blog.chrisbenjaminsen.com
Chris Benjaminsen
http://blog.chrisbenjaminsen.com/tagged/kpi
Entrepreneur, Developer, Workaholic. Hobby Startup KPI Update #8. I am ridiculously bad at writing KPI updates! I think it’s because it’s really boring and feels like propper work. It’s been three months since the Last KPI Update. And FRVR as a company has moved significantly since then. Let’s dive in, staring with revenue. Since the last update on. On July 23, Solitaire FRVR. Has made $16,626.87 and Hex FRVR. Has made $14,745.45 for a total of $31,372.33. So there is still some future growth potential&#...
blog.chrisbenjaminsen.com
Chris Benjaminsen
http://blog.chrisbenjaminsen.com/tagged/startup
Entrepreneur, Developer, Workaholic. Redefining goals for 2016. By far the best thing I ever did for FRVR was to set, what was then, almost impossible goals for FRVR. By publicly declaring that I was going to make a company that would earn me $250000 / year in profit while only working a maximum of 24hours / week I forced myself to focus on what was actually important to grow the company. While I have yet to actually reach my revenue goal I am getting pretty close. Create $1Million / year profit run rate.
blog.chrisbenjaminsen.com
Chris Benjaminsen — 10 Million+ games played!
http://blog.chrisbenjaminsen.com/post/126432903457/10-million-games-played
Entrepreneur, Developer, Workaholic. Entrepreneur, Developer, Workaholic. 10 Million games played! Sometime in July Solitaire FRVR sneaked by 10 million games played without me noticing. Even better almost 7 million games where played in July and the game is still growing. As of the publishing of this post, 887,503 unique users have played 18,690,499 million games over 845,790 hours of playtime. Time to count down to 100 million games played! August 11, 2015 (12:23 pm). 2014 2016 Chris Benjaminsen.
blog.chrisbenjaminsen.com
Chris Benjaminsen — The hex game is fun even though luck plays an...
http://blog.chrisbenjaminsen.com/post/126668337347/the-hex-game-is-fun-even-though-luck-plays-an
Entrepreneur, Developer, Workaholic. Entrepreneur, Developer, Workaholic. The hex game is fun even though luck plays an important factor (getting the smallest block often really helps). However, the most successful games like candy crush are luck based so I don't think it's really a problem. Also the web version of the game freezes sometimes for 1 or 2 seconds in chrome. August 14, 2015 (9:45 am). 2014 2016 Chris Benjaminsen.
blog.chrisbenjaminsen.com
Chris Benjaminsen
http://blog.chrisbenjaminsen.com/tagged/working
Entrepreneur, Developer, Workaholic. Working while traveling part 2. So, I did not manage to get any work done while in Key West. Honestly I seem to find it hard to work at a hotel room. While I will need to bite down and adjust in the long run, I opted to get some more classical office access the next few months where I traveling inside the US. Doing some research I ended up singing up for WeWork. My offset setup at WeWorks - Park South. (Come say hi! 2014 2016 Chris Benjaminsen.
blog.chrisbenjaminsen.com
Chris Benjaminsen
http://blog.chrisbenjaminsen.com/tagged/playnow
Entrepreneur, Developer, Workaholic. Today I released my latest game Hex FRVR. Hex is a fairly simple hexagon based puzzle game where the goal is to create full lines spanning the hexagon grid to earn as many points as possible. As always, this release is simple MVP. To test that users actually like the game. To that end, I have limited the distribution channels to Website. 2014 2016 Chris Benjaminsen.
coinhood.blogspot.com
Coin Hood | El blog del free to play: Everybody Edits: crea, edita, juega
http://coinhood.blogspot.com/2013/10/everybody-edits-crea-edita-juega.html
Jueves, 3 de octubre de 2013. Everybody Edits: crea, edita, juega. Hace un par de días descubrí el juego flash Everybody Edits. Y es una idea muy interesante. Partiendo de una base sencilla, escenarios cerrados para varios jugadores en línea y jugabilidad tipo plataformas 2D. Everybody Edits construye una experiencia bastante satisfactoria. Nada más empezar nos registraremos (directamente en la página oficial. En la pestaña 'Worlds' encontraremos nuestro primer nivel. La energía es el dinero del juego.
blog.chrisbenjaminsen.com
Chris Benjaminsen — Working while traveling part 2
http://blog.chrisbenjaminsen.com/post/125934416252/working-while-traveling-part-2
Entrepreneur, Developer, Workaholic. Entrepreneur, Developer, Workaholic. Working while traveling part 2. So, I did not manage to get any work done while in Key West. Honestly I seem to find it hard to work at a hotel room. While I will need to bite down and adjust in the long run, I opted to get some more classical office access the next few months where I traveling inside the US. Doing some research I ended up singing up for WeWork. My offset setup at WeWorks - Park South. (Come say hi!
blog.chrisbenjaminsen.com
Chris Benjaminsen
http://blog.chrisbenjaminsen.com/tagged/metrics
Entrepreneur, Developer, Workaholic. 10 Million games played! Sometime in July Solitaire FRVR sneaked by 10 million games played without me noticing. Even better almost 7 million games where played in July and the game is still growing. As of the publishing of this post, 887,503 unique users have played 18,690,499 million games over 845,790 hours of playtime. Time to count down to 100 million games played! 2014 2016 Chris Benjaminsen.