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Mostly Tigerproof | Craig Timpany's weblog

Craig Timpany's weblog (by Craig Timpany)

http://blog.mostlytigerproof.com/

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Mostly Tigerproof | Craig Timpany's weblog | blog.mostlytigerproof.com Reviews
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Craig Timpany's weblog (by Craig Timpany)
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1 mostly tigerproof
2 pinballesque v0 05
3 by craig timpany
4 leave a comment
5 categories my games
6 new stuff
7 categories silly
8 rolling a character
9 sounds pretty useful
10 starting out
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mostly tigerproof,pinballesque v0 05,by craig timpany,leave a comment,categories my games,new stuff,categories silly,rolling a character,sounds pretty useful,starting out,reviewing the keybindings,conversations,ask for directions,trade,comment on weather
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Mostly Tigerproof | Craig Timpany's weblog | blog.mostlytigerproof.com Reviews

https://blog.mostlytigerproof.com

Craig Timpany's weblog (by Craig Timpany)

INTERNAL PAGES

blog.mostlytigerproof.com blog.mostlytigerproof.com
1

Progress Update | Mostly Tigerproof

http://blog.mostlytigerproof.com/2014/07/09/progress-update

What I’ve been up to lately:. I’ve been pitching a concept for a tree-top city builder game, that’s too large for me to self fund. I added ramps to Pinballesque. This turned out to be circuitous. I figured that moving from a 2D to a 3D physics engine would be the simplest way to achieve it, and might get me more realism. After I wrote my custom physics for rolling along a spline, I went back to Box2D. Now I have a 2D table surface with 3D ramps and rails, and rail visuals courtesy of Curvy.

2

Game Business | Mostly Tigerproof

http://blog.mostlytigerproof.com/category/game-business

Archive for the 'Game Business' Category. Analysis of Swift*Stitch pricing experiments. Sophie Houlden ran an interesting experiment. With the pricing of her game, Swift*Stitch. Each day for a week she picked a new price for the game. Sometimes her prices were higher, sometimes they were lower, and she would ostensibly decide the new price based on a whim. There’s probably a more scientifically rigorous way to map out a demand curve. To pay, but this tells you what they will. Coefficient to it. If it...

3

Italy Travel | Mostly Tigerproof

http://blog.mostlytigerproof.com/category/italy-travel

Archive for the 'Italy Travel' Category. There’s nothing called Italian Dressing in Italy. That’s no surprise, right? The French call the quarter-pounder a Royale with Cheese, and the Italians would just call their dressing, salad dressing, surely. Imagine our surprise when we couldn’t find salad dressing at the supermarket. Lots of mayonnaise, lots of other sauces, lots of dressing ingredients. No salad dressing by any name we could decipher. Venice is a maze of twisty streets, all alike. As with mo...

4

China | Mostly Tigerproof

http://blog.mostlytigerproof.com/category/china

Archive for the 'China' Category. In China, most drink beer. There’s good reason for this. Many parts of China are life-threateningly hot; so much so that cold beer is an integral part of your life-support equipment. That and spirits drinking is a knotty, complex area of Western culture that is stubbornly resisting assimilation into Chinese culture. Case in point, an exchange with a waitress at a spirits-themed bar in Yangshuo:. 8220;I’ll have a rum and coke.”. 8221;, she asks uncertainly. Side of the la...

5

Silly | Mostly Tigerproof

http://blog.mostlytigerproof.com/category/silly

Archive for the 'Silly' Category. Adventures in Dwarf Fortress Adventure Mode v0.40. The last time I played Dwarf Fortress was in 2006, and I was playing fortress mode, so this is a learning experience for me. Some selected highlights:. Should I put points into ‘Misc. Object User’? I decided instead to put all my skill points into ‘Biting’ instead. My character is a level 14 Biter, or a ‘Professional Biter.’ Hopefully this means I’ll get paid to bite. O] – Show strongest odor. Inquire about any troubles.

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LINKS TO THIS WEBSITE

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Mostly Tigerproof

http://www.mostlytigerproof.com/index.shtml

Hi, I'm Craig Timpany. Mostly Tigerproof houses all my game prototypes and other experiments. You can play them right in your browser using the Unity plug-in. If you've got any suggestions or bug-reports, don't be shy about leaving a comment. If you want to find out when new games arrive, why not subscribe to one of my feeds? To all blog posts (games included! C) 2014 Craig Timpany.

mostlytigerproof.com mostlytigerproof.com

Satellite Launch

http://www.mostlytigerproof.com/satellitelaunch.shtml

How many satellites can you keep in orbit? Click to place satellites in orbit and set them on paths that won't collide. Comment on this game. Right-click on the game for fullscreen. Recommended, reduces jerkiness). Press escape to disable. C) 2014 Craig Timpany.

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Glob FPS by Mostly Tigerproof

http://www.mostlytigerproof.com/globfps.shtml

Glob First Person Shooter. Protect the central hole from intrusion by sinister wrinklies. Click to fire. Comment on this game. Right-click on the game for fullscreen. Recommended, reduces jerkiness). Press escape to disable. C) 2014 Craig Timpany.

mostlytigerproof.com mostlytigerproof.com

Jetpack Planetoids

http://www.mostlytigerproof.com/jetpackplanetoids.shtml

A simple test of a control scheme. See how long you can last. Green orbs give you extra time. Comment on this game. Right-click on the game for fullscreen. Recommended, reduces jerkiness). Press escape to disable. C) 2014 Craig Timpany.

mostlytigerproof.com mostlytigerproof.com

Craig Timpany's Bio

http://www.mostlytigerproof.com/ludography.shtml

I'm based in Wellington, New Zealand. I have a Bachelor's of Science, majoring in Computer Science from Otago University. Before entering the games industry, I worked as a Software Engineer at Clearfield Software. Between 2003 and 2006. Level design, Sprite Animation. Programmer, Designer, Artist. Xbox 360, PS3. Programmer, Art Pipeline. 2 in IGN's top 25 PSN games of all time. IGF Finalist. Star Wars: The Clone Wars - Republic Heroes. Finalist - International Mobile Gaming Awards. C) 2014 Craig Timpany.

mostlytigerproof.com mostlytigerproof.com

Pinballesque

http://www.mostlytigerproof.com/pinballesque.shtml

An essentially pinball-like game, but mutilated to my own tastes. Note: Quite nasty temp graphics in this build. Click the mouse button to activate the flippers. Move the mouse left and right to adjust the flipper position. Comment on this game. Right-click on the game for fullscreen. Recommended, reduces jerkiness). Press escape to disable. C) 2014 Craig Timpany.

mostlytigerproof.com mostlytigerproof.com

Orbital Billiards

http://www.mostlytigerproof.com/orbitalbilliards.shtml

This is a little experiment with pool on the surface of a sphere. The aim is to sink as many red and yellow balls as you can within 10 shots. Launch the cue ball by clicking on it and dragging. Click and drag the globe to view the game from all angles. Comment on this game. Right-click on the game for fullscreen. Recommended, reduces jerkiness). Press escape to disable. C) 2014 Craig Timpany.

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Mostly Tigerproof | Craig Timpany's weblog

I’ve put up a new version of pinballesque. The game now has ramps, as I mentioned in the last post. Still have a few sorting issues with the visuals. I’ve redone the multi-level table, which is the one to play if you want to try out the ramps. It’s lit and rendered now, and this time in a glowy, emissive style rather than shiny look I used in table 1. Adventures in Dwarf Fortress Adventure Mode v0.40. Should I put points into ‘Misc. Object User’? O] – Show strongest odor. I notice that the Get Item comma...

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