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Tobias Makes Games – …and other stuff. But mostly games.

...and other stuff. But mostly games.

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Tobias Makes Games – …and other stuff. But mostly games. | blog.dragonlab.de Reviews

https://blog.dragonlab.de

...and other stuff. But mostly games.

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blog.dragonlab.de blog.dragonlab.de
1

press c to cat – Tobias Makes Games

http://blog.dragonlab.de/2014/05/press-c-to-cat

8230;and other stuff. But mostly games. 9 Players or more. Press c to cat. A few weeks ago I visited the A MAZE./Berlin Festival. Apart from showing Catcher. And talking to lots of other indie devs, I also visited the #weirdkids workshop on digital improvisation. And made a weird glitch art thing with the base projects they gave us. Proudly presenting:. Press c to cat. Press c to cat. Press d to dance. Press f to frenzy! If you have epilepsy, don’t click on the following links! Press e to exhibit. Great ...

2

Author’s Picks – Tobias Makes Games

http://blog.dragonlab.de/category/games/best-of

8230;and other stuff. But mostly games. 9 Players or more. Category: Author’s Picks. KinectMagic – A Kinect Wizard Duel Game Prototype. Tactical spellcasting meets fast reflexes in this. Duel game for two wizards and a Kinect v1. KinectMagic – A Kinect Wizard Duel Game Prototype. 495 words and 12 images, estimated 1:59 minutes reading time). Click to share on Facebook (Opens in new window). Click to share on Twitter (Opens in new window). Click to share on Google (Opens in new window). January 30, 2015.

3

Catcher (In development) – Tobias Makes Games

http://blog.dragonlab.de/catcher

8230;and other stuff. But mostly games. 9 Players or more. Fresh hand-made downloads for your desktop. 8230;note that while the web version is always up to date, the desktop versions don’t automatically update. The game is best played in fullscreen mode! Enter it any time by pressing F. If you don’t like full screen, you can click on the. Right under the game to make it at least bigger. When not full-screen, change the mouse speed with /-. How to get a lot of points. Follow the progress at….

4

Chimera Maker: What Has Science Done?! – Tobias Makes Games

http://blog.dragonlab.de/2015/04/chimera-maker

8230;and other stuff. But mostly games. 9 Players or more. Chimera Maker: What Has Science Done? After doing dailies a. I’ve started working on my first bigger generative art project: A chimera generator which fits slices and parts of animals together collage-style. And now I’m finally done! Remember all those times when you. Really needed a weird animal generated? Now there’s an app for that! Get it in the Android Play store. Download it for Windows. Open the Unity WebGL build right in your browser.

5

Passable Minigames – Tobias Makes Games

http://blog.dragonlab.de/category/games/mini-games/passable-minigames

8230;and other stuff. But mostly games. 9 Players or more. Super Fruit Punch (Global Game Jam 2014). With the current Global Game Jam right around the corner and only just about 11 1/2 months late, here is the project that we did for the last Global Game Jam: Super Fruit Punch! Super Fruit Punch (Global Game Jam 2014). You can find a download at the game’s GGJ page. 8211; Game Design: Thomas Bedenk, Norbert Haacks. 8211; Programming: Tobias Wehrum, Benjamin Schug, Richard Wepner, Martin Heller. Later on,...

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experimentalgameplay.com experimentalgameplay.com

10 Seconds is long enough in March | Experimental Gameplay Project

http://experimentalgameplay.com/blog/2010/03/10-seconds

10 Seconds is long enough in March. March 1st, 2010. Last month’s limited 28 day period sure got us thinking about time. Time was the mechanic du Jour back in the early 2000’s, what with your. Prince of Persia’s. And what not. Lately we’ve shifted from simply being able to rewind time, to doing all sorts of crazy things with it –. It seems like 100 Things. Was plenty back in January, so what can you have the player do in 10 seconds? 83 Comments, Comment. March 1st, 2010. March 1st, 2010. March 1st, 2010.

tobiasmuller.de tobiasmuller.de

UDK Tutorial - Tobias Müller - Game Technology

http://www.tobiasmuller.de/udk-tutorial.html

Tobias Müller - Game Technology. In this tutorial you will create a simple Pacman clone with the Unreal Development Kit (UDK). A possible result of this tutorial is on the right side. The tutorial covers the following topics within the Unreal Engine:. Unreal Physics for interaction between game objects: Tobias Müller. Unreal AI System, states and pathfinding: Tobias Müller. HUD / Menu creation with Scaleform: Dominik Haderer. Particle effects: Tobias Wehrum. Create a free website.

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The Duel Game | Shake That Button (W.I.P)

http://shakethatbutton.com/the-duel-game

Aug, 1, 2015. Your email address will not be published. Required fields are marked *. You may use these. A href= title= abbr title= acronym title= b blockquote cite= cite code del datetime= em i q cite= strike strong. Free WordPress Theme designed by Gavick.com. Proudly published with WordPress.

tobiasmuller.de tobiasmuller.de

Aubject - Tobias Müller - Game Technology

http://www.tobiasmuller.de/aubject.html

Tobias Müller - Game Technology. Aubject is a game of skill. Two to four players compete against each other flipping one of their three drones on the playfield. A player has to pass his flipped drone through his other two drones in order to get points. When the drones are stationary again the player gets one point if there is exactly one yellow drone inside the triangle the three drones of the player span. He gets one additional point for every drone inside the triangle belonging to another player.

tobiasmuller.de tobiasmuller.de

Hammertennis - Tobias Müller - Game Technology

http://www.tobiasmuller.de/hammertennis.html

Tobias Müller - Game Technology. Is a modified version of Pong. You swing a huge hammer which is attached to a rope. The goal of this game is to hit a ball with your hammer so that it hits the other player´s site. The gameplay idea for this game was developed together with Tobias Wehrum. This is my implementation of this idea. The game was made with Python, pygame and pybox2D. The Video is a bit choppy. Feel free to play the game on your own by downloading it. Programming: Tobias Müller.

tobiasmuller.de tobiasmuller.de

Wizard Defense - Tobias Müller - Game Technology

http://www.tobiasmuller.de/wizard-defense.html

Tobias Müller - Game Technology. You are a mighty wizard. Unfortunately you were paralyzed by your arch-enemy and even worse, this arch-enemy sends hords of ghosts to finish you. Luckily, you got paralyzed while sending two energy beams from your hands. Besides, your telekinetic powers are still working and you intend to survive. Since this game is designed to be played with two players, you might get into trouble trying to defeat all the ghosts on your own. F10 to triple the power of your energy beam.

dromedarydreams.com dromedarydreams.com

Blog - Dromedary Dreams

http://dromedarydreams.com/blog

This is the main blog where all posts from the website are mixed together in one fuzzy pickled stew. If you want to keep up to date on everything that happens you can use the main RSS feed here. 2014 turned out very unexpectedly. My health took a considerable blow and my savings were instantly evaporated. I am just now getting back on my feet, taking up a steady job in order to pay for food and rent. I will go over things and figure out the best course of action, but itll be a while. First person horror ...

dromedarydreams.com dromedarydreams.com

Experiments - Blog - Dromedary Dreams

http://dromedarydreams.com/blog/experiments/1-0-2

Mostly these experiments were created in the context of the Berlin Minijam. A monthly jam in which people have 8 hours to create something. It's a rush and always a lot of fun. And it doesn't take up too much time. Some experiments were made by a team, sometimes I do everything myself. I often choose to create software in Haxe. July minijam (Axe Star). Beware mortals, at the recent Berlin Minijam. The jam took place at GameDuell. One of the organizers) had devised one of his usual devious schemes in orde...

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Tobias Makes Games – …and other stuff. But mostly games.

8230;and other stuff. But mostly games. 9 Players or more. Whistle Your Way Through A Cave in: Hyper Bat Simulator 2018! A few weeks ago was the end of January, and many game developers know what that means: It’s time for yet another Global Game Jam. The GGJ is a world-wide event with hundreds of locations where people meet for 48 hours of rapid game development. The development went nearly without any hitches and I’m really content with our result:. And a small trailer video Emily and Caroline made:.

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