twoscooters.wordpress.com
We are not changed by difficult paths: only our perception changes. | Two Scooters Press
https://twoscooters.wordpress.com/2008/01/19/we-are-not-changed-by-difficult-paths-only-our-perception-changes
Writing games and taking over the world. We are not changed by difficult paths: only our perception changes. January 19, 2008 in adventure generation. Once you have created a full hexagram, look it up in the book. There will be two entries for each hexagram: Theme and Legend. Ignore the Legend when casting your character’s hexagram– the Theme suggests the issues going on in your character’s life, and the lessons it is endeavoring to learn. Iron legs hold the vessel above the fire. The name that can be sp...
twoscooters.wordpress.com
Because Heaven exists, it is not eternal. | Two Scooters Press
https://twoscooters.wordpress.com/2008/01/14/because-heaven-exists-it-is-not-eternal
Writing games and taking over the world. Because Heaven exists, it is not eternal. January 14, 2008 in character generation. After you have performed the yarrow-stick divination, you’ll have a hexagram in front of you. Mentally divide it into two trigrams, the top three lines and the bottom three, and look at the trigram on the bottom. Find it in the list below; this, the inner trigram,. Something about the character. That is to say, it gives you a hook for characterisation, and it also. Now you have to ...
twoscooters.wordpress.com
People delight in difficult paths. | Two Scooters Press
https://twoscooters.wordpress.com/2008/01/17/people-delight-in-difficult-paths
Writing games and taking over the world. People delight in difficult paths. January 17, 2008 in character generation. For your outer trigram, again, identify the nature of the trigram and select a moving line and trappings. I didn’t mention this earlier, but if you’ve already got any moving lines in your trigram, you don’t need to add one. So, now we’re going to talk about the. Gen crushes the things he loves. Is unfriendly, but. Of little obvious value. From a person who nourishes him. Gen crushes the t...
twoscooters.wordpress.com
Thousand-Leaved Grass | Two Scooters Press
https://twoscooters.wordpress.com/2008/01/07/thousand-leaved-grass
Writing games and taking over the world. January 7, 2008 in character generation. Working title) is a game about the mythology of an imaginary China, where archetypal and amazing mortals interact with and challenge gods, magicians, and other larger-than-life stuff of legend– and, through nothing more than their extraordinary-but-mortal courage, wit, and strength, become the stuff of legend themselves. The sacred geometry of chance. Character creation is based on the Yì Jīng. Once you’ve done that f...
twoscooters.wordpress.com
Shreyas | Two Scooters Press
https://twoscooters.wordpress.com/author/antigravitist
Writing games and taking over the world. You are currently browsing Shreyas’s articles. The name that can be spoken is not the true name. February 8, 2008 in your input. So, we’ve been calling this game. So, we’re asking you for help. You know what this game is about, right? And sequels, in a structural way but not necessarily in details; it tells a kind of story that I want to tell, but it’s also steeped in a kind of orientalism that we don’t need to ourselves become victim to. Chain of Mountains,.
twoscooters.wordpress.com
Elizabeth | Two Scooters Press
https://twoscooters.wordpress.com/author/dissolvegirl
Writing games and taking over the world. You are currently browsing Elizabeth’s articles. We are not changed by difficult paths: only our perception changes. January 19, 2008 in adventure generation. As an example, let’s say your adventure hexagram is #50, The Cauldron:. The Theme of the adventure would be as follows. (This is also what the meaning of your character hexagram would look like.). The Legend of the story– the clues to finding the Key and thwarting the Foil– would be as follows:. Because the ...
knrpg.blogspot.com
+1 vs. Obscurity: The Bizenghast Adventure Game is now AVAILABLE!
http://knrpg.blogspot.com/2008/06/bizenghast-adventure-game-is-now.html
Friday, June 20, 2008. The Bizenghast Adventure Game is now AVAILABLE! After a million delays, The Bizenghast Adventure Game. You can pick up your copy here. Big thanks to all the fans for being so patient. I hope you enjoy the game! Just ordered my copy of Bizenghast! Quick question. are you planning on putting out a pdf, too? June 24, 2008 at 8:40 AM. Sorry, but we're not planning to release The Bizenghast Adventure Game as a PDF at this time. Thanks for picking up a copy. Hope you enjoy the game!
twoscooters.wordpress.com
The name that can be spoken is not the true name. | Two Scooters Press
https://twoscooters.wordpress.com/2008/02/08/the-name-that-can-be-spoken-is-not-the-true-name
Writing games and taking over the world. The name that can be spoken is not the true name. February 8, 2008 in your input. So, we’ve been calling this game. So, we’re asking you for help. You know what this game is about, right? And sequels, in a structural way but not necessarily in details; it tells a kind of story that I want to tell, but it’s also steeped in a kind of orientalism that we don’t need to ourselves become victim to. There are lots of commentaries on I Ching! Chain of Mountains,. I do lik...
twoscooters.wordpress.com
Because the world is sacred, it cannot be improved. | Two Scooters Press
https://twoscooters.wordpress.com/2008/01/15/because-the-world-is-sacred-it-cannot-be-improved
Writing games and taking over the world. Because the world is sacred, it cannot be improved. January 15, 2008 in character generation. Kan is a dangerous person. It is cold and hungry. Kan’s trappings are mostly yin. Its yin trappings are:. Kan chooses jobs which require it to only work at night. Kan sets traps for its enemies without regard to who might trigger them. Kan fears something it will not name. Kan is pale, but never sickly. Kan moves quickly, and with grace. Its yang trappings are:. Xun is ge...