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Tyreal Han | 一蓑烟雨任平生

Android模拟器运行cocos2d-x 2.0.4. 从cocos2d-x 2.0之后,就改用OpenGL ES 2.0,但是android模拟器直到4.0.3版本开始才支持ES 2.0,所以需要新建一个高于4.0.3的模拟器. Mac下编译运行Cocos2d-x 2.0.4 android. Libcocos2dx需要JRE 1.6版本,mac默认就有,我是lion系统,终端输入java -version,提示1.6版本. 右击libcocos2dx,选择属性,从java compiler选项卡里选择compilance level为1.6,然后就无错可以继续编译运行了. 其中最好的就是The New Drawing on the Right Side of the Brain,虽然内容以绘画入手,实质上你可以当半本心理学的消遣书看。 其实iMac自带了Apple Magic Mouse,如果你电脑使用频率低,要大概凑合也不是不可以,但是由于iMac 27寸的分辨率高达2560*1440,magic mouse在没有外加软件调节仅靠系统设置的情况下,移动之慢简直令人发指。 网上也有不少人推荐 罗技...

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Tyreal Han | 一蓑烟雨任平生 | blog.tyreal.net Reviews
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Android模拟器运行cocos2d-x 2.0.4. 从cocos2d-x 2.0之后,就改用OpenGL ES 2.0,但是android模拟器直到4.0.3版本开始才支持ES 2.0,所以需要新建一个高于4.0.3的模拟器. Mac下编译运行Cocos2d-x 2.0.4 android. Libcocos2dx需要JRE 1.6版本,mac默认就有,我是lion系统,终端输入java -version,提示1.6版本. 右击libcocos2dx,选择属性,从java compiler选项卡里选择compilance level为1.6,然后就无错可以继续编译运行了. 其中最好的就是The New Drawing on the Right Side of the Brain,虽然内容以绘画入手,实质上你可以当半本心理学的消遣书看。 其实iMac自带了Apple Magic Mouse,如果你电脑使用频率低,要大概凑合也不是不可以,但是由于iMac 27寸的分辨率高达2560*1440,magic mouse在没有外加软件调节仅靠系统设置的情况下,移动之慢简直令人发指。 网上也有不少人推荐 罗技...
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1 tyreal han
2 一蓑烟雨任平生
3 leave a comment
4 游戏开发
5 记得勾选那个use host gpu
6 此刻真是千万只草泥马在心中奔腾啊
7 tagged
8 android
9 导入libcocos2dx如果报错,如下图
10 cocos2d x
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Tyreal Han | 一蓑烟雨任平生 | blog.tyreal.net Reviews

https://blog.tyreal.net

Android模拟器运行cocos2d-x 2.0.4. 从cocos2d-x 2.0之后,就改用OpenGL ES 2.0,但是android模拟器直到4.0.3版本开始才支持ES 2.0,所以需要新建一个高于4.0.3的模拟器. Mac下编译运行Cocos2d-x 2.0.4 android. Libcocos2dx需要JRE 1.6版本,mac默认就有,我是lion系统,终端输入java -version,提示1.6版本. 右击libcocos2dx,选择属性,从java compiler选项卡里选择compilance level为1.6,然后就无错可以继续编译运行了. 其中最好的就是The New Drawing on the Right Side of the Brain,虽然内容以绘画入手,实质上你可以当半本心理学的消遣书看。 其实iMac自带了Apple Magic Mouse,如果你电脑使用频率低,要大概凑合也不是不可以,但是由于iMac 27寸的分辨率高达2560*1440,magic mouse在没有外加软件调节仅靠系统设置的情况下,移动之慢简直令人发指。 网上也有不少人推荐 罗技...

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bennychen.cn bennychen.cn

Lua | An Indie Game Developer

http://www.bennychen.cn/category/o_c/lua-o_c

An Indie Game Developer. A machine for turning coffee into game. November 13, 2012 1:54 pm. Check it out from https:/ github.com/bennychen/moai-dev. 同时该branch也集成了另一位Moai开发者的截屏API, from http:/ getmoai.com/forums/post4555.html. Another Thread @ Moai Forum. October 4, 2011 11:07 am. Does Moai support an API like ‘setTimeout’? Moai doesn’t support that, but for convenience I’ll share the Lua function I use for this exact purpose:. Cannot use ‘’ outside a vararg function near ‘’. I think the core issue is how...

bennychen.cn bennychen.cn

Benny Chen | An Indie Game Developer

http://www.bennychen.cn/author/admin

An Indie Game Developer. A machine for turning coffee into game. Author Archives: Benny Chen. A game developer, a music lover, and a partisan fan of F.C. Barcelona. 译]优化你的手机游戏 没有延迟的,才是健康的 - 一篇给游戏美术设计师读的文章. May 5, 2013 10:27 pm. 原文地址 Optimising Your Mobile Game (Less Lag, More Awesome). 8212;——————————————————————-. 考虑到从测试玩家和本地媒体获得的认可,我们决定创建一个3D摧毁型游戏 destruction game ,以填补市场上的空白。 现在每次我看到它时 下图的左下角就是Vogel教授 ,还会忍不住幸福热泪 ;-(. 当然,法线高光Shader Bumped Specular Shader 用到物体上时,看起来太他妈的赞了,但是应该使用特定的手机定制shader,让游戏更高效。

bennychen.cn bennychen.cn

Moai | An Indie Game Developer

http://www.bennychen.cn/tag/moai

An Indie Game Developer. A machine for turning coffee into game. November 13, 2012 1:54 pm. Check it out from https:/ github.com/bennychen/moai-dev. 同时该branch也集成了另一位Moai开发者的截屏API, from http:/ getmoai.com/forums/post4555.html. Another Thread @ Moai Forum. October 4, 2011 11:07 am. Does Moai support an API like ‘setTimeout’? Moai doesn’t support that, but for convenience I’ll share the Lua function I use for this exact purpose:. Cannot use ‘’ outside a vararg function near ‘’. I think the core issue is how...

bennychen.cn bennychen.cn

新浪 | An Indie Game Developer

http://www.bennychen.cn/tag/新浪

An Indie Game Developer. A machine for turning coffee into game. November 13, 2012 1:54 pm. Check it out from https:/ github.com/bennychen/moai-dev. 同时该branch也集成了另一位Moai开发者的截屏API, from http:/ getmoai.com/forums/post4555.html. A Day in the Life. Something In The Way. 译]优化你的手机游戏 没有延迟的,才是健康的 - 一篇给游戏美术设计师读的文章. Another Thread @ Moai Forum. 1st Day of Golden Week. Class Diagram of Pacman. On 新浪微博API for MOAI. On 新浪微博API for MOAI. On 新浪微博API for MOAI. On iOS开发与OpenGL ES相关问题整理 1. Blowing in the wind.

bennychen.cn bennychen.cn

[译]优化你的手机游戏(没有延迟的,才是健康的)- 一篇给游戏美术设计师读的文章 | An Indie Game Developer

http://www.bennychen.cn/2013/05/optimising_your_mobile_game

An Indie Game Developer. A machine for turning coffee into game. 译]优化你的手机游戏 没有延迟的,才是健康的 - 一篇给游戏美术设计师读的文章. May 5, 2013 10:27 pm. 原文地址 Optimising Your Mobile Game (Less Lag, More Awesome). 8212;——————————————————————-. 考虑到从测试玩家和本地媒体获得的认可,我们决定创建一个3D摧毁型游戏 destruction game ,以填补市场上的空白。 现在每次我看到它时 下图的左下角就是Vogel教授 ,还会忍不住幸福热泪 ;-(. 不合理的贴图尺寸 不合理的文件格式 = 占用了太多的纹理空间 = 更慢的游戏 = 找到纹理并降低尺寸 = 丢失细节 = 浪费时间 = 非常沮丧的美术设计师 = 非常愤怒的美术总监. 当然,法线高光Shader Bumped Specular Shader 用到物体上时,看起来太他妈的赞了,但是应该使用特定的手机定制shader,让游戏更高效。 On iOS开发与Open...

bennychen.cn bennychen.cn

weibo | An Indie Game Developer

http://www.bennychen.cn/tag/weibo

An Indie Game Developer. A machine for turning coffee into game. November 13, 2012 1:54 pm. Check it out from https:/ github.com/bennychen/moai-dev. 同时该branch也集成了另一位Moai开发者的截屏API, from http:/ getmoai.com/forums/post4555.html. A Day in the Life. Something In The Way. 译]优化你的手机游戏 没有延迟的,才是健康的 - 一篇给游戏美术设计师读的文章. Another Thread @ Moai Forum. 1st Day of Golden Week. Class Diagram of Pacman. On 新浪微博API for MOAI. On 新浪微博API for MOAI. On 新浪微博API for MOAI. On iOS开发与OpenGL ES相关问题整理 1. Blowing in the wind.

bennychen.cn bennychen.cn

lua | An Indie Game Developer

http://www.bennychen.cn/tag/lua

An Indie Game Developer. A machine for turning coffee into game. November 13, 2012 1:54 pm. Check it out from https:/ github.com/bennychen/moai-dev. 同时该branch也集成了另一位Moai开发者的截屏API, from http:/ getmoai.com/forums/post4555.html. Another Thread @ Moai Forum. October 4, 2011 11:07 am. Does Moai support an API like ‘setTimeout’? Moai doesn’t support that, but for convenience I’ll share the Lua function I use for this exact purpose:. Cannot use ‘’ outside a vararg function near ‘’. I think the core issue is how...

bennychen.cn bennychen.cn

Some Experiences | An Indie Game Developer

http://www.bennychen.cn/category/o_c/some-experiences

An Indie Game Developer. A machine for turning coffee into game. Category Archives: Some Experiences. 译]优化你的手机游戏 没有延迟的,才是健康的 - 一篇给游戏美术设计师读的文章. May 5, 2013 10:27 pm. 原文地址 Optimising Your Mobile Game (Less Lag, More Awesome). 8212;——————————————————————-. 考虑到从测试玩家和本地媒体获得的认可,我们决定创建一个3D摧毁型游戏 destruction game ,以填补市场上的空白。 现在每次我看到它时 下图的左下角就是Vogel教授 ,还会忍不住幸福热泪 ;-(. 不合理的贴图尺寸 不合理的文件格式 = 占用了太多的纹理空间 = 更慢的游戏 = 找到纹理并降低尺寸 = 丢失细节 = 浪费时间 = 非常沮丧的美术设计师 = 非常愤怒的美术总监. Draw call是针对场景中每一个不同的物体而创建的 多一个draw call就会多增加一点游戏的处理时间。

tyreal.net tyreal.net

Tyreal & SpaceCan Studio

http://tyreal.net/tap-tap-rainbow

Get into the Rainbow Rocket,collect the bubble power,help Emi to create a great rainbow! Match two or more bubbles to clear them.Nicesim need your help. Great graphics and colourful gameplay. Quick to learn,simple and fun. Include two mode,challenge your speed in TimeMode or relax in the ClassicMode. Great music and lively effect. Want to stay informed? Powered by Tyreal Han.

tyreal.net tyreal.net

Tyreal & SpaceCan Studio » JigsawCan

http://tyreal.net/jigsaw-can

Still searching for a better jigsaw puzzle game, try our JigsawCan, the best jigsaw puzzle game in App Store. During this game, you will get a new different jigsaw experience with your fingertips. We have collected the great paintings which are created by bibox and Emily Wee, you will be amazing by those fantastic pictures. Now get the JigsawCan and complete the great painting by yourself. Fantastic painting. All these paintings are created by bibox and Emily Wee in the recent years. Powered by Tyreal Han.

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Tyreal Han | 一蓑烟雨任平生

Android模拟器运行cocos2d-x 2.0.4. 从cocos2d-x 2.0之后,就改用OpenGL ES 2.0,但是android模拟器直到4.0.3版本开始才支持ES 2.0,所以需要新建一个高于4.0.3的模拟器. Mac下编译运行Cocos2d-x 2.0.4 android. Libcocos2dx需要JRE 1.6版本,mac默认就有,我是lion系统,终端输入java -version,提示1.6版本. 右击libcocos2dx,选择属性,从java compiler选项卡里选择compilance level为1.6,然后就无错可以继续编译运行了. 其中最好的就是The New Drawing on the Right Side of the Brain,虽然内容以绘画入手,实质上你可以当半本心理学的消遣书看。 其实iMac自带了Apple Magic Mouse,如果你电脑使用频率低,要大概凑合也不是不可以,但是由于iMac 27寸的分辨率高达2560*1440,magic mouse在没有外加软件调节仅靠系统设置的情况下,移动之慢简直令人发指。 网上也有不少人推荐 罗技...

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