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Larr; Return to GameAnalytics.com. Our place of sharing knowledge and experiences from the people who brought you GameAnalytics. GameAnalytics is now 100% free. Introducing Benchmarks – How do you stack up? Benchmarks allow you to compare your games’ performance to that of all the other games in the GameAnalytics’ network, giving you the context you need to make informed decisions that can improve your game. Why now’s the time to get to know your players. Forenote: The goal of this article is to give you...

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Home | GameAnalytics Blog | blog.gameanalytics.com Reviews

https://blog.gameanalytics.com

Larr; Return to GameAnalytics.com. Our place of sharing knowledge and experiences from the people who brought you GameAnalytics. GameAnalytics is now 100% free. Introducing Benchmarks – How do you stack up? Benchmarks allow you to compare your games’ performance to that of all the other games in the GameAnalytics’ network, giving you the context you need to make informed decisions that can improve your game. Why now’s the time to get to know your players. Forenote: The goal of this article is to give you...

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How to Create Immersive Game Intros - GameAnalytics

http://blog.gameanalytics.com/blog/create-immersive-game-intros.html

How to Create Immersive Game Intros. By Nathan Lovato, March 24, 2015. Get our latest posts every thursday! You are now subscribed. New to the GameAnalytics blog? Learn more about this blog, the authors and GameAnalytics. There are two critical parts of any creation that leave a trail in the viewer’s mind: the introduction and the conclusion. In the case of a game, the first impression is even more important. In other words, your game’s intro can make or break its retention. Waiting for 60 seconds is ext...

2

Case Study Archives - GameAnalytics

http://blog.gameanalytics.com/blog/category/case-study

From the Bench share their experience with GameAnalytics and AppsFlyer! As some of you might have heard, GameAnalytics and AppsFlyer have partnered up, to bring game developers an exceptional analytics and attribution solution. By integrating the two tools, game developers will be able to get the full picture of where their players come from and how the different cohorts convert and monetize. This provides great […]. By GameAnalytics, January 22, 2015. How Kim Kardashian: Hollywood Made the A-List. In sh...

3

Why habit formation is the key to long term retention - GameAnalytics

http://blog.gameanalytics.com/blog/habit-formation-key-long-term-retention.html

Why habit formation is the key to long term retention. By Nathan Lovato, April 14, 2015. Get our latest posts every thursday! You are now subscribed. New to the GameAnalytics blog? Learn more about this blog, the authors and GameAnalytics. The goal of this article is to give you pointers about how habits work, beyond good and evil. It tries to depict some unconcious habit-related mechanisms that come into play. We are what we repeatedly do. A habit is a routine of behavior that is repeated regularly and ...

4

Squeezing more juice out of your game design! - GameAnalytics

http://blog.gameanalytics.com/blog/squeezing-more-juice-out-of-your-game-design.html

Squeezing more juice out of your game design! By Nathan Lovato, March 31, 2015. Get our latest posts every thursday! You are now subscribed. New to the GameAnalytics blog? Learn more about this blog, the authors and GameAnalytics. Better, this adaptation of your games feel is often referred to as a game’s juiciness. What is juicing all about? Game Juice is a pretty wide yet specific concept. As the term suggests, juicing is about taking a game that works and adding. The Art of tweening. Using the compute...

5

Game Analytics From A Game Designer's Perspective - GameAnalytics

http://blog.gameanalytics.com/blog/game-analytics-game-designers-perspective.html

Game Analytics From A Game Designer’s Perspective. By Nathan Lovato, March 12, 2015. Get our latest posts every thursday! You are now subscribed. New to the GameAnalytics blog? Learn more about this blog, the authors and GameAnalytics. As game designers, we tend to perceive our activity as a mix of art and science. After all, game design is deeply linked to psychology, as well as design! It is different with game analytics. Game analytics offer an exciting array of new possibilities. They are a great lea...

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Meaningfulness of Goals | Possibilities of Virtual Worlds

https://possibilitiesofvirtualworlds.wordpress.com/2014/01/15/meaningfulness-of-goals

Possibilities of Virtual Worlds. January 15, 2014. Ferguson, Y., and Sheldon, K.M. (2010). Should goal-strivers think about ‘why’ or ‘how’ to strive? It depends on their skill level. Motivation and Emotion, 34, 253-265. Lang, J.M. (2013). Cheating Lessons: Learning from Academic Dishonesty. Cambridge, MA: Harvard University Press. Wigfield , A. , and Eccles , J. (1992). The development of achievement task values: A theoretical analysis. Developmental Review, 12 , 265 310 . Leave a Reply Cancel reply.

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Game Development by Tom Looman | ZEEF

https://game-development.zeef.com/tom.looman

A page for game development articles, tips and other resources that I find during my work as game programmer. Engine Content Creator at Epic Games and Game Programmer for Switch - a Multiplayer FPS made in Unreal Engine 4. Here to share my findings of game dev gems! Published 2 years ago. Updated 10 months ago. You can suggest additional links at the bottom of each block. The No Twinkie Database. Raph Koster's Game Design. Complexity vs. Depth. Speed Up your Design Process. UDP vs. TCP. Why early feedbac...

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Features - GameAnalytics

http://www.gameanalytics.com/features.html

Analytics that empower you. Spend more time on game development and improve your game based on players’ behaviour. Your players: from install to whales and beyond. We provide you with the tools to understand your players from the second they install your game. You can easily evaluate your game mechanics, design and economy with the reports and tools we provide out of the box. How do I attribute players? How do I set up progression events? Works with all platforms. We have done the hard work for you.

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About - GameAnalytics

http://www.gameanalytics.com/about

It takes hard work from a metrics-loving team with a creative mindset, morning stand-ups, whiteboards, brainstorming, snacks, video games, company outings, kidding around and 3 dogs to create the best free analytics platform for game developers. Probably not a must, but getting excited about your users’ metrics just as much as they do, will definitely help. These people are always moving the company in the right direction. VP OF BUSINESS INTELLIGENCE. Copenhagen, Berlin, London.

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Docs - GameAnalytics

http://www.gameanalytics.com/docs

Get started in less than 5 minutes. Pick your platform and start tracking. Metric and dimensions reference. From code to dashboard. IOS guide for app submission. Supporting iOS, tvOS and Android with extensive editor integration for easy signup, login and setup. Supporting iOS and Android with editor integration for easy setup. Can be used through blueprint or with direct calls. Supporting iOS and Android with editor integration for easy setup. Submit events to our event collectors using HTTP/HTTPS.

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Frequently asked questions - GameAnalytics

http://www.gameanalytics.com/docs/faq

Metric and dimensions reference. From code to dashboard. IOS guide for app submission. How is GA different from other analytics solutions? GameAnalytics is a free analytics service created by and for game developers. We have designed event types and the resulting metrics that are specific to gaming concepts so that you know what to track and how to best track it. These include:. Monetization, including drivers of first time purchases. Player progression through game content. And browsing our demo game.

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Prototyping Tools | Possibilities of Virtual Worlds

https://possibilitiesofvirtualworlds.wordpress.com/2014/01/10/prototyping-tools

Possibilities of Virtual Worlds. January 10, 2014. I still think it is but many others thought like me. Course instructors also suggested many digital tools to make prototyping more interactive, especially important while presenting your product. Here is the list:. Hybrid paper/digital tools allow you take a picture of a paper sketch and animate it:. Pop https:/ popapp.in/. Flinto https:/ www.flinto.com/. Apple Keynote or MS PowerPoint or Google presentation http:/ keynotopia.com/guides/. Email check fai...

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A List of Annotation and Notetaking Tools (Video and Text) | Possibilities of Virtual Worlds

https://possibilitiesofvirtualworlds.wordpress.com/2013/12/09/a-list-of-annotation-and-notetaking-tools-video-and-text

Possibilities of Virtual Worlds. A List of Annotation and Notetaking Tools (Video and Text). December 9, 2013. Has a pretty good list of tools. It may be a bit dated though. Another list of annotation tools: http:/ myminer.armi.monash.edu.au/annotation tools.php. Collaborative text annotation: http:/ brat.nlplab.org/. A video annotation research tool: http:/ www.anvil-software.org/. Another tool for collaborative annotation: http:/ www.hylighter.com/hybar/site/index.html. Journals on Teaching and Learning.

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Projects | Possibilities of Virtual Worlds

https://possibilitiesofvirtualworlds.wordpress.com/presentations

Possibilities of Virtual Worlds. A dance based arithmetics game. Here. Is a video about it. A flash based fantasy themed game where players take the role of a young mathmagician to save her/his Kingdom of Sequences by making magical materials. Here. Is a link to a very very early version. A flash based science game where players have to adjust to changing gravities and manipulate velocity and force to play the game. Second Life island for Teachers College, Columbia University. Leave a Reply Cancel reply.

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Customers - GameAnalytics

http://www.gameanalytics.com/customers

Why did the chicken choose GameAnalytics? GameAnalytics is an essential tool to help us understand how people are playing Crossy Road - love it! What other game studios are saying. Our users love us, and we love them back. GameAnalytics is an integral part of our business and we love watching real-time graphs at game launch time.". GameAnalytics was easy to implement, so we could get the data we needed and spend more time on the game.". With more than 100M downloads, analytics is not an easy task - but G...

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Game 4 A Date – Are You Game? Feeling Game 4 A Date? Are you looking for a dating site that connects you with people just as passionate about games as you in your area? Online dating doesn’t need to be such a hassle; we’ve gone and made it all really, really easy. Game 4 A Date is a dating site designed just for you, helping you to find that someone special who shares a zeal for games. Look on our katalog. Or in our blog. We´re powered by Gefunden.net.

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ERROR 404 - PAGE NOT FOUND. Why am I seeing this page? 404 means the file is not found. If you have already uploaded the file then the name may be misspelled or it is in a different folder. You may get a 404 error for images because you have Hot Link Protection turned on and the domain is not on the list of authorized domains. Are you using WordPress? See the Section on 404 errors after clicking a link in WordPress. How to find the correct spelling and folder. Missing or Broken Files. Notice that the CaSe.

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773小游戏博客 | 分享最新最特别的小游戏

2014 年 01 月 16 日. 等待了两年的时间,奥特曼激斗传终于迎来了更新 在奥特曼激斗传1.3版本中,加入了一名新角色 风鹰侠 不过,为神马是风鹰侠 小编无力吐槽o o。 2014 年 01 月 15 日. 游戏介绍 火热的休闲音乐挑战类手机游戏 节奏大师 现在也有了电脑在线版本啦 老少咸宜的游戏模式吸引了无数粉丝,还在等什么,赶紧让热门,流行,动漫,经典四大种类的音乐冲击你的感官,赶紧让动人的旋律音符在你的指尖跃动,在音乐中忘我地游戏吧. 2014 年 01 月 14 日. 2014 年 01 月 13 日. 当被逼到绝路,手枪没了子弹,怎么办 没办法了,唯有使出已经失传的独门绝招,飞枪术 威力不够 试试大铁锤如何. 游戏介绍 电视剧 土地公土地婆 正在热播中,如果您和我一样喜欢土地公和土地婆,就来拼下图吧. 2014 年 01 月 11 日. 游戏介绍 妖尾VS海贼王0.6 更新人物 葛吉尔、艾露莎、香吉士、汉库克 更新地图 增加妖精的尾巴的地图。 漫画 妖精的尾巴 决战 海贼王 漫迷们千万别错过. 2014 年 01 月 10 日. 2014 年 01 月 09 日.

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游戏培训第一品牌【GA游戏教育】中国最早成立、办学时间最长的专业化游戏开发培训机构

第44期策划班已提前报满了 ,请未能赶上报名的同学预约 5月21日. 学员就业 3D游戏场景课程介绍 http:/ www.gamea.com.cn/courses env.htm 毕业. 选就选最好的 我就是喜欢玩游戏,上学的时候就经常玩, 魔兽世界 、 真三国无双 再之前就是 劲舞团 ,后来就想着要自己做游戏。 缘点的开始 我,从小就喜欢玩游戏,没有为什么,就是喜欢玩游戏,卡片机,game boy , 梦想岛 , 传奇 ,初三开始玩 穿越火线。 UI = User Interface,也就是 用户界面. GA年度讲师颁奖礼实录 2015年2月8日,GA游戏教育在静安公园巴厘岛餐厅举办了 GA年度讲师颁奖礼 活动。 本月3D角色精修班第15期学员全部成功就业, 热爱游戏 学习游戏 制作游戏 ,这样一条看似顺利成章的路,实则是同学们从玩到潜心学习的辛苦付出,但努力终有回报,这个班的大多数同学都如愿以偿,成功跻身A级游戏名企。 学员就业 3D角色课程介绍 http:/ www.gamea.com. 2004 - 2014 GA游戏教育版权所有. 2004 - 2014 GA游戏教育版权所有.

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The GameAgent Blog | News from the World of Mac Gaming and Beyond

Back to GameAgent.com. Skip to Primary Content. Multiplayer Battle: Steam vs Mac App. Apple Was the Inspiration for New Stormtrooper Design. The upcoming Star Wars: The Force Awakens will feature the iconic stormtroopers in all their white-clad glory when it hits theaters in December. However, sharp-eyed Star Wars fans will notice that, while the stormtroopers are clearly identifiable, their look has also been revamped. As it turns out, the inspiration behind …. Written by Russ Looney. On May 20, 2015.

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Home | GameAnalytics Blog

Larr; Return to GameAnalytics.com. Our place of sharing knowledge and experiences from the people who brought you GameAnalytics. GameAnalytics is now 100% free. Introducing Benchmarks – How do you stack up? Benchmarks allow you to compare your games’ performance to that of all the other games in the GameAnalytics’ network, giving you the context you need to make informed decisions that can improve your game. Why now’s the time to get to know your players. Forenote: The goal of this article is to give you...

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gamebginfo.com | Блог за играта FarmVille2

Блог за играта FarmVille2. March 20, 2013. При вход в играта ще се появи следния изкачащ прозорец. Кликнете на Place Crafting Kiln . Изграждане на Crafting Kiln. Първата стъпка е събиране на строителни материали. Необходимите материали са:. Bag of Clay Powders. След като сте събрали необходимите елементи, кликнете върху Start Building! Втора стъпка е да поискате помощ от 4 ваши съседа. След като те се съгласят да помогнат кликнете на Finish and Share . Inside the Crafting Kiln. На какво ниво сте. За да с...

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GameBibs.com Blog | Sports Apparel Articles & Tips

Tuesday, January 10, 2017. A Game Bibs Pro Football Playoff Prediction. Black and Yellow vs. Red and Yellow. The away team, in all of their black, white and yellow glory, will be seeing red next weekend. Red and yellow squeaks by with the win, moving on to the conference championship. Navy Blue and Red vs. Navy Blue and Red. Football-wise, they probably aren’t likely to win, but the visiting navy blue and red-clad crew has our vote to win purely based on use of their colors. Let us know in the comments!

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Web Server's Default Page. This page is generated by Parallels Plesk Panel. The leading hosting automation software. You see this page because there is no Web site at this address. You can do the following:. Create domains and set up Web hosting using Parallels Plesk Panel. Parallels is a worldwide leader in virtualization and automation software that optimizes computing for consumers, businesses, and Cloud services providers across all major hardware, operating systems, and virtualization platforms.

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Yoyogi Jotaro の何だかよく分からないブログ

火吹山の魔法使い ファイティング ファンタジー (現代教養文庫). スティーブ ジャクソン,イアン リビングストン,浅羽莢子. 水曜どうでしょうDVD第22弾 中米 コスタリカで幻の鳥を激写する /前枠 後枠 傑作選. A href="http:/ blog.gamebook.xyz/entry/2015/08/18/214716" data-mce-href="http:/ blog.gamebook.xyz/entry/2015/08/18/214716" ゲームブック Lifline. をやってみました。 Yoyogi Jotaro の何だかよく分からないブログ /a. ゲームブック Lifline. をやってみました。 3 Minute Games, LLC. 数日前からプレイしておりましたが、ようやく登場人物タイラーの生還 恐らくベストエンドではない までこぎつけたのでレビュー 感想 思ったことを述べたいと思います。 ゲームブック Lifline. をやってみました。 ゲームブック Lifline. をやってみました。