
blog.jbrettob.com
JBRETTOBJayce Rettob, a Game Design & Development graduated student who posts about his work, development topics and might even post some tutorials.w: www.jbrettob.com m: jayce@jbrettob.com
http://blog.jbrettob.com/
Jayce Rettob, a Game Design & Development graduated student who posts about his work, development topics and might even post some tutorials.w: www.jbrettob.com m: jayce@jbrettob.com
http://blog.jbrettob.com/
TODAY'S RATING
>1,000,000
Date Range
HIGHEST TRAFFIC ON
Wednesday
LOAD TIME
2 seconds
16x16
32x32
64x64
128x128
PAGES IN
THIS WEBSITE
18
SSL
EXTERNAL LINKS
13
SITE IP
66.6.43.22
LOAD TIME
1.984 sec
SCORE
6.2
JBRETTOB | blog.jbrettob.com Reviews
https://blog.jbrettob.com
Jayce Rettob, a Game Design & Development graduated student who posts about his work, development topics and might even post some tutorials.w: www.jbrettob.com m: jayce@jbrettob.com
Jayce Rettob • Posts Tagged ‘googleplay’
http://blog.jbrettob.com/tagged/googleplay
Myra is now available via Google Play Store! Myra has now been released for public to play via Google Play Store. Go ahead, download and start playing the game on your android mobile device. The game can also be played on android tablets (note: The game original has been developed for the mobile and might not fully work on a tablet.). Play Store: http:/ play.google.com/store/apps/details? App Store will follow soon, so look forward for the iOs release. Previous post about myra:. Mdash; Tumblr themes.
Jayce Rettob : Photo
http://blog.jbrettob.com/image/73942877040
Jayce Rettob : Photo
http://blog.jbrettob.com/image/98092401054
Jayce Rettob • // Switching to Unreal Engine 4 For the next...
http://blog.jbrettob.com/post/98092401054/switching-to-unreal-engine-4-for-the-next
Switching to Unreal Engine 4. For the next school semester I will be switching from Unity 3D to Unreal Engine 4 as game engine. Started from 8th of September till somewhere end December 2014. Instead of writing code in AS3 or C# it will be either C or Kismet (Visual scripting), depending on time and deadlines. Lets see where this adventure is going…. Blog comments powered by Disqus. Mdash; Tumblr themes.
Jayce Rettob • Posts Tagged ‘unity’
http://blog.jbrettob.com/tagged/unity
Switching to Unreal Engine 4. For the next school semester I will be switching from Unity 3D to Unreal Engine 4 as game engine. Started from 8th of September till somewhere end December 2014. Instead of writing code in AS3 or C# it will be either C or Kismet (Visual scripting), depending on time and deadlines. Lets see where this adventure is going…. Mdash; Tumblr themes.
TOTAL PAGES IN THIS WEBSITE
18
JBRETTOB.com - Game Designer & Developer Portfolio
http://www.jbrettob.com/projects
Jayce Rettob (25), living in Amsterdam, The Netherlands. As game programmer he is active with Unreal Engine 4 (Blueprints and C ), Unit3D (C#) and Flash (ActionScript 3). Has experience with projects for PC, Mac, iOS, Android. Check out his blog. For updates, tips and tricks. If you want to collaborate, or have a upcoming project, feel free to drop him an email. Feel free to contact me for upcoming projects, request a quote(s), or simple say ‘Hi! You can email me at jayce [at] jbrettob.com.
JBRETTOB.com - Game Designer & Developer Portfolio - GLACIER GUY
http://www.jbrettob.com/projects/glacier_guy
Role: Producer and Main Programmer. Tools: Unity3D and C#. Date: November - December 2012. Client: Hogeschool voor de Kunsten Utrecht. Damsel in distress, rescue the lady that's been kip napped by the Yeti and brought back in the ice caves. Your only weapon is your axe and your heat boiler, but be careful not to lose temperature else it is game over. The game uses one major feature: Marching Cubes. Feel free to contact me for upcoming projects, request a quote(s), or simple say ‘Hi!
JBRETTOB.com - Game Designer & Developer Portfolio - JAMSTONE
http://www.jbrettob.com/projects/jamstone
Tools: Unity3D and C#. Client: POSTECH (game jam). Together with Korean POSTECH University and Seoul University I have enrolled for a Game Jam with Hogeschool voor de Kunsten Utrecht. Within a 48 hours game jam, four other Korean students and two Dutch students had to create a game that would help Korean society. Embassy of the Netherlands in Korea. For updates, tips and tricks. If you want to collaborate, or have a upcoming project, feel free to drop him an email.
JBRETTOB.com - Game Designer & Developer Portfolio - INSPIRAT140N
http://www.jbrettob.com/projects/inspirat140n
Tools: Adobe Flash and ActionScript 3. Campaign for Bijenkorf, the largest warehouse in the Netherlands. For their 140 anniversary CrossMediaFix had the privileged to create two new homepage banner. Two artists and one programmer has worked on the banners. Bijenkorf was happy with the results and requested a more generic banner for longer period that could showcase various products in their warehouse. Click the open project-button, to view the project! You can email me at jayce [at] jbrettob.com.
JBRETTOB.com - Game Designer & Developer Portfolio - HOUSE OF ANUBIS: THE SECRETS WITHIN
http://www.jbrettob.com/projects/house_of_anubis
Role: Programmer and Level Designer. Tools: Adobe Flash, FDT and ActionScript 3. Date: October 2011 - January 2012. HOUSE OF ANUBIS: THE SECRETS WITHIN. In order to launch House of Anubis in America, MediaMonks. Award: Site of the day (SOTD). Jayce Rettob (25), living in Amsterdam, The Netherlands. As game programmer he is active with Unreal Engine 4 (Blueprints and C ), Unit3D (C#) and Flash (ActionScript 3). Has experience with projects for PC, Mac, iOS, Android. Check out his blog.
JBRETTOB.com - Game Designer & Developer Portfolio - DRAKEN ARENA
http://www.jbrettob.com/projects/draken_arena
Tools: Unity3D, Unity Networking and C#. Client: Hogeschool voor de Kunsten Utrecht. For a school assignment, we had to create and present a game concept in one week. The theme was dragons and theme park. Together with the team, we have created a mobile/tablet MOBA game, where kids can play as a dragon rider and have to fight to be the best dragon rider. For updates, tips and tricks. If you want to collaborate, or have a upcoming project, feel free to drop him an email.
JBRETTOB.com - Game Designer & Developer Portfolio - HEARTCORE
http://www.jbrettob.com/projects/heartcore
Tools: Adobe Flash, FDT, ActionScript 3 and FlashPunk. Client: Global Game Jam. Developed during our second game jam at Global Game Jam 2013 in Hilversum, The Netherlands. In 48 hours with the theme heartbeat, we have created the game HeartCore. Work together to set new high score and reach the end of the world. For updates, tips and tricks. If you want to collaborate, or have a upcoming project, feel free to drop him an email. You can email me at jayce [at] jbrettob.com.
JBRETTOB.com - Game Designer & Developer Portfolio - THE FLOCK
http://www.jbrettob.com/projects/the_flock
Tools: Unity3D, PlayerIO, FMOD and C#. Date: April - June 2013. Client: Hogeschool voor de Kunsten Utrecht. The Flock will feature asymmetrical online multiplayer in which players start out as the Flock and need to go in search of the solar capsule, also known as the light artefact. Grabbing the artefact will transform the player into the Carrier. Code documentation (Early state). Snippet of the project. Best Student Game (2013) - DutchGameAwards. Power Unlimited Magazine (PU).
JBRETTOB.com - Game Designer & Developer Portfolio - MYRA
http://www.jbrettob.com/projects/myra
Tools: Unity3D and C#. Duration: 12 weeks (of three weeks in South Korea). Client: Korea Invention Promotion Association (KIPA). Team: 10 (five Dutch HKU Students and five Korean Gachon Students). Together we had to create a game that helps motivating young Korean children to come up with new innovations. In the game the player has to collect materials to invent new solutions to overcome the obstacles. Each invention has it's own ability so the player has to test each invention to know if it works. For u...
JBRETTOB.com - Game Designer & Developer Portfolio - KATTENPULT
http://www.jbrettob.com/projects/kattenpult
Tools: Unity3D and C#. Client: Hogeschool voor de Kunsten Utrecht. Kattenpult is a game where you have to bring the cat to his food. You do this by swiping on the screen, which makes the kat fly in the direction you are aiming. The game does not contains any lives, time or retries which does not infect the player plays behaviour and allows any player to keep playing and having fun at the same time. Feel free to contact me for upcoming projects, request a quote(s), or simple say ‘Hi!
TOTAL LINKS TO THIS WEBSITE
13
Jonnye Bower Photography » creative, casual, & fun :)
Creative, casual, and fun :). Terms & Policies. Welcome Letter What to Expect. Thanks for stopping by! Jonnye Bower Photography is a modern portrait studio based in Dallas TX. We specialize in custom portrait sessions for newborns, babies and families. Jonnye is available for travel throughout the US and abroad. We also accept a. My blog is getting a very much needed update! Posted in sneak peeks. Link to this post. Last call for holiday minis! Only a couple spots left – email me for details!
Photographe mariage marseille, wedding photographer French Riviera
Une photographie, c’est un fragment de temps. Qui ne reviendra pas. Cette simple citation d’une photographe belge de renom, seconde épouse d’Henri Cartier-Bresson, résume à elle seule l’importance de la photographie en tant que témoignage d’instants éphémères. Le fameux jour J fait partie de ces instants mémorables qu’il vaut mieux confier à un photographe professionnel. Être photographe de mariage. Chaque mariage est unique, chacun de mes reportages se doit de l’être aussi. Mariages et séances récentes.
Artiestenbureau JB Productions
Voor het boeken van uw artiesten, coverbands, presentatoren, bekende Nederlanders, winkelcentrum promotie, kindershows, clowns, goochelaars. Wij helpen u ook graag bij het organiseren van uw feesten. Ruim 24 jaar uw boekingskantoor voor bekende en onbekende artiesten. JB Attracties voor het huren van uw attracties. In ons attractieverhuur programma vindt u o.a.: springkussens, suikerspinmachines, steltlopers, outdoor attracties, smul attracties, opblaas attracties. Zoeken in deze blog.
Coding For Fun
Chronicling the crap I do in my spare time. Monday, May 10, 2010. Intuition When Using Closures. I got into a debate with somebody in #javascript today regarding closures: how they work, how they should work, and are they intuitive. This person had run into a problem similar to the one I posted about earlier. Var i = 0; el.onclick = function() { print(i); }; i ;. In the above example what will be printed? Var i = 0; var func = function() { i ; }; func(); print(i);. Now we're back to the original code:.
JB Wealth Management Blog | Financial Wellness Blog
JB Wealth Management Blog. All Weather stock investing strategy. February 24, 2015. Dear Friends and Clients,. We’ve initiated our All Weather stock investing strategy for 2015. The benefits are two fold:. Benefit #1: Average long term returns are on par with stock market returns going back 100 years of about 10% per year. Benefit #2: Risk of having negative returns in any given year are greatly reduced by the allocation and diversification within the mix of assets invested in. 11% per year now available.
JBRETTOB
Switching to Unreal Engine 4. For the next school semester I will be switching from Unity 3D to Unreal Engine 4 as game engine. Started from 8th of September till somewhere end December 2014. Instead of writing code in AS3 or C# it will be either C or Kismet (Visual scripting), depending on time and deadlines. Lets see where this adventure is going…. Myra is now available via Google Play Store! Play Store: http:/ play.google.com/store/apps/details? Previous post about myra:. JBRETTOB turned 4 today!
Jan Březina - fotograf
Přeskočit na hlavní obsah. Jan Březina - fotograf. Přihlásit se k odběru. Přihlásit se k odběru tohoto blogu. Chcete informace o novinkách na email? Milost pro Kajínka mě děsí a prezident ještě víc. Června 08, 2017. Proč jsem si pořídil dron? A proč Mavic Pro? Května 12, 2017. Včera jsem se tak trochu pochlubil na sociálních sítích novou hračkou, dronem DJI Mavic Pro. Proč detaily rozhodují o celku aneb jak efektivně zabít iPad Pro. Května 08, 2017. Je až k nevíře, jak drobné detaily mohou rozhodovat o t...
jbrianmartinez.com is coming soon
Is a totally awesome idea still being worked on.
JB's Blog
Post Process Engine Modification. Monday 29 October 2007, 18:51:23. Ok, a few days ago, i played with the post process engine Mahdi Khodadadi made. It wasn’t totally fitting my needs, so I “think” i improved it a little bit. (Now, adding an effect is as simple as dropping it in the right folder, and making an advanced one is as simple as derivating the PostProcessEffect). Here is what’s new :. Simples Effects can be loaded automatically, they just need to be in the right path. Using a delegate for the dr...
blog.jbrosi.ch | Coding, Web and Mobile
Zum sekundären Inhalt wechseln. August 22, 2015. Es ist nicht das erste mal, dass mich der Gedanke packt, aber es ist diesmal stark genug, einen kleinen Artikel zu schreiben um den Gedanken Raum und Luft zu verschaffen. Die Theorie: Der Fortschritt und die Technologie im Webbereich schreitet nach wie vor sehr sehr schnell voran. In meinen Augen sogar ein wenig schneller als früher. Der (Trug)-Schluss: Damit müssten Websites doch deutlich zulegen an:. Ich hab fast im Gefühl es wird schlimmer. Mai 8, 2015.
Reflections from an IT/Developer/PM Guy
SOCIAL ENGAGEMENT