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blog.gambrinous.com

Gambrinous Blog

Published on 23rd February 2018 by admin Comments Off. We have been working away on our new game Cardpocalypse. For the last few months and I'm super excited to share our announcement trailer with you! I'm sure anyone who enjoyed Guild of Dungeoneering will also be excited by our new game. It's all about collecting cards, making best friends, and saving the world…. Check out the wonderful trailer:. And there's some more info on the game right over here:. The List of Indie-Friendly Publishers, 2017 Edition.

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Published on 23rd February 2018 by admin Comments Off. We have been working away on our new game Cardpocalypse. For the last few months and I'm super excited to share our announcement trailer with you! I'm sure anyone who enjoyed Guild of Dungeoneering will also be excited by our new game. It's all about collecting cards, making best friends, and saving the world…. Check out the wonderful trailer:. And there's some more info on the game right over here:. The List of Indie-Friendly Publishers, 2017 Edition.
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1 announcing cardpocalypse
2 http / cardpocalyp se/
3 hi folks
4 and a writer
5 twitter @gambrinous
6 facebook gambrinous
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8 steam forums
9 a real fan
10 join up here
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announcing cardpocalypse,http / cardpocalyp se/,hi folks,and a writer,twitter @gambrinous,facebook gambrinous,email dungeoneering@gambrinous com,steam forums,a real fan,join up here,here at gambrinous,guild of dungeoneering,mobile edition,thanks,read on
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Gambrinous Blog | blog.gambrinous.com Reviews

https://blog.gambrinous.com

Published on 23rd February 2018 by admin Comments Off. We have been working away on our new game Cardpocalypse. For the last few months and I'm super excited to share our announcement trailer with you! I'm sure anyone who enjoyed Guild of Dungeoneering will also be excited by our new game. It's all about collecting cards, making best friends, and saving the world…. Check out the wonderful trailer:. And there's some more info on the game right over here:. The List of Indie-Friendly Publishers, 2017 Edition.

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blog.gambrinous.com blog.gambrinous.com
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Exciting Times at PAX South | Gambrinous Blog

http://blog.gambrinous.com/2015/02/11/exciting-times-at-pax-south

Exciting Times at PAX South. Published on 11th February 2015 by Colm Post a comment. There's an entire separate hall to queue in at PAX. Two weeks ago I was able to attend my first ever PAX. Which is a massive. Consumer gaming show. The kind that attracts. Gaming fans who will happily give up their weekend, pay for tickets, and queue in their thousands to be the first ones into the show. The kind that sells out. Read on for my full postmortem. How did we get to exhibit at PAX anyway? The Versus Evil booth.

2

Gambrinous Blog

http://blog.gambrinous.com/2013/12

Archive for December, 2013. The Art of Dungeoneering. Published on 1st December 2013 by Colm 2 Comments. I'm used to working by myself when it comes to game making. And one area where I am sadly challenged is in the realm of art. I tend to use free game art, or hack together my own programmer art, and in general I was happy with what I could produce. But I now realise I was completely. I've recently started collaborating with a super artist called Fred Mangan for Guild of Dungeoneering. Read More ».

3

Gambrinous Blog

http://blog.gambrinous.com/2013/10

Archive for October, 2013. Guild of Dungeoneering now available for pre-order! Published on 31st October 2013 by Colm 2 Comments. Recruit adventurers to explore dungeons for the glory of your Guild. Build the dungeon room by room, fill it with monsters, traps and treasure . and hope your dungeoneers have what it takes to return victorious! Playable Alpha and pre-orders now available here. Read More ». Guild of Dungeoneering, now under construction. Published on 19th October 2013 by Colm One Comment.

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Guild of Dungeoneering – coming to Steam! | Gambrinous Blog

http://blog.gambrinous.com/2014/05/22/guild-of-dungeoneering-coming-to-steam

Guild of Dungeoneering – coming to Steam! Published on 22nd May 2014 by Colm Post a comment. Is coming to Steam! You son of a bitch! For all the support, votes and comments on Greenlight. The game is currently in active, open development. If you want to see the latest updates I'd suggest checking out this devlog thread on TIGSource. Where I talk about what I'm working on next, share first looks at new content, and take feedback and suggestions from YOU the player! On twitter and the facebook page.

5

Gambrinous Blog

http://blog.gambrinous.com/2015/02

Archive for February, 2015. Published on 25th February 2015 by Colm Comments Off. Just gotta keep promising more! At the start of February I flew into Amsterdam to attend Casual Connect as an Indie Prize. Scooped up the 'Most Promising In Development'. A fancy bit of glassware! This is our first time winning any kind of award so it was super exciting for us. Here's myself and Steve up on stage accepting the award. That's a LOT of indie games! That's a whole LOAD. There's no space for anything more than t...

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themindofseantron.blogspot.com themindofseantron.blogspot.com

Seantron is a coder now.: Game Developers are Developers too. . .

http://themindofseantron.blogspot.com/2009/09/game-developers-are-developers-too.html

Tuesday, September 29, 2009. Game Developers are Developers too. . . Being with Influxis for a while now, and speaking at various conferences I've noticed something kinda strange. There's an elephant in the room that the developers are talking about (and I'm not talking about how the hell a bum became a developer). Is it because the Flash Rockstars aren't making games? Well, I know Grden and Zupko are basically in the Unity3d camp. But Keith Peters has made some awesome flash and iPhone games. Not sure I...

blog.iainlobb.com blog.iainlobb.com

Iain Lobb: Super Gun Kids: Progress Report

http://blog.iainlobb.com/2012/05/super-gun-kids-progress-report.html

On creating games with Unity, HTML5 and Flash. Thursday, 31 May 2012. Super Gun Kids: Progress Report. About two years ago, I decided that I want to gradually transition from being a freelance Flash dev to being an indie games dev – a full time one, if possible. I can now assure you, friends, it’s not as easy as it looks! Here’s my progress. Firstly, where’s Alice? I spent a big chunk of November and December working on a prototype for Alice: Beyond The Looking Glass. My bones animation system parses Mov...

gambrinous.com gambrinous.com

Welcome to Gambrinous

http://www.gambrinous.com/games

A dungeon exploration game where you don't get to control the adventurer. Instead you lay out the dungeon one room at a time (including treasure and monsters) and he proceeds according to his AI. You want him to explore, level up, find treasures and ultimately survive - but you don't get to directly control him. A bit of a joke game completed for 1GAM in August 2013. The idea is you are filling in your character sheet for an old-school D&D RPG. The problem is the questions are never ending! A tiny game m...

makeitbigingames.com makeitbigingames.com

One Way To Divide Your Company Equity At Start Up | Make It Big In Games

http://makeitbigingames.com/2009/01/one-way-to-divide-your-company-equity-at-start-up

Make It Big In Games. Game development, design, and lifestyle with a few editorial comments to make it fun! Make It Big In Games. One Way To Divide Your Company Equity At Start Up. January 28, 2009. February 21, 2012. While I have always advocated offensive goals. Such as getting better at your craft, finding a team of like minded people, shipping a portfolio of innovative games, and not worrying too much about defensive details. Dividing Company Equity Is Not As Easy As Cutting Pizza. How can you say on...

hitselfdestruct.com hitselfdestruct.com

Hit Self-Destruct: The Dogs of Summer

http://www.hitselfdestruct.com/2013/08/the-dogs-of-summer.html

August 19, 2013. The Dogs of Summer. 8220;You’re a stranger in town. In a strange town with a mystery, asking strange questions. And it all ends in disaster.”. 8221; I said. “It ends in disaster for me? 8220;No,” he said. “For us all.”. The place is called Overtoun Bridge, which adjoins a large, 19. Did these dogs really feel, deep down, that all the love in the world was not enough? Obsessed over that novel’s suicide-starved subjects. The dogs of Dumbarton are the Lisbon sisters of dogs. Whatever you be...

neuroproductions.be neuroproductions.be

3D Pixel Fun | Neuro Productions

http://www.neuroproductions.be/experiments/3d-pixel-fun

August 31st, 2009 / Experiments. Source code and tutorials. Edit]Don’t forget to check out my new 3D pixel art iPad app. Recently a client asked me to do something which involved a lot of 3D cubes. I did some tests with cubes. In the past and I knew the number of cubes you can render in Flash are relatively limited. Lets say you want 10x10x10 cubes = 1000 cubes =6000 sides = 12000 triangles, which is near or already over the limit. So I decided to take a different approach. View 3D Pixel Engine. But a 3D...

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Gambrinous Blog

Published on 23rd February 2018 by admin Comments Off. We have been working away on our new game Cardpocalypse. For the last few months and I'm super excited to share our announcement trailer with you! I'm sure anyone who enjoyed Guild of Dungeoneering will also be excited by our new game. It's all about collecting cards, making best friends, and saving the world…. Check out the wonderful trailer:. And there's some more info on the game right over here:. The List of Indie-Friendly Publishers, 2017 Edition.

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Frammenti di codice (e amenità varie)

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Spielen bis die CPU raucht. Konsolen – Welche Arten von Spielkonsolen gibt es? Spielkonsolen gibt es in den verschiedensten Arten. Von den Handheld-Konsolen wie dem neuesten Nintendo 3DS, oder der Sony Playstation Vita als Nachfolger der Playstation Portable, bishin zu den großen, leistungsfähigen Spielkonsolen wie der Playstation 3, der Xbox 360, oder der Nintendo. Wii Sie alle haben verschiedene Schwächen und Stärken. (more…). Computerspiele und ihre Auswirkungen. Für den Computer.

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