creates games with a focus on pure simple and original gameplay. We develop our games for the latest generation of consoles, PC, smartphones and VR. Posts from others we. Come on buddy, you can do it! Early character concept. www.imaginary-machine.com. Selection screens for all climbable mountains in ‘The Mountaineer’. www.imaginary-machine.com. I wanted a new painting for the wall so decided to make a antique-looking hand-drawn map of NW Faerûn!

blog.codeglue.com blog.codeglue.com

gameaudio |

http://blog.codeglue.com/tagged/gameaudio

We are Codeglue, a small independent Dutch game studio that creates games with a focus on pure simple and original gameplay. We develop our games for the latest generation of consoles, PC, smartphones and VR. Posts from others we. Come on buddy, you can do it! Early character concept. www.imaginary-machine.com. Selection screens for all climbable mountains in ‘The Mountaineer’. www.imaginary-machine.com. I wanted a new painting for the wall so decided to make a antique-looking hand-drawn map of NW Faerûn!

blog.brookecondolora.com blog.brookecondolora.com

Brooke Condolora: Blog – I’ve been absorbed with work on Burly Men at Sea...

http://blog.brookecondolora.com/post/109432055955/ive-been-absorbed-with-work-on-burly-men-at-sea

Brooke Condolora is a traveling illustrator, game developer, and quiet adventurer currently drifting around the continent. I’ve been absorbed with work on Burly Men at Sea. Lately, so I have to remind myself to share it on occasion. Here’s a freshly animated Highland cow, to accompany the chickens. In the game’s fishing village. Reblogged this from brookecondolora.

brookecondolora.com brookecondolora.com

Brooke Condolora: Burly Men at Sea

http://brookecondolora.com/work/burlymenatsea

Brooke Condolora is a traveling illustrator, game developer, and quiet adventurer currently drifting around the continent. Burly Men at Sea. Folktale Adventure (In Development). Burly Men at Sea. Is the second game developed by my husband and I ( Brain&Brain. 41; Told in the form of a folktale, the story is about a trio of large bearded fellows on a fantastical adventure at sea. The game unfolds through discovery, casting the player as storyteller and wayfinder. Or sign up for the newsletter.

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Condolora: independent game developers, quiet adventurers. Not only are we at this very moment showing Burly Men at Sea. We’re also excited to announce that we’ll be part of the Indie MEGABOOTH. At PAX Prime in a couple of weeks! The MEGABOOTH, so it’s a huge honor to be part of it again. If you’re at PAX, you can also catch David giving a five-minute peek into our process as part of the “A Day in the Life of a Game Dev: Microtalks” panel (2:00 Friday, Sasquatch Theatre). On Steam Greenlight yet? Ers, vo...

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