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C0DE517E

Realtime rendering and videogame programming mostly, but I love computer science and visuals in all their forms. This is a notepad of my ideas.

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C0DE517E | c0de517e.blogspot.com Reviews
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Realtime rendering and videogame programming mostly, but I love computer science and visuals in all their forms. This is a notepad of my ideas.
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C0DE517E | c0de517e.blogspot.com Reviews

https://c0de517e.blogspot.com

Realtime rendering and videogame programming mostly, but I love computer science and visuals in all their forms. This is a notepad of my ideas.

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1

C0DE517E: Why the rendering in The Order 1886 rocks.

http://c0de517e.blogspot.com/2015/02/why-rendering-in-order-1886-rocks.html

27 February, 2015. Why the rendering in The Order 1886 rocks. Initially I thought I would post an "analysis" similar to the one I did on Battlefield a while ago, just my personal notes and screenshots taken as I played the game, isolated from any outside source of information (discussions between coworkers and other people, which I bet are happening everywhere right now across the industry). Also, in the following I'll often say "you can/can't notice.". I have to specify, because it matters, that...Which...

2

C0DE517E: 01.15

http://c0de517e.blogspot.com/2015_01_01_archive.html

24 January, 2015. Notes on G-Buffer normal encodings. Tonight on Masterchef, we'll try to cook a G-Buffer encoding that is:. Fast when implemented in a shader. As compact as possible. Makes sense under linear interpolation (hardware "blendable", for p. As stable as possible, and secondarily as precise as possible. Http:/ blog.geogarage.com/2013/03/what-are-seven-seas.html. Normal encodings are a well studied topic. Unfortunately storing three components means we're wasting a lot of bits, as most bit comb...

3

C0DE517E: 09.14

http://c0de517e.blogspot.com/2014_09_01_archive.html

06 September, 2014. As for the Mathematica 101. After the (long) introduction I'll be talking with code. Introduction to "Scientific Python". In this I'll assume a basic knowledge of Python, if you need to get up to speed, learnXinYminute. Is the best resource for a programmer. With "Scientific Python" I refer to an ecosystem of python packages built around NumPy/SciPy/IPython. I recommend installing a scientific python distribution, I think Anaconda. Is by far the best ( PythonXY. Why I looked into SciPy.

4

C0DE517E: How the GPU works - part 1

http://c0de517e.blogspot.com/2008/04/gpu-part-1.html

07 April, 2008. How the GPU works - part 1. NOTE: this series of posts is not meant for complete beginners. If you don't know anything about hardware graphic programming, a good primer is this. Article by Humphreys and Luebke. What kind of configuration can we send to the GPU? Basically there are five broad categories: state changes, vertex buffer/vertex declaration/texture sampler changes, shader changes, shader constant changes, render target changes. The bad thing is that actually, this is only a logi...

5

C0DE517E: Stuff that every programmer should know: Data Visualization

http://c0de517e.blogspot.com/2014/06/stuff-that-every-programmer-should-know.html

28 June, 2014. Stuff that every programmer should know: Data Visualization. If you're a programmer and you don't have visualization as one of your main tools in your belt, then good news, you just found how to easily improve your skill set. Really it should be taught in any programming course. Note: This post won't get you from zero to visualization expert, but hopefully it can pique your curiosity and will provide plenty of references for further study. Visualizing data has two main advantages. You migh...

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Fantasy Lab releases Radium SDK | Level of Detail

https://levelofdetail.wordpress.com/2008/08/26/fantasy-lab-releases-radium-sdk

Fantasy Lab releases Radium SDK. August 26, 2008 at 12:00 pm ( News. The game development studio started by Mike Bunnell (formerly of NVIDIA), has updated their website with information about their new real-time global illumination SDK called Radium. You’ll remember Fantasy Lab as the company that released the Rhinork GI demo and announced the game Danger Planet ( covered here. August 26, 2008 at 3:36 pm. I think Bunnell said in a interview, that he did quite some changes to the underlying technology:.

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Danger Planet by Fantasy Lab | Level of Detail

https://levelofdetail.wordpress.com/2007/05/02/danger-planet-by-fantasy-lab

Danger Planet by Fantasy Lab. May 2, 2007 at 11:00 pm ( Game techniques. Fantasy Lab, the company that released that Rhinork global illumination demo. Last summer, has released a screenshot from the first game utilizing their Fantasy Engine, Danger Planet. The company president is Mike Bunnell, the guy who wrote the GPU Gems 2 article. May 4, 2007 at 2:02 pm. Isn’t that only of those aliens from the Simpsons? May 4, 2007 at 2:04 pm. Fantasy Lab releases Radium SDK « Level of Detail. Have clicked the -Not...

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Senzee 5 - Paul Senzee: C String Library for C++ and Objective-C

http://www.paulsenzee.com/2012/07/c-string-library-for-c-and-objective-c.html

Senzee 5 - Paul Senzee. Paul Senzee on iOS/Android App and Game Development, Technology and sometimes Life. Friday, July 13, 2012. C String Library for C and Objective-C. In the last couple of years I've shifted professionally to iOS development. In doing so, I adapted some of my previous code for use with Objective-C. You can find strs c.c, strs c.h at GitHub. Subscribe to: Post Comments (Atom). View my complete profile. JSON Parser for Objective-C. C String Library for C and Objective-C.

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Senzee 5 - Paul Senzee: JSON Parser for Objective-C

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Senzee 5 - Paul Senzee. Paul Senzee on iOS/Android App and Game Development, Technology and sometimes Life. Saturday, July 14, 2012. JSON Parser for Objective-C. Building on the string code in the previous post, here is a simple Objective-C JSON parser that I use a lot. Jsonh, Json.m at GitHub. Both links point to the .h file. Its just a matter of changing .h to .m to view the implementation file. I fixed that link. Subscribe to: Post Comments (Atom). View my complete profile. JSON Parser for Objective-C.

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Senzee 5 - Paul Senzee: My Apps

http://www.paulsenzee.com/2015/01/apps.html

Senzee 5 - Paul Senzee. Paul Senzee on iOS/Android App and Game Development, Technology and sometimes Life. Saturday, January 03, 2015. More to say, more coming.). Subscribe to: Post Comments (Atom). View my complete profile. The Book of Sand. A Prediction from 2007. Java-Style Properties Files in C. Surge of Video Game Nostalgia. Jim Hejl's Hacker's Delight. Ryan Wiancko's Industry Broadcast. Kyle Gray's Experimental Gameplay. Christer Ericson's realtimecollisiondetection.net. Bruce Everiss on Games.

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Senzee 5 - Paul Senzee: Xbox 360, PS3 Games Unplayable on Future Hardware?

http://www.paulsenzee.com/2007/12/xbox-360-ps3-games-unplayable-on-future.html

Senzee 5 - Paul Senzee. Paul Senzee on iOS/Android App and Game Development, Technology and sometimes Life. Sunday, December 30, 2007. Xbox 360, PS3 Games Unplayable on Future Hardware? Earlier I posted about concurrency. Being a crucial issue in today's and tomorrow's games. Recently, my son has been playing the original Xbox game Thrillville. The only way we find threading issues, it seems, is through testing. So if testing fails to reveal real issues, games are shipped with them. We also may occasiona...

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Senzee 5 - Paul Senzee: Fibonacci Code Golf

http://www.paulsenzee.com/2015/05/fibonacci.html

Senzee 5 - Paul Senzee. Paul Senzee on iOS/Android App and Game Development, Technology and sometimes Life. Saturday, May 30, 2015. The other day, one of my colleagues said he'd once been asked to code a function to produce the nth. For a job interview. We got talking about the shortest possible function to do this. Beautiful, Recursive and Horribly Inefficient. A clean and simple implementation in C might look like this:. Since I'm not a golfer, and code golf. That works. Kind of. The highest n. They ar...

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Senzee 5 - Paul Senzee: Ideas Are Cheap

http://www.paulsenzee.com/2015/01/ideas-are-cheap.html

Senzee 5 - Paul Senzee. Paul Senzee on iOS/Android App and Game Development, Technology and sometimes Life. Friday, January 02, 2015. Ideas Are Cheap, Execution is Worth Millions. This has been on my mind lately regarding mobile app ideas. Or as Thomas Edison most famously put it,. Genius is one percent inspiration, ninety-nine percent perspiration.". These days it seems like 99.999%. Subscribe to: Post Comments (Atom). View my complete profile. The Book of Sand. A Prediction from 2007.

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Senzee 5 - Paul Senzee: The Book of Sand

http://www.paulsenzee.com/2015/01/the-book-of-sand.html

Senzee 5 - Paul Senzee. Paul Senzee on iOS/Android App and Game Development, Technology and sometimes Life. Saturday, January 31, 2015. The Book of Sand. Argentine literary genius Jorge Luis Borges. And man's struggle to find meaning in endless information (. The Library of Babel. The Book of Sand. Short story is beautiful (which is the gut-wrenching, depth-of-human-suffering-and-existential-torment sort of way) or in the way a Hemingway story (the depth-of-human-suffering-but-don't-actually-ever-say-it.

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Senzee 5 - Paul Senzee: Core Plot Tutorials

http://www.paulsenzee.com/2015/01/core-plot-tutorials.html

Senzee 5 - Paul Senzee. Paul Senzee on iOS/Android App and Game Development, Technology and sometimes Life. Tuesday, January 13, 2015. Handy references for Core Plot, which I use for making charts in iOS apps. Pie Chart at Ray Wenderlich. Core Plot itself on github. Subscribe to: Post Comments (Atom). View my complete profile. The Book of Sand. A Prediction from 2007. Java-Style Properties Files in C. Surge of Video Game Nostalgia. Jim Hejl's Hacker's Delight. Ryan Wiancko's Industry Broadcast.

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Мораль - безнравственна, нравственность - аморальна. 2 мая, 2014. Метки: песня о себе. Участвую в Чемпионате Балтии по русской поэзии. 16 апреля, 11:14. Http:/ www.stihi.lv/firsttour-baltic2015/3. 23 февраля, 14:56. Из архивов Гусарского Клуба. Каждый день, словно меткий выстрел. На границе тучи ходят хмуро,. Поплыли туманы над рекой. К самураям за кордон Амура. Мы солдаты. Не фиг лезть из кожи,. Страсть душить, что сердце обожгла. Трое нас, но любим все, похоже,. Мы жену японского посла. 23 декабря, 2014.

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C0DE517E

Computer Science & Computer Graphics & Altera. 18 November, 2017. Coder" color palettes for data visualization. Too often when programmers want to visualize data (which they should do often! We simply resort to so called "coder-colors", encoding values directly into RGB channels (e.g. R = data1, G = data2 .) without much consideration. Features we're looking for:. The palette steps should be equal in JND. We want to use not just brightness, but color variations as well. The encoding should primarily rely...