miksik.co.uk
Ondrej Miksik | Incremental 3D Reconstruction and Semantic Segmentation
http://miksik.co.uk/projects/3D_reconstruction_segmentation/semantic_fusion.html
3D Reconstruction and Segmentation. Incremental Dense Semantic Stereo Fusion for Large-Scale Semantic Scene Reconstruction. Vineet V.*, Miksik O.*, Lidegaard M., Nießner M., Golodetz S., Prisacariu V.A., Kähler O., Murray D.W., Izadi S., Perez P. and Torr P.H.S. In Proceedings of the IEEE International Conference on Robotics and Automation (ICRA). 2015, Seattle, USA. Title = {Incremental Dense Semantic Stereo Fusion for Large-Scale Semantic Scene Reconstruction},. 2015, Seoul, South Korea. Booktitle = {P...
miksik.co.uk
Ondrej Miksik | Distributed Inference in Large Scale Graphical Models
http://miksik.co.uk/projects/distributed_mrf/distributed_inference.html
Distributed Inference in Random Fields. Distributed Non-Convex ADMM-inference in Large-scale Random Fields. Miksik O., Vineet V., Perez P. and Torr P.H.S. In Proceedings of the British Machine Vision Conference (BMVC). 2014, Nottingham, UK. Author = {Ondrej Miksik and Vibhav Vineet and Patrick Perez and Philip H. S. Torr},. Title = {Distributed Non-Convex ADMM-inference in Large-scale Random Fields},. Booktitle = {British Machine Vision Conference (BMVC)},. Dept of Engineering Science. October 10, 2015.
stuartjames.info
Portfolio - Stuart James
http://www.stuartjames.info/portfolio.aspx
Annotated Sketch based Video Retrieval. Sketch based performance dance choreograph design. Charting the Digital Lifespan. Hybrid Sketch Video Search. Image Concept Markup Tool. PhD / Research Fellow at University of Surrey. June 1987 ( 28 ). IEEE Transactions on Multimedia. C , C, C#, Javascipt, Visual Basic, Prolog, Assembly. GLSL, HLSL, CG, Assembly. OpenCV, .NET1.1, 2.0, 3.0, WPF, OpenGL, DirectX, OpenAL, FMOD. Win32, Win64, Win95-7, PPC, WM5-6, Linux, Game Cube, PSP, Xbox(XNA), Android.
stuartjames.info
Publications - Stuart James
http://www.stuartjames.info/publications.aspx
Annotated Sketch based Video Retrieval. Sketch based performance dance choreograph design. Charting the Digital Lifespan. PhD / Research Fellow at University of Surrey. June 1987 ( 28 ). IEEE Transactions on Multimedia. C , C, C#, Javascipt, Visual Basic, Prolog, Assembly. GLSL, HLSL, CG, Assembly. OpenCV, .NET1.1, 2.0, 3.0, WPF, OpenGL, DirectX, OpenAL, FMOD. Win32, Win64, Win95-7, PPC, WM5-6, Linux, Game Cube, PSP, Xbox(XNA), Android. Game Developer Magazine, ACM, BCS, IEEE. C Gray, S James. ReEnact: S...
blog.angelcam.com
Computer Vision | The Angelcam blog - company & industry news
https://blog.angelcam.com/category/computer-vision
The Angelcam blog - company and industry news. Connect any camera brand with angelcam to access the video from any device, anywhere. Than choose one or more of the apps for video storage, broadcasting, time-lapse, advanced data analytics and more. Tip & Tricks. Aug 24, 2014. Meet angelcam at British Machine Vision Conference 2014. We will be at the British Machine Vision Conference. To meet us there, e-mail Adam ( adam@angelcam.com. 8220;Automatic Camera Calibration for Traffic Understanding”. On Move fo...
miksik.co.uk
Ondrej Miksik | Semantic Mapping for Visually Impaired
http://miksik.co.uk/projects/visually_impaired/glasses_for_visually_impaired.html
Smart Glasses for Visually Impaired. We have been developing smart glasses, with which a user can interactively. Capture a full 3D map, segment it into objects of interest and refine both segmentation and 3D parts of the model during capture, all by simply exploring the space and ‘painting’ or ‘brushing’ by a handheld laser pointer device onto the world. These enhanced images are then displayed to the user on head-mounted AR-glasses, hence stimulating the residual vision of the user. Year = {2015},.
miksik.co.uk
Ondrej Miksik | Semi-supervised Lifelong Learning
http://miksik.co.uk/projects/lifelong_learning/semisupervised_learning.html
Robust Detection of Shady and Highlighted Roads for Monocular Camera Based Navigation of UGV. Miksik O., Petyovsky P., Zalud L. and Jura P. In Proceedings of the IEEE International Conference on Robotics and Automation (ICRA). 2011, Shanghai, China. The blue star denotes estimated vanishing point, yellow trapezoid is the training area, green and blue areas are shadows and highlight preprocessors and red area is the thresholded non-road region. Rapid Vanishing Point Estimation for General Road Detection.
tooey.co.uk
Publications - Stuart James
http://tooey.co.uk/publications.aspx
Annotated Sketch based Video Retrieval. Sketch based performance dance choreograph design. Charting the Digital Lifespan. PhD / Research Fellow at University of Surrey. June 1987 ( 28 ). IEEE Transactions on Multimedia. C , C, C#, Javascipt, Visual Basic, Prolog, Assembly. GLSL, HLSL, CG, Assembly. OpenCV, .NET1.1, 2.0, 3.0, WPF, OpenGL, DirectX, OpenAL, FMOD. Win32, Win64, Win95-7, PPC, WM5-6, Linux, Game Cube, PSP, Xbox(XNA), Android. Game Developer Magazine, ACM, BCS, IEEE. C Gray, S James. ReEnact: S...
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