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blogitivity | Interactive Design from a student's perspective

Interactive Design from a student's perspective

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blogitivity | Interactive Design from a student's perspective | blogitivity.wordpress.com Reviews
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Interactive Design from a student's perspective
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1 blogitivity
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5 posted by pillaya
6 what is interface
7 common boundary
8 interactivity categories
9 hypertextual navigation
10 immersive navigation
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blogitivity | Interactive Design from a student's perspective | blogitivity.wordpress.com Reviews

https://blogitivity.wordpress.com

Interactive Design from a student's perspective

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1

pillaya | blogitivity

https://blogitivity.wordpress.com/author/pillaya

Interactive Design from a student's perspective. Week Five: Interface Design Review. 8216;A point’ of interaction. A medium in which data passes. Devices/Concepts for interface include screens, buttons, navigation, search engines, game play and blogs, etc. Moreover, the success of an interface is its transparency to users and whilst it’s noticed as one, it should function seamlessly inside the device/concept. Old Media = Passive Consumption (one to many)- Viewer. The user has to make reading choices.

2

Week Five: Interface Design Review | blogitivity

https://blogitivity.wordpress.com/2012/03/26/week-five

Interactive Design from a student's perspective. Week Five: Interface Design Review. 8216;A point’ of interaction. A medium in which data passes. Devices/Concepts for interface include screens, buttons, navigation, search engines, game play and blogs, etc. Moreover, the success of an interface is its transparency to users and whilst it’s noticed as one, it should function seamlessly inside the device/concept. Old Media = Passive Consumption (one to many)- Viewer. The user has to make reading choices.

3

blogitivity | Interactive Design from a student's perspective | Page 2

https://blogitivity.wordpress.com/page/2

Interactive Design from a student's perspective. Newer posts →. Week Three: The Interactive Design Process. Of the lecture, the lecturer did an overview of the design process for interactive media. Pre Project –. In this stage, the goals are to create/respond to the request proposal that outlines the client’s needs. Realistic Budgeting/Scheduling is key. Concept and Planning –. Design Prototype and Specification –. Below is an example of the hierarchy of roles within an interactive design project:. 8212;...

4

Week Four (Module 2): The Static and Kinetic Screen | blogitivity

https://blogitivity.wordpress.com/2012/03/24/week-four-module-2-the-static-kinetic-screen

Interactive Design from a student's perspective. Week Four (Module 1): The Static and Kinetic Screen. Define: Web 2.0 →. Week Four (Module 2): The Static and Kinetic Screen. In this lecture, we expanded upon module one where it briefly overviewed static composition and visual hierarchy. Visual hierarchy in design is key in establishing importance of information, for example in:. Infographics – Guides the user through the content and information. Point of interest –. Helps establish the contrast as well a...

5

Week Four (Module 1): The Static and Kinetic Screen | blogitivity

https://blogitivity.wordpress.com/2012/03/24/week-four-1-the-static-kinetic-screen

Interactive Design from a student's perspective. Week Four (Module 2): The Static and Kinetic Screen →. Week Four (Module 1): The Static and Kinetic Screen. This lecture was a basic overview on the concept of static and kinetic screen. Here are some brief definititions of those terms:. Forces without movement, whereby in screen or print. Elements with motion or the process of changing over time. A focus of the lecture was Andy Polaine’s Interactivity through the concept of ‘Play’. User Interface –. You a...

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April | 2012 | banannadesign

https://banannadesign.wordpress.com/2012/04

Where all the FUN begins. Monthly Archives: April 2012. Lecture 5 – Interface Design. April 2, 2012. Week 5’s lecture was overview of interface design within the interactive design. Also defining what it really is. Passive consumption to the viewer. Eg. watching television (viewer based that is one to many people). Interactivity medium Eg. Web 2.0 (user choice that is many to many people). New medium or the contemporary interactivity has 4 parts which are ;. To be able to create a it is important to use ...

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Lecture 4 – The Static & Kinetic Screen | banannadesign

https://banannadesign.wordpress.com/2012/03/25/lecture-4-the-static-kinetic-screen

Where all the FUN begins. Lecture 4 – The Static and Kinetic Screen. March 25, 2012. Week 4’s lecture was divided into 2 parts that talked about graphic design(static) composition principles and how it relates interactive design(kinetic). To start off, static media. Is motionless, for example a poster, magazine articles. Whereas kinetic media. 8211; Defines target audience and brief. Also looks at user scenario situation. What they look like? 8211; The physical look of the product. Is one of the most imp...

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Web 2.0 | banannadesign

https://banannadesign.wordpress.com/2012/03/25/web-2-0

Where all the FUN begins. March 25, 2012. The term Web 2.0 is word for 2nd generation of the world wide web that aimed to be a media which focus on the ability for people to participate and share user’s knowledge and information online. Some examples are facebook, twitter, youtube and google. Another example is personal blog sites. WordPress is one of the popular blog websites where people can create contents about the subjects that the users find interested in. The user can edit the settings and...You a...

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banannadesign | Where all the FUN begins | Page 2

https://banannadesign.wordpress.com/page/2

Where all the FUN begins. Lecture 2 – Interactive Design. March 12, 2012. Week 2’s lecture was introducing the definition of interactive design and interactivity. Also what do the interactive designers do. There are 5 main key design areas in interactive design. Interactive designers do …. Acting in the world. When the interactive designers work, they need to answer the 3 main questions. which are;. How you affect the world? How do you feel? How do you know? Through the week 2’s lecture, it helped ...

banannadesign.wordpress.com banannadesign.wordpress.com

NEW FRIENDS | banannadesign

https://banannadesign.wordpress.com/2012/09/08/new-friends

Where all the FUN begins. September 8, 2012. 07/09/2012 – Yesterday I got new friends! They are hermit crabbies. Im soooo excited with these new friends. i want to take good care of them! Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out.

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Module 2 – Static and Kinetic Screen (Week 4) | 27interactivedes

https://27interactivedes.wordpress.com/2012/03/24/module-2-static-and-kinetic-screen-week-4

Just another WordPress.com site. Module 2 – Static and Kinetic Screen (Week 4). In the last module Polaine’s definition of interactive design was:. 8220;Making complicated things easier and more pleasurable to use.”. Infographics can be used to engage the user in a straightforward manner where graphic elements are used to represent data or information. Signage and mapping present information and data quite quickly enabling the user to instantly gain knowledge. Contrast, colour, tone, scale and weight, an...

banannadesign.wordpress.com banannadesign.wordpress.com

September | 2012 | banannadesign

https://banannadesign.wordpress.com/2012/09

Where all the FUN begins. Monthly Archives: September 2012. September 8, 2012. 07/09/2012 – Yesterday I got new friends! They are hermit crabbies. Im soooo excited with these new friends. i want to take good care of them! Lecture 5 – Interface Design. Lecture 4 – The Static and Kinetic Screen. September 8, 2012. 07/09/2012 Yesterday I got new friends! They are hermit crabbies im soooo excited with these new friends. i want to take good care of them! Week Five: Interface Design Review. March 26, 2012.

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Links | banannadesign

https://banannadesign.wordpress.com/links

Where all the FUN begins. To understand about journey as designer, I found some useful links to think deeply about design and interactive design. Please feel free to browse through these links. For software tutorial for design and other things. For deeper thoughts on design and the process and ideas. Awesome example of interactive design. Some inspiration to design. Explanation of design process. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:.

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About Me | banannadesign

https://banannadesign.wordpress.com/about-me

Where all the FUN begins. My name is Anna.I am 22 years old, undergraduate student studying Bachelor of Design (visual communication). I have interests in music, fine arts and fashion. Theses interests gives me motivations for studying design as well as motivation to become a good designer. I like to have fun with whatever i do. Therefore my sub-heading for the blog is where all the fun begins. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:.

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blogitivity | Interactive Design from a student's perspective

Interactive Design from a student's perspective. Week Five: Interface Design Review. 8216;A point’ of interaction. A medium in which data passes. Devices/Concepts for interface include screens, buttons, navigation, search engines, game play and blogs, etc. Moreover, the success of an interface is its transparency to users and whilst it’s noticed as one, it should function seamlessly inside the device/concept. Old Media = Passive Consumption (one to many)- Viewer. The user has to make reading choices.

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