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Self ShadowOpen Access SIGGRAPH 2017 Conference Content (for a limited time) Recordings Live Streaming Sessions Courses An Interactive Introduction to WebGL …
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Open Access SIGGRAPH 2017 Conference Content (for a limited time) Recordings Live Streaming Sessions Courses An Interactive Introduction to WebGL …
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Open Access SIGGRAPH 2017 Conference Content (for a limited time) Recordings Live Streaming Sessions Courses An Interactive Introduction to WebGL …
Blog Archive - Self Shadow
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Physically Based Shading at SIGGRAPH 2014. Righting Wrap (Part 2). Righting Wrap (Part 1). Specular Showdown in the Wild West. Physically Based Shading at SIGGRAPH 2014.
Overdraw in Overdrive - Self Shadow
http://blog.selfshadow.com/publications/overdraw-in-overdrive
This is a tweaked version of a journal entry for the Microsoft Game Developer Network, that’s been cleansed of any non-public Xbox 360 specifics. If you’re a registered developer, I encourage you to check out the uncut edition available there, for full implementation details. One indispensable display mode is. Figures 1 shows the isolated depth complexity and overdraw, respectively, of a couple of characters within a scene. The right-hand image is rather unexciting, as only a single layer of drawing ...
SIGGRAPH 2014 Course: Physically Based Shading in Theory and Practice - Self Shadow
http://blog.selfshadow.com/publications/s2014-shading-course
SIGGRAPH 2014 Course: Physically Based Shading in Theory and Practice. We present further research and practical advice on the subject, from film and game production. Physics and Math of Shading. Understanding the Masking-Shadowing Function. Antialiasing Physically Based Shading with LEADR Mapping. Designing Reflectance Models for New Consoles. Moving Frostbite to PBR. Sébastien Lagarde and Charles de Rousiers) [slides: pptx. Physically Based Shader Design in Arnold. Ian Megibben and Farhez Rayani).
Counting Quads - Self Shadow
http://blog.selfshadow.com/2012/11/12/counting-quads
This is a DX11 followup to an earlier article. On quad ‘overshading’. If you’ve already read that, then feel free to skip to the meat of this post. As you likely know, modern GPUs shade triangles in blocks of 2x2 pixels, or. Figure 1: Quad overshading, the silent performance killer. For more information, see Fabian Giesen’s post. Plus his excellent series. Traditionally, mesh LODs have helped to keep triangle density in check. More recently, deferred rendering methods have sidestepped a large chunk o...
SIGGRAPH 2012 Course: Practical Physically Based Shading in Film and Game Production - Self Shadow
http://blog.selfshadow.com/publications/s2012-shading-course
SIGGRAPH 2012 Course: Practical Physically Based Shading in Film and Game Production. Physically-Based Shading Models in Film and Game Production. Course at SIGGRAPH 2010, this new course presents two years of advances in the subject. New research in the area will be covered, as well as more production examples from film and game. Introduction: The Importance of Physically Based Shading. Stephen Hill) [slides: ppt. Background: Physics and Math of Shading. Calibrating Lighting and Materials in Far Cry 3.
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bronx's blog: December 2012
http://broniac.blogspot.com/2012_12_01_archive.html
Wednesday, December 5, 2012. Camera Space Shadow Mapping (CSSM). Subscribe to: Posts (Atom). C makes it easy to shoot yourself in the foot. C makes it harder, but when you do, you blow away your whole leg! 8212; Bjarne Stroustrup. Camera Space Shadow Mapping (CSSM). View my complete profile. Compact Normal Storage for small G-Buffers. Simple template. Template images by gaffera.
Trigonometric Look-Up Tables Revisited | 0xjfdube
https://jfdube.wordpress.com/2011/12/06/trigonometric-look-up-tables-revisited
Trigonometric Look-Up Tables Revisited. Trigonometric Look-Up Tables Revisited. December 6, 2011. In my spare time, I’m working on a 2D game that relies on huge amount of entities being updated and displayed every frame, at 60FPS. This requires to have a permanent eye on overall performances. For profiling, I’m using an in-house profiler quite similar to what’s described here. Today, I realized that I was spending 2.37ms calling trigonometric functions per frame, essentially. According to this document.
Links | 0xjfdube
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Allocators Overhead, Waste and Fragmentation. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. Notify me of new comments via email. Notify me of new posts via email.
Lessons learnt while spinning | 0xjfdube
https://jfdube.wordpress.com/2011/09/24/lessons-learnt-while-spinning
Lessons learnt while spinning. Lessons learnt while spinning. September 24, 2011. In a recent project I worked on, I tried to minimize context switches by strategically replacing a critical section in our memory allocator by a custom spinlock. That looked like this:. Class SpinLock { volatile tInt LockSem; public: FORCEINLINE SpinLock() : LockSem(0) {} FORCEINLINE tBool Lock() { while(1) { / Atomically swap the lock variable with 1 if it's currently equal to 0 if(! We have to be very careful when busy-wa...
Understanding Memory Ordering | 0xjfdube
https://jfdube.wordpress.com/2012/03/08/understanding-memory-ordering
March 8, 2012. In a previous post on atomic operations. I skipped an important topic, which is memory ordering. Let’s take a look at a simple example:. Volatile bool Ready = false; int Value = 0; / Thread A while(! Ready) {} printf(%d, Value); / Thread B Value = 1; Ready = true;. The expected value to be printed is 1, obviously. But what if. End-up written in memory before. Will not be 1, resulting in random behavior. It took a while to figure-out why we had random crashes with very-low reproduction rate...
Implementing a recursive read-write spinlock | 0xjfdube
https://jfdube.wordpress.com/2014/01/03/implementing-a-recursive-read-write-spinlock
Implementing a recursive read-write spinlock. Implementing a recursive read-write spinlock. January 3, 2014. Very often I see programmers using a critical section to make some code thread-safe. What happens is that most of the time, the protected code will only read data, while blocking other reading threads and lead to poor performances. Most of the time, a read-write lock. In a previous post. A read-write spinlock have the following requirements:. Wait until active readers release their locks. Allowing...
Memory Management Part 1: Introduction | 0xjfdube
https://jfdube.wordpress.com/2011/10/03/memory-management-part-1-introduction
Memory Management Part 1: Introduction. Memory Management Part 1: Introduction. October 3, 2011. This is the first of a series of posts on memory management in a game engine. The topics I’d like to cover are numerous and may changes depending on the response I get from previous posts. Among others, I will cover (in no particular order):. In order to be able to track memory allocations effectively and provide services like memory leaks detection and memory usage reports, it is crucial that all. Notice tha...
Optimizing the recursive read-write spinlock | 0xjfdube
https://jfdube.wordpress.com/2014/01/12/optimizing-the-recursive-read-write-spinlock
Optimizing the recursive read-write spinlock. Optimizing the recursive read-write spinlock. January 12, 2014. In my previous post on implementing a recursive read-write spinlock. I briefly talked about trivial optimizations that could be done to improve the time spent in the lock functions. In this post, we’ll measure these optimizations, propose more optimizations to the read-write spinlock and compare all optimizations results. Test that only test the reader locks without any writers involved, and a.
conserving « Steve McAuley
http://blog.stevemcauley.com/tag/conserving
Computer graphics in the real world. Extension to Energy-Conserving Wrapped Diffuse. January 30th, 2013 Posted in Rendering. Jan, 30 2013. A while ago, I wrote a blog post on energy-conserving wrapped diffuse lighting [1], noting that following standard formula ended up adding a lot of energy:. Instead, we should normalise and use this instead, preventing a sudden surge in energy whenever we decide to wrap:. However, Jorge Jimenez. Whereas Valve’s original model fixed. Once Jorge had made the suggestion ...
Extension to Energy-Conserving Wrapped Diffuse « Steve McAuley
http://blog.stevemcauley.com/2013/01/30/extension-to-energy-conserving-wrapped-diffuse
Computer graphics in the real world. Extension to Energy-Conserving Wrapped Diffuse. January 30th, 2013 Posted in Rendering. Jan, 30 2013. A while ago, I wrote a blog post on energy-conserving wrapped diffuse lighting [1], noting that following standard formula ended up adding a lot of energy:. Instead, we should normalise and use this instead, preventing a sudden surge in energy whenever we decide to wrap:. However, Jorge Jimenez. Whereas Valve’s original model fixed. Once Jorge had made the suggestion ...
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Self Realisation Blog - Expand Your Horizons
Welcome to the Self Realisation Blog. To book an appointment for a. Life Purpose Reading,. Or Question and Answer Session,. Then please get in touch below:. Welcome to the Self Realisation Blog. To book an appointment for a. Life Purpose Reading,. Or Question and Answer Session,. Then please get in touch below:. Het Achtvoudige Pad van Yoga. Uitspraken van Boeddha Geloof niets, ongeacht waar je het gelezen hebt, of omdat ik het gezegd heb, of wie dan ook het gezegd heeft, behalve wanneer het overeenstemt...
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blog.selfrelianceoutfitters.com
Self Reliance Outfitters Blog - Outdoor Gear for Outdoor People
My go to gun and a few trick modifications. Posted July 20, 2015 Categories: Uncategorized. Why the “One Tool Option”? Posted June 18, 2015 Categories: Survival Knives. The One Tool Option could mean many things to many different mind sets, and I would like to share my point of view on the much debated topic. The OTO is a bit of hypothetical worst case scenario option for the person to choos[.]. More than survival training. Posted June 15, 2015 Categories: Uncategorized. Featured Videos [ View All ].
Self_Rhythm_Blog
New feature in Self Rhythm 2014-12-07. New feature and some maintenance. Self Rhythm have updated new design with new background image. New feature in Self Rhythm 2014-08-28. You can now easily modify the records of calendar and day-to-day. New feature in Self Rhythm 2014-08-11. We added WYSIWYG Editor for Secret Diary. Special thanks Trumbowyg : a lightweight WYSIWYG editor. OpenSSL and FullCalendar was updated. Is a WEB application for managing the rhythm of the body and mind. ウイルス性胃腸炎 - - 2015/03/31.
SelfScore: International Student Community | Succeed in campus life and beyond.
Priyanka Chopra Takes a LOT of Naps. Aug 17, 2015 International Students. A photoessay of beauty sleep with a true beauty. International Students are Finding Jobs in Record Numbers. Aug 14, 2015 Careers. New data from the University of Pennsylvania tells a compelling story of international students finding full-time work in the US at nearly the same rate as their American colleagues. SelfScore User Profile: Ramesh Kamath. Aug 12, 2015 International Students. Aug 10, 2015 Welcome to America. Witness the s...
Self Shadow
SIGGRAPH 2017 Conference Content. For a limited time). An Interactive Introduction to WebGL and three.js. An Introduction to Laplacian Spectral Kernels and Distances: Theory, Computation, and Applications. Advances in Real-Time Rendering. Applications of Visual Perception to Virtual Reality Rendering. Computing and Processing Correspondences with Functional Maps. SIGGRAPH Asia 2016 material). Directional Field Synthesis, Design, and Processing. Multithreading for Visual Effects. Path Tracing in Production.
Blog de Self Stock - Les nouveautés de Self Stock dans le domaine du self stockage à prix discount !
Blog de Self Stock. Les nouveautés de Self Stock dans le domaine du self stockage à prix discount! Ouverture d’un centre de stockage à Brétigny-sur-Orge (91). 25 mars 2014 16 h 57 min. Cliquer sur l’image pour accéder à nos tarifs discount). Des boxes à louer à prix discount pour stocker vos meubles, votre matériel ou vos documents en toute sécurité :. Accessibles 24h/24 et 7j/7. Les prix les plus compétitifs. Aucun frais de dossier. Accès direct en voiture ou en camion ( 3T5). 17 février 2014 11 h 06 min.
Self Storage Blog: The Storage Facilitator A self storage blog featuring the best and latest info, tips and advice on web marketing and more for self storage operators. - Self Storage Blog: The Storage Facilitator
Mom & Pops. 3 deferred maintenance nightmares and how to avoid them. One of the worst mistakes a self-storage facility operator can make is to defer property ». 9 New Year’s Resolutions for Self-Storage Tenants. Some customers can be absolutely clueless when it comes to self-storage. This uncomfortable truth acts ». How to use Facebook to market your facility. With 1.55 billion users, Facebook offers a huge marketing opportunity for self-storage facilities. It’s free ». One of the worst mistakes a self-s...
SelfStore 博客
SelfStore 全新界面 Material Design. Andor 和 Ruby on Rails 教程 原书第 3 版. 王巍与 Swifter - 100 个 Swift 必备 tips. Built with Jekyll using Scribble theme.
selfstyled
The ramblings of a selfstyled connoisseur, on anything from programming to whisky to life on the wet coast and everything in between. Friday, April 15, 2011. The hot end of the extruder is working. I can successfully melt ABS (thanks Neil! I still need to make something to push the filament through it. I'm using old-school MakerBot technology right now: a Mk3 heater barrel. The heater is driven by their PWM board. And temperature monitored by their thermistor board. Links to this post. Links to this post.
selftemptation.com
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