monsterberger.blogspot.com
monsterberger: LAUNCHED!
http://monsterberger.blogspot.com/2011/05/launched.html
My most recent project was animating for Primal Screen. The client: PBS Kids/ The Electric company! I was SUPER EXCITED to work on this! It came out looking so damn cool! It's a series of mini-sodes that tie into online games and printable documentation for the larnin' of the chilluns, all of which was handled by Primal! I really can't get over how amazing it looks. Everyone has rocked my socks off. Wrap party this weekend! Subscribe to: Post Comments (Atom). View my complete profile. BJ and the Blog.
monsterberger.blogspot.com
monsterberger: BY IDIOTS, FOR IDIOTS
http://monsterberger.blogspot.com/2011/04/by-idiots-for-idiots.html
BY IDIOTS, FOR IDIOTS. STUPID SLOPPY COMICS MAKE ME GIGGLE LATE AT NIGHT! THESE ARE FOR ME. Subscribe to: Post Comments (Atom). AKA: Dagny Phillips-Stumberger is a United States based professional arter, and hobbiest sciencer. All of the shows she has worked on are cooler than her. She loves retro-futuristic and tiki stylings, the space program, and is never not shooting lasers. Pew Pew! View my complete profile. Temple of the Seven Golden Camels. BJ and the Blog. Nate Wragg Art and Illustration.
monsterberger.blogspot.com
monsterberger: F******* FLASH SHAPE TWEENS
http://monsterberger.blogspot.com/2011/04/f-flash-shape-tweens.html
F* * * * FLASH SHAPE TWEENS. Shape tweens seem like tricky bitches beyond mortal comprehension, but really they are just a fussy pain in the ass. I used to both hate them and be mystified by them; now I find them really time-saving, and they're like enablers to working in certain styles I really like. Which I suppose means one day, I will love them, and have little shape-tween-green babies. Tips and Tricks after the jump! 1) They work better if you draw your shapes using the line tool. Whiiiich you proba...
sourceanimation.blogspot.com
Source Animation Thesis: Compleat Project
http://sourceanimation.blogspot.com/2011/05/compleat-project.html
A thesis project to demonstrate how high-quality animated entertainment can be produced via readily available game engine tools. Specifically, the Source engine by Valve Software. The Thesis Paper can be read here. Monday, May 23, 2011. I use 'compleat' here with its archaic meaning. My thesis project is finally finished! And now, thesis completed, NYU Master degree conferred, I step bravely out into the world to look for a place to begin my career. If you think the film linked up top is fun to watch...
animex.tees.ac.uk
Animex International Festival of Animation & Computer Games | Speakers
http://animex.tees.ac.uk/speakers.cfm
Skip to Main Content. Animex speakers and contributors are added to this page as they are confirmed. Click on an event below to see the speakers attending each event. Monday 16 November Wednesday 18 November Monday 23 November Wednesday 25 November Monday 30 November Wednesday 2 December Wednesday 10 February. Festival Director / Author. Monday 8 February Tuesday 9 February. Walt Disney Animation Studios. Animex AVFX Animex Screen. VFX Supervisor / Director. The Moving Picture Company. Western University...
monsterberger.blogspot.com
monsterberger: SURFBOARDS
http://monsterberger.blogspot.com/2011/09/poster-options-for-jamies-band-mystery.html
Poster options for Jamie's band, The Mystery Men? Subscribe to: Post Comments (Atom). AKA: Dagny Phillips-Stumberger is a United States based professional arter, and hobbiest sciencer. All of the shows she has worked on are cooler than her. She loves retro-futuristic and tiki stylings, the space program, and is never not shooting lasers. Pew Pew! View my complete profile. Temple of the Seven Golden Camels. BJ and the Blog. Nate Wragg Art and Illustration. Toby Shelton: stuff i did. Doodles from My Noodle.
sethlkendall.blogspot.com
Seth Kendall: Chua/Mordesh Reveal
http://sethlkendall.blogspot.com/2013/07/chuamordesh-reveal.html
Making animation and the like. Saturday, July 20, 2013. Latest Wildstar Flick, Chua/Mordesh. Here's the landing page. Subscribe to: Post Comments (Atom). My name is Seth Kendall, and I am an animator living in Hamburg, Germany. I like doing things and making stuff. View my complete profile. Old Carbine Drawing Blog. The Art of Stodoe.
sethlkendall.blogspot.com
Seth Kendall: Resume
http://sethlkendall.blogspot.com/p/resume.html
Making animation and the like. Animator / rigger / cinematics. person. August 2016 – Present. In house character animator for unanounced project. LEAD ANIMATOR / ART DIRECTOR. February 2015 – July 2016. Leading animation team for the, now shuttered, Core Games Team. This position expanded to also include VFX team lead and Combat feature team owner, before finally shifting to Art Director. Santa Monica, CA. October 2104 - December 2014. Animator on League of Legends. Aliso Viejo, CA. Aliso Viejo, CA.
sethlkendall.blogspot.com
Seth Kendall: July 2013
http://sethlkendall.blogspot.com/2013_07_01_archive.html
Making animation and the like. Saturday, July 20, 2013. Latest Wildstar Flick, Chua/Mordesh. Here's the landing page. Subscribe to: Posts (Atom). My name is Seth Kendall, and I am an animator living in Hamburg, Germany. I like doing things and making stuff. View my complete profile. Old Carbine Drawing Blog. The Art of Stodoe.
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