juulatour.blogspot.com
Julia Loo: August 2010
http://juulatour.blogspot.com/2010_08_01_archive.html
Sunday, August 8, 2010. Design 2: Trash Can. First project of Semester 2, Week 2 to Week 3. I was in the modelling / laser cutting group. Posted by Julia Loo. Design 2: A Grotesque Portrait of the Institute. First mini project we had to do, which took up the whole of Week 1 of Semester 2. Posted by Julia Loo. Subscribe to: Posts (Atom). Design 2: Trash Can. Design 2: A Grotesque Portrait of the Institute. Picture Window template. Template images by mammuth.
juulatour.blogspot.com
Julia Loo: October 2010
http://juulatour.blogspot.com/2010_10_01_archive.html
Thursday, October 7, 2010. Design 2: Inhabit 2: Final Design. Fourth and last project of Semester 2, Week 9 to Week 10. I was in the Second Life group. Posted by Julia Loo. Wednesday, October 6, 2010. Design 2: Inhabit 2: Finishing touches. Posted by Julia Loo. Tuesday, October 5, 2010. Design 2: Inhabit 2: Stairs script. Script from http:/ wiki.secondlife.com/wiki/Smooth Sliding Door. Posted by Julia Loo. Design 2: Inhabit 2: Tunnel. Posted by Julia Loo. Design 2: Inhabit 2: Body texture. Guiding people...
juulatour.blogspot.com
Julia Loo: September 2010
http://juulatour.blogspot.com/2010_09_01_archive.html
Thursday, September 30, 2010. Design 2: Inhabit 2: Original design. My design is flexible to be located anywhere so I just temporarily built it beside the study area on Level 1. Is to allow people to be more creative by generating opportunities for them to experience something different. Posted by Julia Loo. Wednesday, September 29, 2010. Design 2: Inhabit 2: Research. Http:/ en.wikipedia.org/wiki/Same color illusion. As I was researching, this illusion example was really intriguing. It is so obvious...
juulatour.blogspot.com
Julia Loo: Design 2: Inhabit 2: Discussion
http://juulatour.blogspot.com/2010/10/education-it-is-beneficial-to-take-risk.html
Friday, October 1, 2010. Design 2: Inhabit 2: Discussion. It is beneficial to take risk. Curiosity triggers the passion to learn. It's about the journey, not the destination", the process is more important that the result. Our (min and i) design links others' designs. Take risks and it'll benefit you in the future. Storyline/narrative - tells a story so people would want to stay or go all the way through to the end, head to the next step (movement of ants, people, birds, etc). Lasers projection, screen.