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Silent Kraken | Game development and geek stuff.

Game development and geek stuff. Manager systems for Unity3d, a new approach (OBSOLETE). Tutorial on how to create manager systems for Unity3d. June 22, 2010. Game mechanics design by Will Wright. Some time ago I found this amazing video on game mechanics design by Will Wright, creator of The Sims franchise, SimCity and Spore, talks about game design principles. I like this because it really gave a lot of perspective in my game design experience. I like the way he connects the concepts …. April 15, 2010.

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Silent Kraken | Game development and geek stuff. | blog.silentkraken.com Reviews

https://blog.silentkraken.com

Game development and geek stuff. Manager systems for Unity3d, a new approach (OBSOLETE). Tutorial on how to create manager systems for Unity3d. June 22, 2010. Game mechanics design by Will Wright. Some time ago I found this amazing video on game mechanics design by Will Wright, creator of The Sims franchise, SimCity and Spore, talks about game design principles. I like this because it really gave a lot of perspective in my game design experience. I like the way he connects the concepts …. April 15, 2010.

INTERNAL PAGES

blog.silentkraken.com blog.silentkraken.com
1

C# | Silent Kraken

http://www.blog.silentkraken.com/tag/c

Game development and geek stuff. Manager systems for Unity3d, a new approach (OBSOLETE). Tutorial on how to create manager systems for Unity3d. Simple AudioManager code for your Unity3d project. This is a simple component class that I created to help you play sounds in Unity3d. Release of the TransformUtilities tools for Unity3d. Coroutines in Unity3d (C# version). Coroutines in C# work the same way that they do in Javascript (UnityScript), the only difference is that they require more typing ….

2

Game development facts and tips

http://www.blog.silentkraken.com/2009/11/19/game-development-facts-and-tips

Game development and geek stuff. Game development facts and tips. November 19, 2009. Last month I had the pleasure of finding a new friend in the gamedev community: Ian Masters. A senior game programmer at Sidhe Interactive. Creators of the Speed Racer game for Nintendo Wii and Sony PlayStation 2. While he was in town I managed to compile a list of game development facts and tips. Here they are:. The technical director is the responsable of selecting technology like the game engine. It’s not easy t...

3

Programming | Silent Kraken

http://www.blog.silentkraken.com/category/programming

Game development and geek stuff. Manager systems for Unity3d, a new approach (OBSOLETE). Tutorial on how to create manager systems for Unity3d. Simple AudioManager code for your Unity3d project. This is a simple component class that I created to help you play sounds in Unity3d. Release of the TransformUtilities tools for Unity3d. Coroutines in Unity3d (C# version). Coroutines in C# work the same way that they do in Javascript (UnityScript), the only difference is that they require more typing ….

4

Introduction to Game Development tips by Walter Rotenberry

http://www.blog.silentkraken.com/2010/02/15/introduction-to-game-development-tips-by-walter-rotenberry

Game development and geek stuff. Introduction to Game Development tips by Walter Rotenberry. February 15, 2010. Last month Walter Rottenberry came to Guadalajara to teach us about the very basics of game development. As usual, let me share my notes:. Tips from Steve Rabin in “Game Programming Gems 2″. Use event driven behavior rather than polling. Centralize cooperation with managers. Run the AI less often. Distribute the processing over several frames. Solve only part of the problem. Lights and shadows ...

5

Introduction to Game Development and Unity3d

http://www.blog.silentkraken.com/2009/11/19/introduction-to-game-development-and-unity3d

Game development and geek stuff. Introduction to Game Development and Unity3d. November 19, 2009. Today I was invited to the UVM University. To give a workshop on game development using Unity3d. For that purpose I created a small presentation that you can find in pdf format here: Introduction to game development and Unity3d. It is a very basic introduction, but I hope you like it. Did you like this article? Share it with your friends! Written by Daniel Rodríguez. Software engineer and game developer.

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blog.devoidstudios.com blog.devoidstudios.com

deVoid Studios: ...a disturbing discovery...

http://blog.devoidstudios.com/2010/09/disturbing-discovery.html

We are a bunch of Fallout Series nostalgia fetishists living our lives one stimpack at a time. I think I've accidentally invented a new smiley. It stands for Bad Hair Day. A friend at work took it a step further and created this. Yes that's a Bad Hair and Beard Day smiley. It's rather unsettling being an inventor of a device of such awesome power but I guess I'll just have to live with it. PPS: Matted hair one don't count! PPS: Gammer rulez all. PPPS: So does spelling. Posted by deVoid Studios.

dirigiballers.blogspot.com dirigiballers.blogspot.com

Tumbleweed Express Development Blog: March 2013

http://dirigiballers.blogspot.com/2013_03_01_archive.html

Tumbleweed Express Development Blog. This blog has been created to chart the development of Tumbleweed Express, a "Travel Defense" game in which the player controls a steam-powered train that travels along the countryside utilizing mounted weaponry to fend off attacking enemies in a "Western Steampunk" setting. This project originated at the 2011 Fall Game Jam that was hosted by the DC Chapter of the International Game Developers Association. Thursday, March 28, 2013. M activeMusic) { audioClip.sourc...

blog.devoidstudios.com blog.devoidstudios.com

deVoid Studios: February 2010

http://blog.devoidstudios.com/2010_02_01_archive.html

We are a bunch of Fallout Series nostalgia fetishists living our lives one stimpack at a time. Okey not ALL the textures are there, but it's a start. Ain decided it was time to bring life and color into our vault. Personally I'm stunned. This is considering that the guy's got the flu, fell in love with a girl of his dreams, and to top it all off his neighbor's bloody dog hasn't stopped barking since last Thursday. I'm stunned that he hasn't killed anyone yet :) . Awesome stuff they got there. For now...

blog.devoidstudios.com blog.devoidstudios.com

deVoid Studios: March 2010

http://blog.devoidstudios.com/2010_03_01_archive.html

We are a bunch of Fallout Series nostalgia fetishists living our lives one stimpack at a time. It's been a while since our last update, but I'm sure you weren't that anxious to see more lame-ass screens of a half baked demo map. So, this time we prepared a lame-ass vid :) . Ok it's not that bad. That's our internal test map that we use to debug scripts and build tileset prefabs and whatnot. Since Ain is busy with personal stuff the map is a bit of a dump at the moment. Center camera on player on key press.

blog.devoidstudios.com blog.devoidstudios.com

deVoid Studios: UNITY 3 IS HERE!!!

http://blog.devoidstudios.com/2010/09/unity-3-is-here.html

We are a bunch of Fallout Series nostalgia fetishists living our lives one stimpack at a time. UNITY 3 IS HERE! Unity 3 is finally here.'nuff said. Posted by deVoid Studios. September 28, 2010 at 12:13 PM. September 28, 2010 at 5:56 PM. October 11, 2010 at 1:08 PM. Just keep working on this great game! Subscribe to: Post Comments (Atom). Keep tabs on our progress. UNITY 3 IS HERE! No Mutants Allowed Thread. Official Unity 3D Site. Above and Beyond Software.

blog.devoidstudios.com blog.devoidstudios.com

deVoid Studios: July 2011

http://blog.devoidstudios.com/2011_07_01_archive.html

We are a bunch of Fallout Series nostalgia fetishists living our lives one stimpack at a time. Some stuff from the attic. Some images from our internal test builds. Playing with image effects and stuff, nothing terribly fancy or polished. And one more from an NPC mesh test build. We are working hard on this thing and will have more to show soon. I'll be back with more stuff at the end of summer. Posted by deVoid Studios. Links to this post. Subscribe to: Posts (Atom). Keep tabs on our progress.

blog.devoidstudios.com blog.devoidstudios.com

deVoid Studios: Camera Basics

http://blog.devoidstudios.com/2010/03/camera-basics.html

We are a bunch of Fallout Series nostalgia fetishists living our lives one stimpack at a time. It's been a while since our last update, but I'm sure you weren't that anxious to see more lame-ass screens of a half baked demo map. So, this time we prepared a lame-ass vid :) . Ok it's not that bad. That's our internal test map that we use to debug scripts and build tileset prefabs and whatnot. Since Ain is busy with personal stuff the map is a bit of a dump at the moment. Center camera on player on key press.

blog.devoidstudios.com blog.devoidstudios.com

deVoid Studios: May 2010

http://blog.devoidstudios.com/2010_05_01_archive.html

We are a bunch of Fallout Series nostalgia fetishists living our lives one stimpack at a time. A step forward.so to speak. It's been quite a while since we last updated this thing. There are various excuses for that but I'm fairly certain you heard them all before. But it's not all bad :), we did make quite a few steps forward and so did our old friend Chester (why we called the guy Chester is beyond me). Here is a little video of our first attempts at making our character walk about. Links to this post.

blog.devoidstudios.com blog.devoidstudios.com

deVoid Studios: September 2010

http://blog.devoidstudios.com/2010_09_01_archive.html

We are a bunch of Fallout Series nostalgia fetishists living our lives one stimpack at a time. I think I've accidentally invented a new smiley. It stands for Bad Hair Day. A friend at work took it a step further and created this. Yes that's a Bad Hair and Beard Day smiley. It's rather unsettling being an inventor of a device of such awesome power but I guess I'll just have to live with it. PPS: Matted hair one don't count! PPS: Gammer rulez all. PPPS: So does spelling. Posted by deVoid Studios.

blog.devoidstudios.com blog.devoidstudios.com

deVoid Studios: July 2010

http://blog.devoidstudios.com/2010_07_01_archive.html

We are a bunch of Fallout Series nostalgia fetishists living our lives one stimpack at a time. Reminiscence of a love lost. Been a while I know.but unfortunately it going be a little while longer before you get to see another video from us. There is a ton of stuff getting finished and we really wanted to show it off finished, hence the delay. We've also had a few additions to our team since our last post, but more on that in the next post. We will be back soon.almost definitely maybe. Links to this post.

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SILENCIO, SE LEE. Blog Cuaderno de rodaje. Regalamos ‘El jinete del silencio’, firmado por Gonzalo Giner. Publicado el 13 octubre, 2011 en: Actualidad. Para participar, sólo hay que dejar un comentario en esta noticia de nuestra web www.silencioselee.com. En ‘Silencio, se lee’ hemos entrevistado al escritor Gonzalo Giner. Para descubrir los detalles de su último libro ‘El jinete del silencio’. Y el equipo del programa ha querido que uno de vosotros disfrute de su lectura. Respondiendo a la pregunta.

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Great developments taking place around the world. African Refugee PTSD Relief Through Meditation. The David Lynch Foundation offered Transcendental Meditation to African refugees in November 2011 to help relieve their post-traumatic stress. The soldiers took me and my brother with them. They dragged us away in the bush and gang raped me in front of my brother.". Monte Harris, MD (Surgeon): Transcendental Meditation is a technique you perform with your eyes closed, it's mantra-based, where there's a sound...

blog.silentangel.audio blog.silentangel.audio

Silent Angel Blog

寂靜 讓您細細聆聽, 天使 為您吟唱天籟. Page 1 of 4. Older Posts →. 寫在前面 由於在 Facebook 發佈小消息十分便利,小編已經許久沒有在部落格長篇大論了,剛剛還因為忘記密碼而無法登入部落格,嚇出一身冷汗。 緣起 »». Silent Angel Zero MKII 與一般 PC 的比較. 寫在前面 最近有越來越多使用者對於數位訊源產生了興趣,而往往在介紹 Zero MKII 的時候,最常被問到的問題是 Zero MKII 是一台 Hi-Fi PC,那 Hi-Fi PC 跟一般 PC 的差別到底在哪裡呢 Silent Angel 的技術結晶 SA-USB-Z 首先,我們需要說明的是,Zero MKII »». Daphile 完全使用手冊系列 - 調音基本篇. 相信很多人腦袋裡已經冒出 一個大問號, 為何 Daphile 會有調音的功能 這其實與您使用的 USB DAC 或是 DDC 的特性有很大的關係。 在 USB DAC 或是 DDC 的數位資料處理的線路中,會因為種種因素而對於周邊的線路造成影響,而 »». On Silent Angel 部落格.

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Web Server's Default Page. This page is generated by Parallels Plesk Panel. The leading hosting automation software. You see this page because there is no Web site at this address. You can do the following:. Create domains and set up Web hosting using Parallels Plesk Panel. Parallels is a worldwide leader in virtualization and automation software that optimizes computing for consumers, businesses, and Cloud services providers across all major hardware, operating systems, and virtualization platforms.

blog.silentk.org blog.silentk.org

Silent K

Welcome . . . To the new and improved Silentk. The primary focus of this blog is to serve as a technical reference for projects that I have been working on. The primary audience is myself, but hopefully it can assist others who have similar projects on their table. Aug 13, 2013. Aug 4, 2013. A Rose's Final Moments. I found a rose on our rosebush today, needless to say I took it inside and had a blast with it. Aug 2, 2013. Macro and Macro Focus Stacking. Aug 1, 2013. Cards on the Table. Jul 31, 2013.

blog.silentkraken.com blog.silentkraken.com

Silent Kraken | Game development and geek stuff.

Game development and geek stuff. Manager systems for Unity3d, a new approach (OBSOLETE). Tutorial on how to create manager systems for Unity3d. June 22, 2010. Game mechanics design by Will Wright. Some time ago I found this amazing video on game mechanics design by Will Wright, creator of The Sims franchise, SimCity and Spore, talks about game design principles. I like this because it really gave a lot of perspective in my game design experience. I like the way he connects the concepts …. April 15, 2010.

blog.silentmodelsny.com blog.silentmodelsny.com

Silent | Silent Models NY

Line Brems in Vogue UK, September 2015 by Paolo Roversi. Freja for Teen Vogue, August 2015. Photographed by Sasha Maric. Rachel for Valentino Couture FW15. Rachel for Elie Saab Couture F/W 2015. Rachel for Dior Couture F/W 2015. Line Brems for M Missoni Lookbook. RIA S FOR CR FASHION BOOK. Rachel Finninger for Altuzarra Resort 2016 lookbook by Greg Harris. Rachel Finninger for Gucci Cruise 2016. Ria S for Gucci Cruise 2016.

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Memo

Silentphase ; Diary. Http:/ silentphase.blogspot.com/. Http:/ shop.ehonnavi.net/category.asp? 小説すばる 2011.1月号 連載中の宮下奈都さんの. 2011年2月21日 月 3月5日 土. 11:00 19:00 土曜日は17 00まで 日曜休み. Http:/ www.pinpointgallery.com/index.html. テニス マラカスはテニスコートの ネット 、. ギター マラカスはギターの ネック が描かれています。 11:00 19:00 土曜 最終日は17 00まで 19日休み. Http:/ www.pinpointgallery.com/index.html. Http:/ www.billiken-shokai.co.jp/. C) 2017 ブログ JUGEM.

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blog.silentplace.org | のら犬のいない街には住みたくない

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blog.silentsender.com blog.silentsender.com

Your Anonymous Messaging Info Source Online | Send an Anonymous Message Today| SilentSender.com

May 3, 2011. Anonymous Tip Exposes Cockfighting Ring. Anonymous Tip Exposes Cockfighting Ring. April 29, 2011. Emma Watson Anonymous Insider Cites She Was Bullied Out of Brown. Emma Watson Anonymous Insider Cites She Was Bullied Out of Brown. April 29, 2011. Anonymous donor gives Picasso to University of Sydney. Anonymous donor gives Picasso to University of Sydney. Anonymous tip leads to drug bust. Posted on April 29, 2011. Anonymous tip leads to drug bust. The Nature Of Online Anonymity Part 2. How to ...

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Late Reflections – the Silent Sky Studios Blog

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