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Blog Post 14: Metagames, Antigames, Ungames | Electronic Literature, Fall 2013
https://tuelit13.wordpress.com/2013/11/19/blog-post-14-metagames-antigames-ungames
Electronic Literature, Fall 2013. Live Reading and Close Reading. November 19, 2013. Blog Post 14: Metagames, Antigames, Ungames. Last night in our first week of discussing literary gaming and game narrative, we looked at Dear Esther. So for this week, let’s focus on closely analyzing how these games work along these lines: what assumptions and expectations about gaming are these works critiquing, and how? In your post, one of the ones by Jason Nelson and one other one (either Phone Story or Passage).
tuelit13.wordpress.com
Blog Post 9: Page, Screen, and the Mechanisms In Between | Electronic Literature, Fall 2013
https://tuelit13.wordpress.com/2013/10/15/blog-post-9-page-screen-and-the-mechanisms-in-between
Electronic Literature, Fall 2013. Live Reading and Close Reading. October 15, 2013. Blog Post 9: Page, Screen, and the Mechanisms In Between. And now on with our regularly scheduled programming…. If, as we discussed last night, Agrippa. Presents us with a complex, interlocking, self-contradictory set of formats and contexts (the poem, the disk, the book, the network) we have to navigate a comparable but different system in order to read Amaranth Borsuk’s ( @amaranthborsuk. Between Page and Screen. And la...
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