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Sketchbook

Sunday, October 16, 2016. Progress has been slow today. For no reason at all. :). Saturday, September 3, 2016. And calling it done. Time to move onto something new! Check out the Marmoset Viewer version of the model on. And a dupe image so I can link it on Polycount at the correct size :D. Thursday, September 1, 2016. Some keyshot renders. Need to go back and tweak them all.especially the 3/4 view where part of his antlers get cut off. Wednesday, August 31, 2016. Put This Guy in Marmoset.

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Sketchbook | brockart.blogspot.com Reviews
<META>
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Sunday, October 16, 2016. Progress has been slow today. For no reason at all. :). Saturday, September 3, 2016. And calling it done. Time to move onto something new! Check out the Marmoset Viewer version of the model on. And a dupe image so I can link it on Polycount at the correct size :D. Thursday, September 1, 2016. Some keyshot renders. Need to go back and tweak them all.especially the 3/4 view where part of his antlers get cut off. Wednesday, August 31, 2016. Put This Guy in Marmoset.
<META>
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1 sketchbook
2 posted by
3 nathan brock
4 no comments
5 finished
6 my artstation page
7 slightly lighter version
8 polypainting the beast
9 older posts
10 followers
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sketchbook,posted by,nathan brock,no comments,finished,my artstation page,slightly lighter version,polypainting the beast,older posts,followers,about me,blog archive,october
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Sketchbook | brockart.blogspot.com Reviews

https://brockart.blogspot.com

Sunday, October 16, 2016. Progress has been slow today. For no reason at all. :). Saturday, September 3, 2016. And calling it done. Time to move onto something new! Check out the Marmoset Viewer version of the model on. And a dupe image so I can link it on Polycount at the correct size :D. Thursday, September 1, 2016. Some keyshot renders. Need to go back and tweak them all.especially the 3/4 view where part of his antlers get cut off. Wednesday, August 31, 2016. Put This Guy in Marmoset.

INTERNAL PAGES

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1

Sketchbook: August 2015

http://brockart.blogspot.com/2015_08_01_archive.html

Sunday, August 16, 2015. Something I've been working on this weekend. I swear that one day I will actually finish a project I start. :). Subscribe to: Posts (Atom). View my complete profile. Awesome Inc. theme. Powered by Blogger.

2

Sketchbook: July 2016

http://brockart.blogspot.com/2016_07_01_archive.html

Wednesday, July 13, 2016. Some initial color block in with polypaint. I may actually finish this thing :D. Tuesday, July 5, 2016. The differences between this post and the last post are fairly small. But I am calling the sculpt done, and moving to UV and textures. I opted to not go for any micro details (pores, scars, etc), to keep it a little cleaner and stylized. Saturday, July 2, 2016. Close to finishing the Sculpt. Subscribe to: Posts (Atom). View my complete profile. Close to finishing the Sculpt.

3

Sketchbook: Put This Guy in Marmoset

http://brockart.blogspot.com/2016/08/put-this-guy-in-marmoset.html

Wednesday, August 31, 2016. Put This Guy in Marmoset. Working towards some final lighting, composition, etc. Time to see everything come together finally. Here are two options I am toying with at the moment as I work towards those final images. More to come over the next few days. :). Subscribe to: Post Comments (Atom). View my complete profile. Put This Guy in Marmoset. The Beast: Handpainted Version. Awesome Inc. theme. Powered by Blogger.

4

Sketchbook: February 2016

http://brockart.blogspot.com/2016_02_01_archive.html

Wednesday, February 24, 2016. I've blocked in some of the basic clothing my beast will wear. My intention is to figure out the basics of the outfit before going to MD. MD will be a new challenge, but I'm looking forward to it. :). His outfit is made of leather. It is functional and ready for work at the forge. Sunday, February 21, 2016. Polycount Beast: More sketching/tweaking. Tuesday, February 16, 2016. Some quick sketches on head variants. Wednesday, February 10, 2016. The Villagers were adamant. ...

5

Sketchbook: December 2015

http://brockart.blogspot.com/2015_12_01_archive.html

Wednesday, December 9, 2015. Subscribe to: Posts (Atom). View my complete profile. Awesome Inc. theme. Powered by Blogger.

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Jorge Barros: Agosto 2012

http://jndbarros.blogspot.com/2012_08_01_archive.html

22 de agosto de 2012. 2K Czech Art Tests. In the past month of April, when sending job applications everywhere, 2K Czech. Creators of the famous videogames Mafia. Asked me to take two Art Tests, which I apparently failed. In any case, I think I did a good job, and thought I'd share my results with you. The first test consisted in modeling and texturing a Volkswagen Beetle car using given reference photos, having to keep the number of triangles under 5,000 tris for its geometry:. Dê a sua opinião!

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Jorge Barros: Outubro 2012

http://jndbarros.blogspot.com/2012_10_01_archive.html

22 de outubro de 2012. The 30th September was the deadline for a 3D Modeling Contest. Which I took part of. "Tribute to Marvel" was the theme and I opened a poll on Facebook, where my "followers" could vote for the character I would be modeling. Cyclops was their choice and this is the result I achieved:. The first version is the one requested for the 3D Contest, where no texturing would ( supposedly). Enviar a mensagem por e-mail. Dê a sua opinião! V N Gaia, Porto, Portugal. Ver o meu perfil completo.

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Jorge Barros: Julho 2012

http://jndbarros.blogspot.com/2012_07_01_archive.html

1 de julho de 2012. Here goes a new artwork of mine, the original concept. Artwork is by Billy Wimblett. Who is a concept artist at Lionhead Studios:. And this is my take on a 3D version of it:. Your thoughts are welcome, as always! Enviar a mensagem por e-mail. Dê a sua opinião! V N Gaia, Porto, Portugal. Ver o meu perfil completo. Design Operations of Vitaly Bulgarov. The Art of LD Austin. Emmanuel's personal art blog. Concept cars and trucks. Phil Saunders' Random Stuff.

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Jorge Barros: Novembro 2014

http://jndbarros.blogspot.com/2014_11_01_archive.html

5 de novembro de 2014. New Artwork in Progress - Star Wars Battle Droid. I've been working on something new. I'm sure you'll easily recognize it from a certain famous sci-fi saga! I have just finished the high-poly model, next in line is the low-poly. The process is being updated on my facebook page [ link. Take a look and leave some likes and comments! Enviar a mensagem por e-mail. Dê a sua opinião! V N Gaia, Porto, Portugal. Ver o meu perfil completo. New Artwork in Progress - Star Wars Battle Droid.

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Jorge Barros: Novembro 2013

http://jndbarros.blogspot.com/2013_11_01_archive.html

7 de novembro de 2013. Personal Artwork In Progress. I have been working on a new 3D environment on my free time and posting the WIPs on my facebook page as I advance. It's been already a few months since I started, but I still wanted to share the [ link]. And hopefully get some more likes and comments :3. This is the latest WIP, a bait to draw your attention:. Click the image for full resolution ;). Enviar a mensagem por e-mail. Dê a sua opinião! V N Gaia, Porto, Portugal. Ver o meu perfil completo.

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Jorge Barros: Resume

http://jndbarros.blogspot.com/p/resume_16.html

Rua Dr. António Luís Gomes, nº 128, 3º Esquerdo, 4400-125 V. N. Gaia, Portugal. 351) 220317844 / ( 351) 917183447. Bigmoon Interactive Studios (2012 - present). High/low poly models of bikes (PC, PS3, XBOX360, PSVita). Published by Milestone. Undisclosed Project - Level building, asset optimization, modeling and texturing. Undisclosed Project (x2) - 3D modeling. Game Prototype (x4) - 3D modeling, texturing, level building. Freelance 3D Artist - (2011 - present). Jump Willy (Internship) (2011). CG Whiz 20...

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Jorge Barros: Red Light 2047

http://jndbarros.blogspot.com/2014/01/red-light-2047.html

30 de janeiro de 2014. It is finally finished! Ladies and gentlemen, I present to you "Red Light 2047". And this is the original 2D concept by Mitchell Mohrhauser. Be sure to visit his [website]. Prepare to be amazed :). Also, you can check the "step by step" at my [facebook]. Keep 'em likes and comments coming! Enviar a mensagem por e-mail. Dê a sua opinião! Subscrever: Enviar comentários (Atom). V N Gaia, Porto, Portugal. Ver o meu perfil completo. Design Operations of Vitaly Bulgarov.

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Jorge Barros: Dezembro 2014

http://jndbarros.blogspot.com/2014_12_01_archive.html

27 de dezembro de 2014. Star Wars OOM Security Battle Droid. My droid is finished! I made a composition with three of them on Marmoset Toolbag 2, hope you like it :). High resolution image here. Step by step on my facebook page here. Next comes their gun! Enviar a mensagem por e-mail. Dê a sua opinião! V N Gaia, Porto, Portugal. Ver o meu perfil completo. Star Wars OOM Security Battle Droid. Design Operations of Vitaly Bulgarov. The Art of LD Austin. Emmanuel's personal art blog. Concept cars and trucks.

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Jorge Barros: Tribute To Marvel

http://jndbarros.blogspot.com/2012/10/tribute-to-marvel.html

22 de outubro de 2012. The 30th September was the deadline for a 3D Modeling Contest. Which I took part of. "Tribute to Marvel" was the theme and I opened a poll on Facebook, where my "followers" could vote for the character I would be modeling. Cyclops was their choice and this is the result I achieved:. The first version is the one requested for the 3D Contest, where no texturing would ( supposedly). Enviar a mensagem por e-mail. Dê a sua opinião! Subscrever: Enviar comentários (Atom).

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Sketchbook

Sunday, October 16, 2016. Progress has been slow today. For no reason at all. :). Saturday, September 3, 2016. And calling it done. Time to move onto something new! Check out the Marmoset Viewer version of the model on. And a dupe image so I can link it on Polycount at the correct size :D. Thursday, September 1, 2016. Some keyshot renders. Need to go back and tweak them all.especially the 3/4 view where part of his antlers get cut off. Wednesday, August 31, 2016. Put This Guy in Marmoset.

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