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Victor Malm | Technical Artist

Channel Shuffler(C#) In preparation for our last project at The Game Assembly i wanted to do…. Malm Image Handler(C#) Getting into C# i made this ready to use image batcher to handle…. Underpass New York – FPS. Underpass New York – FPS This was an half-time school project done in 10 Weeks…. ORK – Strategy Game. ORK – Realtime Strategy This was an half-time school project done in 10 Weeks by 3…. Maya Level Editor / Asset Exporter(Python). Cosmic Dust – Space Shooter. Proudly published with WordPress.

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Victor Malm | Technical Artist | brotherin3d.com Reviews
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Channel Shuffler(C#) In preparation for our last project at The Game Assembly i wanted to do…. Malm Image Handler(C#) Getting into C# i made this ready to use image batcher to handle…. Underpass New York – FPS. Underpass New York – FPS This was an half-time school project done in 10 Weeks…. ORK – Strategy Game. ORK – Realtime Strategy This was an half-time school project done in 10 Weeks by 3…. Maya Level Editor / Asset Exporter(Python). Cosmic Dust – Space Shooter. Proudly published with WordPress.
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Victor Malm | Technical Artist | brotherin3d.com Reviews

https://brotherin3d.com

Channel Shuffler(C#) In preparation for our last project at The Game Assembly i wanted to do…. Malm Image Handler(C#) Getting into C# i made this ready to use image batcher to handle…. Underpass New York – FPS. Underpass New York – FPS This was an half-time school project done in 10 Weeks…. ORK – Strategy Game. ORK – Realtime Strategy This was an half-time school project done in 10 Weeks by 3…. Maya Level Editor / Asset Exporter(Python). Cosmic Dust – Space Shooter. Proudly published with WordPress.

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Scripts/Tools | Shwan Hawez

http://www.shwan.se/scriptstools

Skip to primary content. Skip to secondary content. Materials & Effects. Scripts & Tools. Here are some of the tools developed and used during the game projects. During the first game project (Space Shooter) our artists wanted to quickly export different groups in Photoshop as separate textures. I made a script in Javascript that exported each group as dds. Textures and model by Oscar Johansson. Made with Victor Malm.

thegameassembly.com thegameassembly.com

Technical Artist 14 – The Game Assembly

http://www.thegameassembly.com/students/tga-14/technical-artist-14

Tobias Lindgren lindgrentobias.com. The Game Assembly/Hermods AB. Beijerskajen 8, S-211 19 Malmö. Show The Game Assembly HQ. On a larger map.

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Victor Malm | Technical Artist

Channel Shuffler(C#) In preparation for our last project at The Game Assembly i wanted to do…. Malm Image Handler(C#) Getting into C# i made this ready to use image batcher to handle…. Underpass New York – FPS. Underpass New York – FPS This was an half-time school project done in 10 Weeks…. ORK – Strategy Game. ORK – Realtime Strategy This was an half-time school project done in 10 Weeks by 3…. Maya Level Editor / Asset Exporter(Python). Cosmic Dust – Space Shooter. Proudly published with WordPress.

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