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空間媒體實驗室 | blog.spatialmedia.org Reviews
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Spatial Media Group
iCon: Utilizing Everyday Objects as Additional, Auxiliary and Instant Tabletop Controllers :: 空間媒體實驗室
http://blog.spatialmedia.org/2010/11/09/icon-utilizing-everyday-objects-as-additional-auxiliary-and-instant-tabletop-controllers
ICon: Utilizing Everyday Objects as Additional, Auxiliary and Instant Tabletop Controllers. This entry was posted on Tuesday, November 9th, 2010 at 05:54 and filed under Projects. You can follow any responses to this entry through the RSS 2.0. Leave a Reply Cancel reply. Notify me of follow-up comments by email. Notify me of new posts by email. HexDeck: Gamification of Tangibles for Brainstoming. The Twins: Lighting Design Based on Rich Movements. InTouch: Crossing Social Interaction with Perception.
有人在嗎? Are you there? :: 空間媒體實驗室
http://blog.spatialmedia.org/2010/11/09/有人在嗎-are-you-there
哈囉,一個人嗎 今天過的如何 無聊嗎 我也是。 This entry was posted on Tuesday, November 9th, 2010 at 05:47 and filed under Projects. You can follow any responses to this entry through the RSS 2.0. Leave a Reply Cancel reply. Notify me of follow-up comments by email. Notify me of new posts by email. HexDeck: Gamification of Tangibles for Brainstoming. The Twins: Lighting Design Based on Rich Movements. InTouch: Crossing Social Interaction with Perception. Paradigm Construction & Manifestos in interaction design.
The Material Practices of Collaboration :: 空間媒體實驗室
http://blog.spatialmedia.org/2012/11/05/the-material-practices-of-collaboration
The Material Practices of Collaboration. Daniela K. Rosner. 2012. The material practices of collaboration. In. Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work. CSCW ’12). ACM, New York, NY, USA, 1155-1164. DOI=10.1145/2145204.2145375 http:/ doi.acm.org/10.1145/2145204.2145375. 本文的作者透過參加了書籍裝幀的工作坊觀察到了裝幀師如何透過 material practices 來在不同的工作中轉換,以及如何在數位以及實體的世界中組織他們的工作方式。 作者引述了 Lynn Meskell的話語來強調 material的重要性。 How our materials help to configure their unfolding rhythms. Design by Graph...
囊螢 :: 空間媒體實驗室
http://blog.spatialmedia.org/2010/11/09/囊螢
This entry was posted on Tuesday, November 9th, 2010 at 05:51 and filed under Projects. You can follow any responses to this entry through the RSS 2.0. Leave a Reply Cancel reply. Notify me of follow-up comments by email. Notify me of new posts by email. HexDeck: Gamification of Tangibles for Brainstoming. The Twins: Lighting Design Based on Rich Movements. InTouch: Crossing Social Interaction with Perception. Paradigm Construction & Manifestos in interaction design. Design by Graph Paper Press.
Link :: 空間媒體實驗室
http://blog.spatialmedia.org/category/link
各位好,如同本次meeting所講 在本社團發表的貼文只要以[public] 開頭就會被收集到實驗室的網站中喔 ,剛剛修好了一些小問題。 Nov 06, 2012 Categories: Link. HexDeck: Gamification of Tangibles for Brainstoming. The Twins: Lighting Design Based on Rich Movements. InTouch: Crossing Social Interaction with Perception. Paradigm Construction & Manifestos in interaction design. Design by Graph Paper Press. All content 2016 by 空間媒體實驗室. Send to Email Address. Post was not sent - check your email addresses! Email check failed, please try again.
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criticaldesign2013.blogspot.com
批判互動設計: 六月 2014
http://criticaldesign2013.blogspot.com/2014_06_01_archive.html
Week 13 14 critical making. Matt Ratto (2011): Critical Making: Conceptual and Material Studies in Technology and Social Life, The. Information Society: An International Journal, 27:4, 252-260. The potential of artifacts in design research. Flemming Tvede Hansen. Critical review on a work. (1000 words). 訂閱: 文章 (Atom). Week 1. introduction to paradigms. Week 2. the object as discourse. Week 3. difficult forms. Week 4. slow technology. Week 5. critical dialogue. Week 6. research through design. Week 9....
criticaldesign2013.blogspot.com
批判互動設計: 四月 2014
http://criticaldesign2013.blogspot.com/2014_04_01_archive.html
Week 5 6 design research and critical dialogue. Book: Design Research Through Practice: From the Lab, Field, and Showroom. Ilpo Koskinen, John Zimmerman, Thomas Binder, Johan Redstrom and Stephan Wensveen. Chapter 7 - How to Work with Theory. Critical dialogue: interaction, experience and cultural theory. This workshop will explore the. Ways in which HCI can benefit from a constructive. Dialogue between critical theory and experience in. Questions of design and evaluation.". Particular, critical theory".
criticaldesign2013.blogspot.com
批判互動設計: 一月 2014
http://criticaldesign2013.blogspot.com/2014_01_01_archive.html
批判互動設計作業06 / B9934001 林季樺. With the participation of Facebook and other modern social network, interpersonal relationship has nowadays become more and more complicated while itself is the least simple thing to understand. Many attempts has be made to simplify or just display or indicate what happens right in the relationship. InTouch is one of them, trying to show the intriguing mechanism of this abstract relationship. 批判互動設計作業05 / B9934001 林季樺. Coworking space has now become a fashion. There’s...As info...
projects | 轉折,然後向上
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活著 如果只是不甘寂靜的喧囂 那就咆哮吧 讓每個人都能聽的到 -逆鱗,周杰倫. Ofxbundler – openframeworks使用的plugin管理工具. 使用ruby開發,透過ruby強而有力的DSL(Domain-specific language)特性,以及仿造 ruby的 bundler gem 對於相依性的管理方式來自行撰寫的工具。 Fetch acm abstract in place. For acm , show abstract in place.You can click the link which named “full citation",then this script will use ajax to load full abstract in place.You don’t need to open many new tabs. Bypass Dzone rss page. You are commenting using your WordPress.com account. ( Log Out. Elephant culling sou….
criticaldesign2013.blogspot.com
批判互動設計: 十二月 2013
http://criticaldesign2013.blogspot.com/2013_12_01_archive.html
批判互動設計期中書報 / M10110301 / 陳柏英. Dunne A.-Hertzian Tales-Electronic Products, Aesthetic Experience, and Critical Design (2006)(192s). Slides for Chapter 1:. Google Drive of AyChen. 批判互動設計作業06 / B9910102 / 邱顯雅. John McCarthy and Peter Wright. The first paradigm is to optimise the fit between humans and machines. In human factors, attention is paid to such factors as the fit of a mouse to the human hand or the amenability of particular font sizes to be easily read. The Function of InTouch in first paradigm as...
creative framework 開發進度 | 轉折,然後向上
https://crazylion.wordpress.com/2013/05/15/creative-framework-開發進度
活著 如果只是不甘寂靜的喧囂 那就咆哮吧 讓每個人都能聽的到 -逆鱗,周杰倫. 我目前把實作processing 1.5 的範例當作目標。 稍微計算了一下processing的範例有101個.目前的進度是… 4. 前一個在寫hsv - rgb的時候因為對go data type 不熟 卡住好久…。 A float64 = 4/3 (X 不行 ) 簡單的說就是一定要相同類型。 所以常常會 float64, int, uint8(用在色碼上) 轉來轉去,有點在考慮是不是數字就一律 float64 uint8 就好。 Ps go-ui 裡面的qt 的 drawPoint 畫出來的點跟processing的不一樣,怪怪的…. 五月 15, 2013. Annotated portfolios and other forms of intermediate-level knowledge. Rt-n16 &vpn →. You are commenting using your WordPress.com account. ( Log Out. Elephant culling sou….
安裝的 firefox extensions | 轉折,然後向上
https://crazylion.wordpress.com/安裝的-firefox-extensions
活著 如果只是不甘寂靜的喧囂 那就咆哮吧 讓每個人都能聽的到 -逆鱗,周杰倫. Anobiifox – 自己寫的 哼哼. Close Tab By Double Click. 8211; 點兩下 tab 就關掉(不過都有滑鼠手勢了…). 8212; 文字反白往上拖就會丟到google 搜尋… 網址往上拉就會開在新分頁….等. 8212; 自動載入下一頁的內容,作成endless scrolling 的頁面. 8211; unit test. 8211; javascript hightlight. 8212; 後來就沒在用了,常常懶得理ie 6,7. 8211; Displays Javascript timer measurements. 8212; 很方便在右鍵選單可以看到目前引入的css/js有哪些 很方便. 8212; quicksilver on firefox. 8212; 熱鍵重起fx ,寫plugin時用. 8212; 編輯右鍵選單,不然多到…. Google toolbar — 恩. 8212; 正確的table以利貼到word…. 一月 18, 2009 at 5:59 下午.
Works | 轉折,然後向上
https://crazylion.wordpress.com/works
活著 如果只是不甘寂靜的喧囂 那就咆哮吧 讓每個人都能聽的到 -逆鱗,周杰倫. You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. Elephant culling sou…. Rhino art south afri…. 這個mill 是我想的那個mill 嘛 1 month ago. This day crazylion.wordpress.com/2016/04/02/thi. 問 如果全世界的程序員都聯合起來犯罪,人類文明社會會不會崩塌 答 聖經中記載,上帝為了讓人類們不能團結,於是發明了不一樣的語言。 Game Development @ HEMiDeMi.
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Spatial Blog
Real Estate Lead Generation Through Map Search. Posted by Griffin Morris. On Dec 24, 2016 12:37:22 PM. Let's start with a fundamental problem: how to get real estate leads. What do you call someone who visits a real estate agent or brokerage website? No, they are just website visitors. What do you call someone who visits one of these websites and engages deeply with the home search process? That is a lead. An article from a few years back on RealtorMag. 0 Comments Click here to read/write comments. Spati...
SpatialKey Blog | Visionary Intelligence for a World of Risk
Women's History Month: Why it matters to InsurTech. SpatialKey's women discuss how their work is making a difference for insurers, and what it's like to be a woman in tech. Women are strong in insurance, making up a large percentage of the workforce (from 45-85 percent depending on the profession). Yet despite this strength, women like Inga Beale and Karen Clark comprise only 8 percent of named executive officer positions and 17 percent of board seats. What about women in the tech industry? It’s clear th...
Spatially Obvious
THIS BLOG HAVE MOVE TO SPATIALLYOBVIOUS.COM. Kmartinf@gmail.com built meaning. Conceptual programmatic study of underground above ground movement for New York University 2031 Master Plan. University of Florida, School of Architecture, Professor Mark McGlothlin, Fall 2014. Drawing completed in partnership by Andres Camacho and Zachary Wignall. Asked: What do you use for making your diagrams? This is the typical workflow I used, style is up to you. 1 - Rhino for modeling. 1a - Vray for shadows (sometimes).
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Real Estate Map Search Technology
Rents are on the rise – how to create more home buyers. May 13, 2015. Middot; 0 comments. Rents are going up. Interest rates are still low. What a perfect combination to create more home buyers. But, with every silver lining sometimes there is sort of a cloud. And ironically, it’s the “cloud” which can help real estate brokers and agents in this situation. The cloud we are talking about is a massive neighborhood and MLS database combined with a real estate search tool. But back to the gift of higher rents.
空間媒體實驗室
HexDeck: Gamification of Tangibles for Brainstoming. Oct 09, 2013 Categories: Slides. The Twins: Lighting Design Based on Rich Movements. Oct 09, 2013 Read. InTouch: Crossing Social Interaction with Perception. Oct 09, 2013 Read. Oct 07, 2013 Read. 互動設計中的實用主義詩學 from Rung-Huei Liang. HexDeck: Gamification of Tangibles for Brainstoming. Oct 09, 2013 Discuss. The Twins: Lighting Design Based on Rich Movements. InTouch: Crossing Social Interaction with Perception. Dec 02, 2012 Discuss. Nov 09, 2011 Discuss.
SV Blog Home
Joomla gallery extension by joomlashine.com. Http:/ www.spatialvision.com.au. Visual intelligence to inform voters. Federal and State elections bring into focus a broad range of issues, some or many of which are very important to us. Ultimately, it is the balancing of these issues and judgements about the various visions, priorities and programs on offer that determines how we vote. The Internet of Possibilities. Improving map labeling from your data. So here comes the company pitch, Spatial Vision helps...
Spatial Wave
Speak With Us Directly. Bring the Benefits of GIS. With Easy Access to Critical Data. In the Most Optimal Way. To Manage Your Assets. Your Premier Mobile Asset Management Solution Provider. Cutting-edge products designed to meet your needs. High-speed, dependable software. Your One-Stop-Shop Solution with Our Cutting Edge Products. The perfect solution for GIS-enabled mobile computing involving all types of field work. See all critical data in this advanced, viewing environment. July 31, 2015.
Day Spa Staszów - Spatica - Salon & Day Spa - Odnowa Biologiczna
Jak do nas trafiý? Ziemia jest naszą Matką. Daje początek naszemu Ciału,. Następnie Niebo zsyła nam Duszę! 2010 SPATICA SALON and DAY SPA. - Staszow. Wiadomosci, Ogłoszenia , Forum Staszow. Tą wiadomość zobaczysz tylko jeden raz! Przeczytaj uważnie zanim zamkniesz stronę. Zniżki na każdy zabieg! Odpowiadając na krótkie pytanie, możesz otrzymać wybrany przez Ciebie zabieg lub usługę w PREZENCIE. Z jakiego zabiegu najchętniej skorzystałabyś w salonie Spatica?
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