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Chin Fong Art

3d Environment Artist

http://chinfongart.blogspot.com/

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PAGE TITLE
Chin Fong Art | chinfongart.blogspot.com Reviews
<META>
DESCRIPTION
3d Environment Artist
<META>
KEYWORDS
1 chin fong art
2 3d environment artist
3 halo 4
4 drawings
5 painting practice
6 street fighter painting
7 personal painting
8 personal 3d tank
9 unearthly challenge submission
10 wip vehicle
CONTENT
Page content here
KEYWORDS ON
PAGE
chin fong art,3d environment artist,halo 4,drawings,painting practice,street fighter painting,personal painting,personal 3d tank,unearthly challenge submission,wip vehicle,halo 4 forerunner,halo 4 foreruner,older posts,environment artist
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Chin Fong Art | chinfongart.blogspot.com Reviews

https://chinfongart.blogspot.com

3d Environment Artist

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1

Chin Fong Art: personal 3d tank

http://chinfongart.blogspot.com/2013/11/blog-post_30.html

Thanks for checking out my blog. I am currently an environment artist at 343 Industries working on the Halo franchise. Feel free to contact me at fongshader@gmail.com. Simple template. Powered by Blogger.

2

Chin Fong Art: WIP vehicle

http://chinfongart.blogspot.com/2013/10/blog-post.html

Thanks for checking out my blog. I am currently an environment artist at 343 Industries working on the Halo franchise. Feel free to contact me at fongshader@gmail.com. Simple template. Powered by Blogger.

3

Chin Fong Art: Halo 4 Foreruner

http://chinfongart.blogspot.com/2013/01/some-more-halo-4-work.html

Thanks for checking out my blog. I am currently an environment artist at 343 Industries working on the Halo franchise. Feel free to contact me at fongshader@gmail.com. Simple template. Powered by Blogger.

4

Chin Fong Art: Halo 4 Covenant Envi

http://chinfongart.blogspot.com/2013/02/blog-post.html

Halo 4 Covenant Envi. Thanks for checking out my blog. I am currently an environment artist at 343 Industries working on the Halo franchise. Feel free to contact me at fongshader@gmail.com. Simple template. Powered by Blogger.

5

Chin Fong Art: Halo 4 pre render

http://chinfongart.blogspot.com/2012/11/here-is-another-piece-i-modeled-that.html

Halo 4 pre render. Here is another piece I modeled that VFX Axis added and rendered into their animation. I modeled and textured the circle ring object. Thanks for checking out my blog. I am currently an environment artist at 343 Industries working on the Halo franchise. Feel free to contact me at fongshader@gmail.com. Simple template. Powered by Blogger.

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graphicsdreamer.blogspot.com graphicsdreamer.blogspot.com

Graphics Dreamer: Lava Whales Concept

http://graphicsdreamer.blogspot.com/2010/03/lava-whales-concept.html

Graphics, Digipen, and games. Friday, March 19, 2010. Subscribe to: Post Comments (Atom). Redmond, Washington, United States. Michael Alling attends the DigiPen Institute of Technology where he is obtaining a B.S. in Real Time Interactive Simulation (Computer Science). His passion is real-time graphics programming. View my complete profile. DigiPen - Junior Game Team.

graphicsdreamer.blogspot.com graphicsdreamer.blogspot.com

Graphics Dreamer: No Singletons!!!!!!!!!!

http://graphicsdreamer.blogspot.com/2010/02/no-singletons.html

Graphics, Digipen, and games. Sunday, February 21, 2010. I was skimming the blog C0DE517E, and I ran across an interesting post on why singletons are bad. I love singletons, and I try to use them all over the place. Well. at least I did. There were two Google Tech Talks I found from the blog and I wanted to share the insight I learned from them with you. Subscribe to: Post Comments (Atom). Redmond, Washington, United States. View my complete profile. DigiPen - Junior Game Team.

bredraws.blogspot.com bredraws.blogspot.com

Bacon Lettuce!: March 2010

http://bredraws.blogspot.com/2010_03_01_archive.html

Thursday, March 18, 2010. Friday, March 5, 2010. Fun times with rimlight. I've been experimenting with getting a more cartoony. Feel for monkey. A lot of this I'm trying to pull off with the shader. I really like the way rim lighting. Looks on him; I think I prefer. It to an inky outline. I made a few small modifications to his blinn. Texture to get this. I took a maya. And fed it's transparency into the blinns. I also averaged the diffuse of my painted texture into the cel. Tuesday, March 2, 2010.

ruthkim.wordpress.com ruthkim.wordpress.com

November | 2012 | Ruth's Sandbox

https://ruthkim.wordpress.com/2012/11

Archive for November 2012. Ruthkimart@gmail.com http:/ www.ruthkim.com. Blog at WordPress.com. Create a free website or blog at WordPress.com.

ruthkim.wordpress.com ruthkim.wordpress.com

August | 2014 | Ruth's Sandbox

https://ruthkim.wordpress.com/2014/08

Archive for August 2014. Ruthkimart@gmail.com http:/ www.ruthkim.com. Create a free website or blog at WordPress.com. Create a free website or blog at WordPress.com.

graphicsdreamer.blogspot.com graphicsdreamer.blogspot.com

Graphics Dreamer: First Post!

http://graphicsdreamer.blogspot.com/2009/12/first-post.html

Graphics, Digipen, and games. Thursday, December 3, 2009. Welcome to my blog! I plan on being able to update everybody with information on my school, DigiPen; my game team; and any cool graphics stuff I've been working on. A little bit about myself:. Subscribe to: Post Comments (Atom). Redmond, Washington, United States. View my complete profile. DigiPen - Junior Game Team.

bredraws.blogspot.com bredraws.blogspot.com

Bacon Lettuce!: Recent life drawing

http://bredraws.blogspot.com/2012/03/recent-life-drawing.html

Saturday, March 3, 2012. Subscribe to: Post Comments (Atom). View my complete profile. Artist Heroes and resources. Watermark template. Powered by Blogger.

graphicsdreamer.blogspot.com graphicsdreamer.blogspot.com

Graphics Dreamer: December 2009

http://graphicsdreamer.blogspot.com/2009_12_01_archive.html

Graphics, Digipen, and games. Thursday, December 3, 2009. Welcome to my blog! I plan on being able to update everybody with information on my school, DigiPen; my game team; and any cool graphics stuff I've been working on. A little bit about myself:. Subscribe to: Posts (Atom). Redmond, Washington, United States. View my complete profile. DigiPen - Junior Game Team.

bredraws.blogspot.com bredraws.blogspot.com

Bacon Lettuce!: December 2010

http://bredraws.blogspot.com/2010_12_01_archive.html

Tuesday, December 28, 2010. Part of an animation test I did for a local game studio a while ago. I didn't get the job, but I enjoyed the animation test. Sunday, December 26, 2010. Thursday, December 23, 2010. Tuesday, December 21, 2010. Some animations from freshman year :). Tuesday, December 14, 2010. My animation got featured! My quadruped walk assignment got featured on British academy award winning animator Tony White's blog! Monday, December 13, 2010. Zen's walk and run. Zen-Walk, 1st playable vers.

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Chin Fong Art

Halo 5 Arena Maps. Arena maps I worked on in Halo 5. Did a bit of everything in these maps from mass out, hard surface, organics, vista, and collision. Concept piece about a guy who was saved by a bear using mystical moon powers: photoshop. Halo 4 Covenant Envi. Subscribe to: Posts (Atom). Thanks for checking out my blog. I am currently an environment artist at 343 Industries working on the Halo franchise. Feel free to contact me at fongshader@gmail.com. Simple theme. Powered by Blogger.

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台中市中餐服務人員職業工會

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Chin Fook Car Service Centre - Home

36827;福汽车服务中心位于历史悠久,风景秀丽的. 65292;也是修理. 20197;人为本、追求卓越. 20844;司下辖一个进福汽车服务. 36827;福车。 36817;几年来,进福企业凭借优良的服务质量、独特的经营理念、规范的企业管理、良好的团队精神,在地区声誉鹊起,企业&#3...Design: Chin Fook Car Service Centre. 36827;福汽车服务中心位于历史悠久,风景秀丽的. 65292;也是修理. 27773;车机件的专门店。进福企业勇立于改革开放经济潮头,凭借舍我其谁的干云豪&#2515...20197;人为本、追求卓越. 30340;经营理念,发扬艰苦奋斗、求实创新的精神,造就了一支团&#324...20844;司下辖一个进福汽车服务. 36827;福车。 36817;几年来,进福企业凭借优良的服务质量、...Design: Chin Fook Car Service Centre.

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人生

Saturday, November 7, 2009. Feel so stress recently n like no mood to exam, hope this sem result nt the worst! Subscribe to: Posts (Atom). View my complete profile.

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