wiki.ruleml.org
Uses of Rules - RuleML Wiki
http://wiki.ruleml.org/index.php/Uses_of_Rules
Rules describe the general association of causes with effects ('laws'), situations with actions ('triggers'), premises with conclusions ('implications'), and so are used to represent: physical, chemical, and biological processes; medical guidelines; business and legal policies; conditional equations, preferences, and probabilities; statistical correlations; grammars; logics; database views; as well as declarative (functional, logic, and functional-logic) programs. While the if. Rules are thus being used ...
aitopics.org
Machine Learning | AITopics
http://aitopics.org/topic/machine-learning
Skip to main content. AI in the News. Brief History of AI. Systems that Improve Their Performance. If an expert system- -brilliantly designed, engineered and implemented- -cannot learn not to repeat its mistakes, it is not as intelligent as a worm or a sea anemone or a kitten. Oliver G. Selfridge, from. The Gardens of Learning. Find a bug in a program, and fix it, and the program will work today. Show the program how to find and fix a bug, and the program will work forever.". Definition of the Area.
grio.nl
Kunstmatige Intelligentie
http://www.grio.nl/styled/BR.html
Visit the CBR Wiki. Er zijn verschillende manieren om problemen op te lossen met kennissystemen. Een bekende manier is rule-based, waarbij ieder geval door een set regels wordt beoordeeld. Die regels worden verkregen van een domein expert en ingebracht in het systeem. 2005-2015 Grio Contact Me.
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