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CACTUSQUID.com // GAME DESIGN by JONATAN SÖDERSTRÖM: December 2012
http://cactusquid.blogspot.com/2012_12_01_archive.html
Monday, December 31, 2012. Website back in working order. I had some trouble when my domain expired and lost all my website settings. Now everything is back to normal. Hopefully I will get around to updating my game archive with missing entries. Subscribe to: Posts (Atom). CACTUSQUID.com / PROFILE. Gothenburg, Västra Götaland, Sweden. View my complete profile. CACTUSQUID.com / OFFSITE. Become a fan on FACEBOOK. CACTUSQUID.com / ARCHIVE. Website back in working order. CACTUSQUID.com / READERS.
CACTUSQUID.com // GAME DESIGN by JONATAN SÖDERSTRÖM: Music
http://cactusquid.blogspot.com/2014/06/music.html
Wednesday, June 4, 2014. While I virtually haven't made any smaller freeware games the last couple of years, I have been making music with my band Crystal Boys. It's easier to relax and have fun with music, than it is creating small games when you're programming all day long anyway. Last year we released a new album and did a couple of live gigs. I figured I might as well post this here to keep the blog alive. Hopefully we'll have time to write another record this year as well. 160; Newest». Get Hourly p...
CACTUSQUID.com // GAME DESIGN by JONATAN SÖDERSTRÖM: October 2013
http://cactusquid.blogspot.com/2013_10_01_archive.html
Thursday, October 31, 2013. Unfinished things from the last three years. So over the past three years I haven't been releasing a lot of games. But other than Hotline Miami, Life/Death/Island and Keyboard Drumset Fucking Werewolf here's some of the stuff I never got around to finishing, plus some non-game things. A game for Halloween that focused on the darker side of magic. A subject I don't think has been explored very well, especially not in games. This was supposed to be a remake of a game I made just...
CACTUSQUID.com // GAME DESIGN by JONATAN SÖDERSTRÖM: HOTLINE MIAMI - Announcement Trailer
http://cactusquid.blogspot.com/2012/07/hotline-miami-announcement-trailer.html
Tuesday, July 3, 2012. HOTLINE MIAMI - Announcement Trailer. So Hotline Miami - the new game me and Dennis have been working on for the past six months - has finally been announced. It's a surreal orgy of violence and neon lights. We wanted to make a bit of a tribute to the violent action flicks released during the 80s (although with less cheesy one liners). There's more to it than that, Devolver Digital. Has some extra details on their site. Here's the announcement trailer:. 160; Newest». Everyone turns...
CACTUSQUID.com // GAME DESIGN by JONATAN SÖDERSTRÖM: June 2012
http://cactusquid.blogspot.com/2012_06_01_archive.html
Friday, June 15, 2012. So, I've been working on a big project lately, which is why the blog hasn't been updated a lot the last few months. This is a game that is a lot bigger than anything else I've worked on, and I'm not doing it alone. I'm working with Dennis Wedin. Who I did Keyboard Drumset Fucking Werewolf. Closely might have figured out that it's a violent overhead shooter, and it won't be freeware. Subscribe to: Posts (Atom). CACTUSQUID.com / PROFILE. Gothenburg, Västra Götaland, Sweden. CACTUSQUI...
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The Bearded Soy-Milk-Elf Express: 2 portraits
http://raighne.blogspot.com/2011/02/2-portraits.html
Wednesday, February 2, 2011. These are two quick portraits I did for some friends. One of them is VERY LATE (like 2 years or something. yikes! I felt compelled to do them as my wife had some left over paint from a recent commission. It's really nice painting again. Labels: Noah Van Sciver. I never get tired of looking at pictures of cats. February 4, 2011 at 8:39 AM. February 4, 2011 at 5:50 PM. Subscribe to: Post Comments (Atom). Is a bearded soy-milk elf. View my complete profile. Oh boy, COMICS!
somegamingrequired.blogspot.com
Some Gaming Required: noviembre 2008
http://somegamingrequired.blogspot.com/2008_11_01_archive.html
Sábado, 29 de noviembre de 2008. Yo me sentí un poco decepcionado, y enojado, cuando me enteré de que el Mirror's Edge para PC se retrasaba hasta enero del 2009. Eso se va tardar un tiempo, pero ahora mismo tenemos la versión 2D. Borne Games está haciendo una versión platformer y ya está la beta posteada en su página( link. Es muy divertido, y los gráficos son geniales. Se pone jodido conseguir las últimas cosas, hasta ahora no pude completarlo. No hay comentarios.:. Miércoles, 12 de noviembre de 2008.
The Bearded Soy-Milk-Elf Express: focus
http://raighne.blogspot.com/2011/08/focus.html
Friday, August 26, 2011. I've been away for a spell. I am thinking of making an attempt to make more fiberous posts and to pop them out with more regularity. But, as we all know, the road to hell is paved with good intentions. Ahh well. This piece was illustrated for the 99$ Sale. At the Soap Factory. I started it in black and white and then coloured it via watered down acrylics. In all likely-hood, I should have just left it alone in black and white as I like that version better. The Book of Bartholomew.
The Bearded Soy-Milk-Elf Express: Fear Sweat
http://raighne.blogspot.com/2011/02/fear-sweat.html
Wednesday, February 9, 2011. Updated: whine, whine, whine. Redacted. Subscribe to: Post Comments (Atom). Is a bearded soy-milk elf. View my complete profile. Purty Picture Makers and Writers of Words. Awkward and Bereft; Alex Fukui. Oh boy, COMICS! CACTUSQUID.com / GAME DESIGN by JONATAN SÖDERSTRÖM. I will destroy you news. OK, now show me some pictures. The Vale of Tears. Simple template. Powered by Blogger.
somegamingrequired.blogspot.com
Some Gaming Required: noviembre 2009
http://somegamingrequired.blogspot.com/2009_11_01_archive.html
Martes, 17 de noviembre de 2009. Comparando Nocturne y Persona. Ambos tienen como mecánica central el diálogo con demonios. Aunque hay NPCs en la party, son pocos. Pero hablando con demonios uno puede reclutarlos, y luego invocarles a través de una computadora atado al brazo para luchar.Por cierto, a menos que uno siga el camino del orden, el jefe final del SMT 2 es YHVH en persona. No hay comentarios.:. Suscribirse a: Entradas (Atom). Lucaz, 21 años y escritor de este blog. Novelas visuales y eroge.
The Bearded Soy-Milk-Elf Express: dogs
http://raighne.blogspot.com/2011/12/dogs.html
Friday, December 2, 2011. Putting out our last book of the year in a week or two - this a page from my contribution to the weird zine/comic/calendar/book/thing. We have a pretty sweet roster to the thing too - I'm pretty excited for it! If you threw down 25$ or more on the Kickstarter. For Motherlover you will be getting this before anybody. I'm also thinking of ending this blog and starting something new. I miss making marks so am going to try to do more of that in the new year. Is a bearded soy-milk elf.
somegamingrequired.blogspot.com
Some Gaming Required: marzo 2009
http://somegamingrequired.blogspot.com/2009_03_01_archive.html
Sábado, 21 de marzo de 2009. Madurez, aceptación, y esas cosas. Esta semana leí en varios lugares sobre la madurez en los juegos. Más bien sobre la ausencia de la misma. Pero hay muchos temas relacionados al menos tangencialmente con esto, hay mucho para discutir. Así que voy a agregarme al asunto y mostrar mi postura. Humana. Pero sería bueno que eso fuera un poco más común. Es también notable que en este momento la madurez del videojuego. Promedio es como la madurez de los comic. Pero a mí lo que realm...
somegamingrequired.blogspot.com
Some Gaming Required: abril 2009
http://somegamingrequired.blogspot.com/2009_04_01_archive.html
Miércoles, 29 de abril de 2009. Yume Miru Kusuri, lo que una novela visual puede ser. Las tres son interesantes, y la mayoría de los jugadores van a encontrar en al menos una un. Aunque todos los caminos son buenos, diría el que más me gusto es el de Aeka. El de Nekoko está al mismo nivel, pero prefiero el otro. Y el de Kirimiya me resutlo un poco más flojo. Aunque supongo que es una cuestión de gustos, Aeka es justo el tipo de personaje que suele interesarme en estos juegos. Martes, 28 de abril de 2009.
ThatSnail: Games
http://thatsnail.blogspot.com/p/games.html
Subscribe to: Posts (Atom). View my complete profile. Quantum Mechanics: Weird Light. Getting shot by a laser. Saga of the ugly 2. CACTUSQUID.com / GAME DESIGN by JONATAN SÖDERSTRÖM. This domain is no longer in use. Simple template. Powered by Blogger.
ThatSnail: March 2013
http://thatsnail.blogspot.com/2013_03_01_archive.html
Monday, March 18, 2013. I needed to upload a bunch of old projects for some new employment things onto GitHub and they're not really complete or anything but here they are anyways. More of a personal post for my own organization, feel free to ignore. Links to this post. Pannenkoekenhuis (Windows Phone) : Published! Pannenkoekenhuis : Windows Phone Store. Free for probably indefinitely. Comment / email me with suggestions and bugs. Links to this post. Friday, March 8, 2013. Such is the life.
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CACTUSQUID.com // GAME DESIGN by JONATAN SÖDERSTRÖM
Wednesday, June 4, 2014. While I virtually haven't made any smaller freeware games the last couple of years, I have been making music with my band Crystal Boys. It's easier to relax and have fun with music, than it is creating small games when you're programming all day long anyway. Last year we released a new album and did a couple of live gigs. I figured I might as well post this here to keep the blog alive. Hopefully we'll have time to write another record this year as well. Thursday, October 31, 2013.
Cactus Quilters
Formally known as (Quilter In The Big Blue House) 928-342-0292 Create something wonderful today, because tomorrow is uncertain! Monday, June 13, 2016. Announcing EverSewn Sewing Machines Sales and Service. Happy Sewing Machine Day! We are happy to announce our launch into Sewing Machine Sales! We will be carrying EverSewn Sewing Machines in our studio. Contact us if you would like to test drive one today. 928-342-0292. Let your creativity take flight with EverSewn. Posted by Cactus Quilters. I made this ...
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