forum.chaosforge.org
DiabloRL 0.5.0 RELEASED!
http://forum.chaosforge.org/index.php/topic,6502.0.html
August 22, 2016, 01:13. DiabloRL 0.5.0 RELEASED! DiabloRL 0.5.0 RELEASED! Topic: DiabloRL 0.5.0 RELEASED! DiabloRL 0.5.0 RELEASED! May 19, 2013, 14:24. Take heed and bear witness to the truths that lie herein, for they are the story of DiabloRL! After nearly three years of (development) Hell, DiabloRL 0.5.0 finally sees daylight! Head to the DiabloRL website, or read further for the detailed changelog! Http:/ diablo.chaosforge.org/. And while you’re at it, follow us on Facebook. And don’t forget to DONATE.
blog.chaosforge.org
Lost in Chaos: Neko - Development blog of Kornel Kisielewicz
http://blog.chaosforge.org/category/neko
Development blog of Kornel Kisielewicz. 31 December 2009, 01:54. By Kornel Kisielewicz · Comment. When I started Neko, I made myself some restrictions — as little use of third party libraries as possible (however without reinventing the wheel), everything small and agile and everything dynamically linked at run time. However, now I’ve hit problems that these restrictions make further development of Neko really hard… anyone can help? 28 December 2009, 19:14. By Kornel Kisielewicz · Comment. Mrazerty (Chao...
blog.chaosforge.org
Lost in Chaos: AliensRL: Ressurection? - Development blog of Kornel Kisielewicz
http://blog.chaosforge.org/articles/48/aliensrl-ressurection
Development blog of Kornel Kisielewicz. Waiting for the DoomRL 0.9.9.1 RC version to be tested, I turned to other projects, most notably getting DiabloRL in order. While at it, without any particular reason I decided to bring the AliensRL. Codebase up to date also. After doing the basic refactoring needed, I played a few test games, and thought. 8220;Damn, this is quite playable… If only it had this and this…”. Middot; · ·. DoomRL has DoomRL 2. Will also be rewritten. Hence, that left AliensRL. 8211; mak...
blog.chaosforge.org
Lost in Chaos: AliensRL - Development blog of Kornel Kisielewicz
http://blog.chaosforge.org/category/aliensrl
Development blog of Kornel Kisielewicz. Waiting for the DoomRL 0.9.9.1 RC version to be tested, I turned to other projects, most notably getting DiabloRL in order. While at it, without any particular reason I decided to bring the AliensRL. Codebase up to date also. After doing the basic refactoring needed, I played a few test games, and thought. 8220;Damn, this is quite playable… If only it had this and this…”. 27 February 2010, 19:39. By Kornel Kisielewicz · Comment. Tales from the Forge.
blog.chaosforge.org
Lost in Chaos: About - Development blog of Kornel Kisielewicz
http://blog.chaosforge.org/about
Development blog of Kornel Kisielewicz. Posts by Kornel Kisielewicz on ChaosForge related developments, roguelikes, game design, and life itself. ChaosForge 2010, post-mortem, Im not dead. yet. Night City - a 1997 roguelike project. Tales from the Forge. Thelaptop (ChaosForge 2010, post-mortem, Im not dead. yet). Mrazerty (ChaosForge 2010, post-mortem, Im not dead. yet). Kornel Kisielewicz (Night City - a 1997 roguelike project).
blog.chaosforge.org
Lost in Chaos: Night City - a 1997 roguelike project - Development blog of Kornel Kisielewicz
http://blog.chaosforge.org/articles/51/night-city-a-1997-roguelike-project
Development blog of Kornel Kisielewicz. Night City - a 1997 roguelike project. I’ve been organizing folders on my HD, and ventured into the cellar storeroom of the ChaosForge — where abandoned roguelike projects long forgotten lie. Thanks to the magic of DosBox, and thanks to the fact that there were executables lying around, I managed to dust off some of them and take a pilgrimage to the past. One of those projects was Night City, about which I would want to tell you about today…. Creatures of the Night.
blog.chaosforge.org
Lost in Chaos: ChaosForge - Development blog of Kornel Kisielewicz
http://blog.chaosforge.org/category/chaosforge
Development blog of Kornel Kisielewicz. ChaosForge 2010, post-mortem, Im not dead. yet. 30 December 2010, 15:55. By Kornel Kisielewicz · Comment. Night City - a 1997 roguelike project. One of those projects was Night City, about which I would want to tell you about today…. 10 May 2010, 06:08. By Kornel Kisielewicz · Comment. Tales from the Forge. 22 April 2010, 13:39. By Kornel Kisielewicz · Comment. Follow ChaosForge on Twitter! The feed is also presented on the main site. Kornel Kisielewicz @ Twitter.
blog.chaosforge.org
Lost in Chaos: Tales from the Forge - Development blog of Kornel Kisielewicz
http://blog.chaosforge.org/articles/50/tales-from-the-forge
Development blog of Kornel Kisielewicz. Tales from the Forge. While the blog was silent, the smiths at the Forge were busy. As most of the developments currently happen out of sight of the public, I decided that a short update is in order…. Middot; · ·. Surprisingly work on AliensRL is on full steam now! AliensRL page has been revisited. 8212; expect a formal release in May, or head out and join the Beta Team. In the far East progress is rumbling — I must admit that more in the hands of “you&...As you ca...
blog.chaosforge.org
Lost in Chaos: Berserk! - Development blog of Kornel Kisielewicz
http://blog.chaosforge.org/category/berserk
Development blog of Kornel Kisielewicz. Has shown that interest is split between Berserk! And AliensRL. Taking my bias into account and the fact that the former is easier to quickly set up, I decided to use Berserk! As my testing platform for Neko. However, taking this chance I decided to redesign Berserk! 15 January 2010, 05:05. By Kornel Kisielewicz · Comment. Posts by Kornel Kisielewicz on ChaosForge related developments, roguelikes, game design, and life itself. Tales from the Forge.
blog.chaosforge.org
Lost in Chaos: DoomRL - Development blog of Kornel Kisielewicz
http://blog.chaosforge.org/category/doomrl
Development blog of Kornel Kisielewicz. Sandbox - DoomRL modding advent. There’s been a gap in my recent activity, and today I sat down to make up for it. DoomRL 0.9.9.1 is just around the corner, and in fact I released Release Candidate 1 for the Supporters today. The big news however is that literally an hour before RC 1 release an unexpected feature crept in, that I actually wanted to keep away for the time being…. 25 February 2010, 14:20. By Kornel Kisielewicz · Comment. Tales from the Forge.
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