shadow-link.nl
DFF2WDR | Shadow-Link.nl
http://shadow-link.nl/projects/dff2wdr
Kings Shadows (Game Jam). Color Run (Working title). Current version: 0.1b Beta. Date: 16.07.2009. You can post Comments/Requests/Bug Reports/etc in this. This is a public beta, and as such it is crucial that you backup all files you replace with models created with dff2wdr! I wont be held responsible for any loss of files that may result due to use of dff2wdr. 8211; You need to have Java installed. 8211; Version 1.0, 1.01, 1.02, 1.03, 1.04 of GTAIV.exe. 8211; Make sure all vertices have a texture applied.
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VR Projects | Shadow-Link.nl
http://shadow-link.nl/vr-projects
Kings Shadows (Game Jam). Color Run (Working title). Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. You may use these. A href= title= abbr title= acronym title= b blockquote cite= cite code del datetime= em i q cite= strike strong. Proudly powered by WordPress.
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Crazy Bumper Cars | Shadow-Link.nl
http://shadow-link.nl/projects/school/crazy-bumper-cars
Kings Shadows (Game Jam). Color Run (Working title). Version 1 – (March 1 2011). Version 1 was basically a really ugly version where you “controlled” a white block. The orange block moved up and down and shot red blocks at you. You could “catch” those blocks and throw them back. Yep awesome gameplay isn’t it. That’s exactly what I thought. 8211; (March 4 2011). Version 2 is actually a working 3D version of the game! 8211; (March 10 2011). Version 3 Actually contained real 3D models! 8211; (March 15 2011).
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Car Cannon | Shadow-Link.nl
http://shadow-link.nl/projects/car-cannon
Kings Shadows (Game Jam). Color Run (Working title). This is a small mod I created when Vice City was still “hot”. Drive your car into the cannon and youll be shot to the other end of the island. I placed the cannon behind the docks on the second island. (I know it was stupid to remove it from the mansion). Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. You may use these. Proudly powered by WordPress.
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GTA Eemnes | Shadow-Link.nl
http://shadow-link.nl/projects/gta-eemnes
Kings Shadows (Game Jam). Color Run (Working title). GTA Eemnes is a total conversion of my hometown in the GTA IV Engine. 8 thoughts on “GTA Eemnes”. November 6, 2012 at 04:16. Een total conversion voor GTAIV? Soms wel spijtig dat je ermee gekapt bent. December 18, 2010 at 19:56. Hey ik zag dat je niet meer voor GTA IV verder ging,. Maar volgensmij heb je (net als Eemnes) nog een aantal mods over die niet af zijn. Zou je die online kunnen zetten voor zover het klaar is? Misschien dat ik er wat mee kan.
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GTA Projects | Shadow-Link.nl
http://shadow-link.nl/gta-projects
Kings Shadows (Game Jam). Color Run (Working title). One thought on “GTA Projects”. September 10, 2015 at 01:00. Hello Shadow-link, good morning/evening. I recently found out that you were behind the spectacular Green Screen mod for GTA IV, which was recorded in a video by ‘quechus13′ on his Youtube channel a long time ago. I tried to install the mod in the appropiate EFLC files directories, but so far it hasn’t worked, the place does not show up next to the Statue of Happiness. Leave a Reply Cancel reply.
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Zelda64 VR | Shadow-Link.nl
http://shadow-link.nl/projects/zelda64-vr
Kings Shadows (Game Jam). Color Run (Working title). Picture 1 of 8. Oh and that’s not it. I want it to be a full VR Experience. I’ve backed two more kickstarter projects that I think are amazing and I can’t wait for them to arrive. The Virtuix Omni. Will make it possible to walk around in Hyrule and the STEM System. Will make it possible to swing your sword and kill Ganondorf once and for all. Make Link the player, including animations. Implement STEM for arm movement. Implement Virtuix Omni for walking.
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Color Run (Working title) | Shadow-Link.nl
http://shadow-link.nl/projects/school/color-run-working-title
Kings Shadows (Game Jam). Color Run (Working title). Color Run (Working title). Color Run is a project I am currently working on. It’s a game that I need to code and design all by myself. We’ve got about 5/6 weeks for this project. Every possible way to create a game was allowed (yes even Game Maker). So I decided to use XNA, this way I could also develop it on XBox, which is pretty awesome if you ask me. As the Game Jam. Started, no one needed to work on their game. Pingback: Game Jam and more. Proudly ...
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WDR Analyze | Shadow-Link.nl
http://shadow-link.nl/projects/wdr-analyze
Kings Shadows (Game Jam). Color Run (Working title). With WDR Analyze you can view almost all data inside a WDR file. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. You may use these. A href= title= abbr title= acronym title= b blockquote cite= cite code del datetime= em i q cite= strike strong. Proudly powered by WordPress.
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Star Touch | Shadow-Link.nl
http://shadow-link.nl/projects/school/star-touch
Kings Shadows (Game Jam). Color Run (Working title). Star Touch was a project we created for Dutch Science centre “Nemo”. The goal of the project was to create an exhibit that was both fun and educational. The team that created the best exhibit won a free year subscription for Nemo. Which my team won! What is Star Touch. When we started we decided that we wanted to do something using the wii mote and the finger tracking. Proudly powered by WordPress.