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Chris Pope - Technical Artist | portfolio and musings on technical art in the videogame industryportfolio and musings on technical art in the videogame industry
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portfolio and musings on technical art in the videogame industry
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Chris Pope - Technical Artist | portfolio and musings on technical art in the videogame industry | chrispopeta.wordpress.com Reviews
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portfolio and musings on technical art in the videogame industry
Shaders | Chris Pope - Technical Artist
https://chrispopeta.wordpress.com/shaders
Chris Pope – Technical Artist. Portfolio and musings on technical art in the videogame industry. This is the shader download portal, it contains quick links to all the realtime .fx shaders available on this site. These .fx shaders are developed for and intended to be used in 3d Studio Max. Character Flesh and Eye Shaders. Character Flesh and Eye Shaders Information Page. Lava Shader Information Page. Foliage Shaders Information Page. Standard Shader Information Page. Foliage Shaders: Grass, Terrain, Leafy.
MaxScript: ProScatter now available | Chris Pope - Technical Artist
https://chrispopeta.wordpress.com/2010/11/28/maxscript-proscatter-now-available
Chris Pope – Technical Artist. Portfolio and musings on technical art in the videogame industry. MaxScript: ProScatter now available. I’ve made ProScatter available! It is awesomely useful for organic and inorganic scattering applications. By Chris Pope on November 28, 2010. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. Blog at WordPress.com.
Improved Standard Shader | Chris Pope - Technical Artist
https://chrispopeta.wordpress.com/shaders/improved-standard-shader
Chris Pope – Technical Artist. Portfolio and musings on technical art in the videogame industry. Download Improved Standard Shader Package. Includes shader, textures and Max2010 scene file). I’ve put a lot of thought and practical experience into the creation of this Standard Shader, and I feel that it offers some good insight on more modern graphics techniques that should become the new “standard”. Finally, this shader features optional DXT-5 Swizzled NormalMap support. Float3 N = textureNorm * 2 –...
Translucency Shader for Plants | Chris Pope - Technical Artist
https://chrispopeta.wordpress.com/2010/11/30/translucency-shader-for-plants
Chris Pope – Technical Artist. Portfolio and musings on technical art in the videogame industry. Translucency Shader for Plants. The Video for my translucent plant shader is now up! More details, and the actual shader download are available at the Foliage Shaders page. By Chris Pope on November 30, 2010. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your Twitter account. ( Log Out.
Lava Shader | Chris Pope - Technical Artist
https://chrispopeta.wordpress.com/2010/11/23/lava-shader
Chris Pope – Technical Artist. Portfolio and musings on technical art in the videogame industry. Click through to Vimeo to see the full size video! Here’s a quick video of my new lava shader. This shader performs a novel blending of texture map channels based on vertex color and then does a color gradient remap to make a cohesive, lava-like effect. By Chris Pope on November 23, 2010. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:.
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Chris Pope
Christopher Pope MIS 2200 2:30
Monday, November 2, 2009. Mobile Social Networking No Longer Requires Typing. 1) http:/ modmyi.com/forums/iphone-news/690449-voice-go-safe-emailing-texting-facebooking-car.html. Monday, October 26, 2009. Who expresses their thoughts the best? Below is the list of the ten highest rated blogs according to TopBlogArea.com:. Los Ziegler in Canada. Life, the Universe, and Everything. Maybe it's just me. While this list is not original to my observation, after studying these particular sites, it is clear to se...
Chris Pope Music
Chris Pope's Info
On Oct.03, 2010. My General Social Links:. Thank you social media family! From Ellen McLain, John Patrick Lowrie, and Chris Pope. On Jan.14, 2012. Recent silly audio clips made for me by buddies…. On Feb.10, 2011. Most recent clips combined:. Bob Bergen has been the voice of Porky Pig and MANY other characters for over 21 years! Along with signing autographs for fans of our shows, he sent me these audio clips! He made a really nice bumper for me :). World of Warcraft players will know him as the main rai...
Chris Pope - Technical Artist | portfolio and musings on technical art in the videogame industry
Chris Pope – Technical Artist. Portfolio and musings on technical art in the videogame industry. Translucency Shader for Plants. Bull;November 30, 2010 • Leave a Comment. The Video for my translucent plant shader is now up! More details, and the actual shader download are available at the Foliage Shaders page. MaxScript: ProScatter now available. Bull;November 28, 2010 • Leave a Comment. I’ve made ProScatter available! It is awesomely useful for organic and inorganic scattering applications. Well, that m...
Chris Villa
Or browse results titled. 1 & (pageBandParentLabel() pageLabel() , col1: columns() = = 1, col2: columns() = = 2, col3: columns() = = 3 } ". 0 }" Other Linked Artists/Labels. Edit artists. add more artists. Please verify your email by clicking the link we sent to . Change email / Send again. 7 Headed Dragon: Sounds Of Destruction. Purchasable with gift card. The Heart Of Hell (Intro) (Prod. Chris Villa). Δ (Prod. Chris Villa). Vth Dimension (Prod. Chris Villa). Hollow Point Shells (Prod. Chris Villa).
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