jackbartondigitaldesign.blogspot.com
Jack Barton Digital Design: Sydney Film Festival Machinima
http://jackbartondigitaldesign.blogspot.com/2008/06/sydney-film-festival-machinima.html
Jack Barton Digital Design. Tuesday, June 10, 2008. Sydney Film Festival Machinima. Machinima Festival Showcase 1. 18 June 2008 5.30PM Telstra Experience Lab. Director - Frank Dellario; Country -. Frank Dellario ( Electric Sheep. From Quake to Carnegie Hall: an ILL Clan Journey. Machinima Festival Showcase 2. 18 June 2008 7.00PM Telstra Experience Lab. Director - Burnie Burns; Country -. Burnie Burns ( Rooster Teeth. How to be a world-renowned filmmaker on a $15,000 budget. Read full details.
joelwarrenarch1392-2008.blogspot.com
Joel Warren arch1392: Flight or fight
http://joelwarrenarch1392-2008.blogspot.com/2008/06/flight-or-fight.html
Friday, June 20, 2008. Conflict in terms of our project and collaboration relates to the way our group has worked and the conflict present in our senario created for our ut3 map. I think we can even say that our conceptual idea to present something more then just what a design would look like in 3D, like traditional architectural visualisation, is a form of conflict. Images taken from http:/ 2dk.org. Subscribe to: Post Comments (Atom).
joelwarrenarch1392-2008.blogspot.com
Joel Warren arch1392: 5) Should you influence the context by using UT3- why?
http://joelwarrenarch1392-2008.blogspot.com/2008/05/5-should-you-influence-context-by-using.html
Sunday, May 11, 2008. 5) Should you influence the context by using UT3- why? Should this be done? There is no doubt. We are presented with s state of the art game which has oppertunities to create things that defy physical existance, or any kind of restraints. I feel the Falling Water example didn't utilise the HL2 engine for what it was and just presented what was expected. We hope to go a couple steps further to influence the conext by using UT3. Subscribe to: Post Comments (Atom).
joelwarrenarch1392-2008.blogspot.com
Joel Warren arch1392: Remuneration
http://joelwarrenarch1392-2008.blogspot.com/2008/06/remuneration.html
Friday, June 20, 2008. Remuneration is the paying of work complete by wage or comission, etc. Pay is normally the incentive for people to work on a project, but in our case the pay is in the form of marks and passing the course. Remuneration brings up some issues such as quality of work, deadlines or time allowed and distribution of the reward in the case of collaboration. A contract for the completion of a project also includes a deadline, and this deadline must be met to receive the payment.
jackbartondigitaldesign.blogspot.com
Jack Barton Digital Design: Post apocolypse and Pre-revolution
http://jackbartondigitaldesign.blogspot.com/2008/06/post-apocolypse-and-pre-revolution.html
Jack Barton Digital Design. Tuesday, June 10, 2008. Post apocolypse and Pre-revolution. Just on some relevant themes for the project, you might want to check out films like Michael Haneke. S Time of the Wolf. Or on a different note, The Motorcycle. S formative adventure in his early years. Subscribe to: Post Comments (Atom). Sydney Film Festival Machinima. Post apocolypse and Pre-revolution. Homeless James Bond Part 2. Homeless James Bond 007. Brutal New York - 1965/95. View my complete profile.
joelwarrenarch1392-2008.blogspot.com
Joel Warren arch1392: Context
http://joelwarrenarch1392-2008.blogspot.com/2008/05/context.html
Friday, May 9, 2008. We are searching for some kind of harmony between two intangibles: a form which we have not yet designed and a context which we cannot properly describe.". Context refers to a part or parts, which precede, surround, or follow something written or physical. They can also be intimately related and all these things shed light on the certain written or physical something. Http:/ www.brainyquote.com/quotes/quotes/c/christophe173202.html. Subscribe to: Post Comments (Atom).
joelwarrenarch1392-2008.blogspot.com
Joel Warren arch1392: Knowledge Video
http://joelwarrenarch1392-2008.blogspot.com/2008/06/knowledge-video.html
Friday, June 20, 2008. Subscribe to: Post Comments (Atom).
jackbartondigitaldesign.blogspot.com
Jack Barton Digital Design: April 2008
http://jackbartondigitaldesign.blogspot.com/2008_04_01_archive.html
Jack Barton Digital Design. Friday, April 18, 2008. 3D City model fly through. This fly through of the City of Sydney shows you how our city might look in 2030. Sunday, April 6, 2008. Subscribe to: Posts (Atom). 3D City model fly through. View my complete profile.
jackbartondigitaldesign.blogspot.com
Jack Barton Digital Design: Homeless James Bond Part 2
http://jackbartondigitaldesign.blogspot.com/2008/06/homeless-james-bond-part-2.html
Jack Barton Digital Design. Tuesday, June 10, 2008. Homeless James Bond Part 2. Bond Vagabond. Homeless 007 is back again. Subscribe to: Post Comments (Atom). Sydney Film Festival Machinima. Post apocolypse and Pre-revolution. Homeless James Bond Part 2. Homeless James Bond 007. Brutal New York - 1965/95. View my complete profile.
jackbartondigitaldesign.blogspot.com
Jack Barton Digital Design: May 2008
http://jackbartondigitaldesign.blogspot.com/2008_05_01_archive.html
Jack Barton Digital Design. Tuesday, May 13, 2008. Here is a Flikr set. Comparing scenes in Grand Theft Auto 4 with reality. Subscribe to: Posts (Atom). View my complete profile.