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Boring, Absurd, Contemptible: July 2013
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Boring, Absurd, Contemptible. Creating fantasy worlds for fun and money! Well, just fun really. Monday, July 22, 2013. I had a terrible idea the other day while playing with my daughter and her crayon set. We all love those crazy and obscure colors of the Crayola box. so why haven't these provided more inspiration for chromatic dragons? The answer to that question is probably because that's a terrible idea. but it's one you can't unthink. So here you go: six ridiculous Crayola chromatic dragons. The Peri...
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Boring, Absurd, Contemptible: January 2013
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Boring, Absurd, Contemptible. Creating fantasy worlds for fun and money! Well, just fun really. Sunday, January 27, 2013. There is far too much life going on this month and keeping me from blogging or doing much else in the way of relaxation. I finally was able to score a free minute to flip through this month's National Geographic. Fortunately, in my second paragraph of leisure reading this month, I came across this gem in a piece. About exploration and human nature:. Thursday, January 3, 2013. Inkwell ...
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Boring, Absurd, Contemptible: June 2013
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Boring, Absurd, Contemptible. Creating fantasy worlds for fun and money! Well, just fun really. Monday, June 24, 2013. It is also not often that a campaign lasts for a decade. It's not often that a campaign reaches its conclusion. Yet, this past weekend we had a final session of Slaying Solomon. A game which had run with the same core players for over ten years. Of this Buffy prequel. She saved the world. A lot. First. Subscribe to: Posts (Atom). What's this all about? 8220;Some who have read the book, o...
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Boring, Absurd, Contemptible: Markaz
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Boring, Absurd, Contemptible. Creating fantasy worlds for fun and money! Well, just fun really. Wednesday, April 4, 2012. More than likely, the campaign will center on the city of Markaz, the bustling urban heart of Kimatarthi. Centuries ago, the city burgeoned into an important trading hub, since it straddles a gap in Great Rift. Also, I recently picked up the Vornheim. Kit by Zak S. Subscribe to: Post Comments (Atom). What's this all about? View my complete profile. And the System is. Return to the Pla...
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Boring, Absurd, Contemptible: An Amazing Moment
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Boring, Absurd, Contemptible. Creating fantasy worlds for fun and money! Well, just fun really. Monday, June 24, 2013. It is also not often that a campaign lasts for a decade. It's not often that a campaign reaches its conclusion. Yet, this past weekend we had a final session of Slaying Solomon. A game which had run with the same core players for over ten years. Of this Buffy prequel. She saved the world. A lot. First. Subscribe to: Post Comments (Atom). What's this all about? 8220;Some who have read the...
boringabsurdcontemptible.blogspot.com
Boring, Absurd, Contemptible: Taking FATE for a Drive
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Boring, Absurd, Contemptible. Creating fantasy worlds for fun and money! Well, just fun really. Sunday, August 25, 2013. Taking FATE for a Drive. Not long ago, I finally got to check two boxes on my RPG to do list: I ran a game in the City of Markaz. And I ran FATE Core. What I muffed up:. 1) I didn't really get the FATE point economy flowing. Yeah, this is a huge oversight, but I was so occupied with making sure all the mechanics were straight and spending the NPC's FATE points, that I only made a f...
velvet-edge.blogspot.com
the velvet edge: October 2007
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Thursday, October 18, 2007. I yes, its been a while since I blogged. In my last post, I mentioned that we had another double gaming session coming up. Well, we had it and it was fabulous. My Dragonspire. Game was good, but Gregs season finale of Slaying Solomon. Subscribe to: Posts (Atom). Enthusiastic FATE convert, former Risus evangelist, Gurps lifer, BtVS:RPG mastermind and story game goober of the Moldvay-Cook D&D generation. View my complete profile. From the Sorcerer's Skull. Lapsus calumni . .
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the velvet edge: August 2013
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Wednesday, August 28, 2013. The first of the six settings that we are considering for our next game comes courtesy of Chris R. (who played Lord Tybalt in our Knights of the Astral Sea. Game until the little fur ball was accidentally blown up by Genevieve):. Welcome to Roman London! It's 288 AD and Marcus Aurelius Mausaeus Valerius Carausius. The Eagle" and "The Last Legion". They could be residents of London; they could be agents of Carausius; they could be agents of Rome. The idea of a game that feels l...
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Boring, Absurd, Contemptible: August 2013
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Boring, Absurd, Contemptible. Creating fantasy worlds for fun and money! Well, just fun really. Sunday, August 25, 2013. Taking FATE for a Drive. Not long ago, I finally got to check two boxes on my RPG to do list: I ran a game in the City of Markaz. And I ran FATE Core. What I muffed up:. 1) I didn't really get the FATE point economy flowing. Yeah, this is a huge oversight, but I was so occupied with making sure all the mechanics were straight and spending the NPC's FATE points, that I only made a f...
velvet-edge.blogspot.com
the velvet edge: September 2007
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Tuesday, September 25, 2007. The wife and kids are in Michigan for another week or so and Ive been scrambling to complete a long list of honey dos. These are mostly husbandly tasks that have slipped for a variety reasons (such as completing the second nursery) due to the numerous distractions of family obligations. While my wife is mostly. That being said, Im also taking the opportunity to catch up on some personal stuff. Last Saturday, we had a double gaming session with Dragonspire. I should have no lo...