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cjcat.blogspot.com

CJ's Blog

Sunday, January 23, 2011. Moving to a New Blog. I’ve registered a new domain, and I've moved to a new blog. Future posts will be posted there. Posted by Allen Chou. Friday, January 7, 2011. Stardust 1.3 Released! Stardust version 1.3 is released! I've updated all the examples, so they all work perfectly with the new particle handlers. I'm currently working on the integration of Stardust and Minko. A new 3D engine that will support the Molehill APIs. Is working on the integration with Alternativa3D. I've ...

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Sunday, January 23, 2011. Moving to a New Blog. I’ve registered a new domain, and I've moved to a new blog. Future posts will be posted there. Posted by Allen Chou. Friday, January 7, 2011. Stardust 1.3 Released! Stardust version 1.3 is released! I've updated all the examples, so they all work perfectly with the new particle handlers. I'm currently working on the integration of Stardust and Minko. A new 3D engine that will support the Molehill APIs. Is working on the integration with Alternativa3D. I've ...
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CJ's Blog | cjcat.blogspot.com Reviews

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Sunday, January 23, 2011. Moving to a New Blog. I’ve registered a new domain, and I've moved to a new blog. Future posts will be posted there. Posted by Allen Chou. Friday, January 7, 2011. Stardust 1.3 Released! Stardust version 1.3 is released! I've updated all the examples, so they all work perfectly with the new particle handlers. I'm currently working on the integration of Stardust and Minko. A new 3D engine that will support the Molehill APIs. Is working on the integration with Alternativa3D. I've ...

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cjcat.blogspot.com cjcat.blogspot.com
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CJ's Blog: August 2010

http://cjcat.blogspot.com/2010_08_01_archive.html

Saturday, August 7, 2010. My One-Year Compulsory Military Service. I've applied for the "Bachelor of Science in Game Design (Fall 2011)" program in DigiPen. The result will come out several weeks later. I hope I could make it :). PS I've shaved my head for the army, and it takes only 10 seconds to dry it after shower! Posted by Allen Chou. Sunday, August 1, 2010. Using MVC Pattern in Rusher. Class So instead of writing things like:. The entire application is represented by the. Class, which extends the.

2

CJ's Blog: MicroPlanet Game Concepts

http://cjcat.blogspot.com/2010/10/microplanet-game-concepts.html

Friday, October 22, 2010. Currently I'm training in the School of Political Warfare, since I've passed the test for political officers. After two more months of training, I'll be working in the army as a political officer, hopefully having a much better and easier life than other ordinary soldiers. Here's the first concept art I've drawn. Click on the image for larger view). Here are some quick sketches for various units, resources, and buildings. And below are some more sketches. So far I've come up...

3

CJ's Blog: Particle Handlers for Stardust 1.3

http://cjcat.blogspot.com/2011/01/particle-handlers-for-stardust-13.html

Monday, January 3, 2011. Particle Handlers for Stardust 1.3. As a quick notice, Paq. Has joined the Stardust development team. He'll be working on plugins for Alternativa3D. And Japanese localization. Horray! I'm currently working on the most important new features of Stardust 1.3, switching from renderers to particle handlers. Previously, the particle data in Stardust are read and visually presented by the. This is how I came up with the idea for particle handlers. The skeleton of the. You may override ...

4

CJ's Blog: Using MVC Pattern in Rusher

http://cjcat.blogspot.com/2010/08/using-mvc-pattern-in-rusher.html

Sunday, August 1, 2010. Using MVC Pattern in Rusher. Is now version 0.6 Beta. One of the most important changes is the extraction of entity-related code from the. Class So instead of writing things like:. This example is a very simple painter application, consisted of a color chooser, a clear button, and a bitmap canvas where you can draw with your cursor. The entire application is represented by the. Class, which extends the. Class There are four components added to this entity:. Object representing the...

5

CJ's Blog: October 2010

http://cjcat.blogspot.com/2010_10_01_archive.html

Friday, October 22, 2010. Currently I'm training in the School of Political Warfare, since I've passed the test for political officers. After two more months of training, I'll be working in the army as a political officer, hopefully having a much better and easier life than other ordinary soldiers. Here's the first concept art I've drawn. Click on the image for larger view). Here are some quick sketches for various units, resources, and buildings. And below are some more sketches. So far I've come up...

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blog.iamjason.com blog.iamjason.com

i am Jason: JS+CSS練習 - 米蘭數位官網HTML版本

http://blog.iamjason.com/2012/02/jscss-html.html

JS CSS練習 - 米蘭數位官網HTML版本. 米蘭官網連結在這ㄦ - http:/ medialand.com.tw/home.htm. 練習結果在這ㄦ - http:/ labs.medialand.com.tw/jason/html/ml/. 比官網少了一些單元,因為跟資料庫要資料的部份我(目前)懶得去寫…。 一開始我傻傻的,想說在畫面上轉來轉去的那些球,「搞不好」可以直接用dom來跑就好,畢竟只是scale的縮放,沒有複雜的變形,只要把透視給算好就ok了。 苗頭不對之下,只好乖乖的用canvas來處理這些轉圈圈,效能果然好很多了。但由於老IE不支援canvas,所以我仍然保留原本的dom版本,只要判斷瀏覽器不支援canvas,就會把dom拿出來跑…。 練習的作品我是盡量把它寫得很像原本flash版本的效果,我也是用像寫AS的概念一樣去安排配置畫面上的東西,但只能盡量,多少還是有一點點的差異,不過畢竟是練習作,練習中學到的經驗比較重要。 張貼者: Jason Tseng. 訂閱: 張貼留言 (Atom). JS CSS練習 - 米蘭數位官網HTML版本.

milkmidi.blogspot.com milkmidi.blogspot.com

milkmidi Blog: Android View y,translationY 比較

http://milkmidi.blogspot.com/2014/12/android-view-ytranslationy.html

Android View y,translationY 比較. Android View 物件有 setY 和 setTranslationY 二個屬性. SetY(10) :以父容器為基準,設置 y 軸座標為 10. Public void setY(float y) {. SetTranslationY(y - mTop);. SetTranslationY(10):自己為基準,設置 y 軸座標為 10. 紅底圖為測試的 ImageView,layout below 綠底文字. 呼叫 getY() 時,因為經過 RelativeLayout 排版. GetTranslationY() 以自己為準基,所以值為 0. 訂閱: 張貼留言 (Atom). 奶綠茶的第一本書 把我對 Flash 的研究與熱愛, 全寫在其中 本書的前幾章, 特別安排 ActionScript3.0 的許多範例 好讓你一步步瞭解 as2 和 as3 的差別. AUG Member's Blog Roll. Android View y,translationY 比較.

blog.iamjason.com blog.iamjason.com

i am Jason: 十一月 2011

http://blog.iamjason.com/2011_11_01_archive.html

最近在玩CSS跟JQuery,玩一玩覺得挺有趣的,JQuery果然十分的強大,用JQuery來寫js真的可以省下很多事。CSS的position有時雖然有點惱人,但是把它當成一整個display container的話,其實也沒有想像中的麻煩,加上JQuery的話甚至可以把它當成flash來寫…。 所以就給自己一個練習,寫了一個ZooKeeper(我習慣叫這種遊戲叫「寶石方塊」XD,圖案是直接拿ZooKeeper來用),沒有加入GameOver及分數的判斷,因為那純粹只是邏輯,跟練習CSS JQuery無關。效能上也沒有tune過,就是用陣列一直掃就對了。 張貼者: Jason Tseng. 訂閱: 文章 (Atom).

blog.iamjason.com blog.iamjason.com

i am Jason: 一月 2012

http://blog.iamjason.com/2012_01_01_archive.html

Http:/ labs.medialand.com.tw/jason/html/inheritance/test1.html. 在Test類別建立一個function addValue,用來將傳入的值push到testValue裡。 在Test類別建立一個function destroy,用來將testValue清空。 實體化一個AA類別,變數名稱a1,呼叫a1.addValue(123)將123這個值push到a1.testValue裡。 直接取得a2.testValue,居然不是空值,而是123! 照道理說,testValue裡有123這個值,不管怎樣也是屬於a1這個instance的,不應該會出現在新new出來的instance裡。更何況在a1的時候已經執行過一次destroy來清掉testValue了。 這種情況目前測試,只發生在testValue非一般常數型態的變數上,數字跟字串不會發生這種情況,在array或object上就會發生這種異常的狀況。 張貼者: Jason Tseng. 訂閱: 文章 (Atom).

blog.iamjason.com blog.iamjason.com

i am Jason: 十二月 2010

http://blog.iamjason.com/2010_12_01_archive.html

如何規劃一個網站或網路活動的玩法、單元內容、頁面文案撰寫、動線思考…. 創意 (30%):作品的策略思考、創意概念、文案與畫面的整體表現. 認知 (30%):平常對於網路生態、廣告傳播的觀察和了解. 熱忱 (30% ) :對創意與數位的熱忱. 聯絡與收件窗口:Carol 電話:27390000轉131. Carol@mail.medialand.com.tw. 信件主旨:[應徵米蘭創意種子-企劃實習,我是 你的姓名. 表現度(10% ): 臨場表現,應對之間表現的談吐及態度. 聯絡與收件窗口:Cheney  電話:27390000轉162. Cheney@mail.medialand.com.tw. 信件主旨:[應徵米蘭創意種子-設計實習,我是 你的姓名. 01/18(二) 01/26(三),錄取通知:1/27(四). 02/14 Start,預計至6月底結束,每周至少來三天. 姓名、生日、聯絡方式、學經歷、待修學分list、並附上近期清晰照片乙張. Ii使用或造訪過哪些網站,其中最喜歡哪個網站?為什麼? 張貼者: Jason Tseng. 訂閱: 文章 (Atom).

flashercolor.blogspot.com flashercolor.blogspot.com

Flybird's Nest: iOS程式設計-1 快捷鍵

http://flashercolor.blogspot.com/2013/01/ios-1.html

這一陣子沒寫Blog是因為從Flash工程師轉型成了手機工程師,經過了忙碌的歲月,於新公司歷練了一年多,最近才打算來分享關於Object-C的大小事(之前太菜了XD)。轉型的過程中當然遇到了一些小小的困難,大約熟悉了三個月才有上手的感覺,一開始遇到Obj-C覺的它是外星球來的語言,function say(odd)變成了[I say:odd],到底發生了什麼事才把Apple的工程師都變成怪胎? 一開始要來介紹Xcode的快捷鍵的功能,它可以節省大量的時間讓你事半功倍。Xcode可是出了名的好用啊。以下是使用Xcode 4.5.2的版本。 Command / 將某一行程式註解,在按一次可以拿掉註解. Command shift k Clean程式(*註一). Command shift f 搜尋/取代. Command 左鍵雙擊 和上方的功能一樣,但會另外跳出視窗. Control . 可以顯示某物件可以使用的方法. 以上是我常用的快速鍵,真的非常好用啊,誠心推薦 一開始可以先背幾個常用的,之後在慢慢背進階的功能,常用就會記熟了。 訂閱: 張貼留言 (Atom).

flashercolor.blogspot.com flashercolor.blogspot.com

Flybird's Nest: ActionScript中的傳值與傳址

http://flashercolor.blogspot.com/2011/08/blog-post_21.html

今天在看DS發現了一個滿有趣的問題,要怎麼使用ActionSript使用傳址的而不是傳值到函數之中。會這麼想是因為如果使用c語言可以使用指標,但是在as中並沒有這樣功能。 Consider the as function:. A:int = 1;. B:int = 2;. B); / a:1,b:2. Swap(num1:int,num2:int): void {. Temp:int = num1;. Num1 = num2;. Num2 = temp;. Trace出來會變成「a:1,b:2」,因為是將值丟到swap這個function時,會將a、b複製一個複本給swap的num1,num2,而不是原來的a、b,這樣稱之為「傳值」。如果是c語言就可以直接傳址進去,直接將a、b兩個變數直接交換,由於是直接指向記憶體,稱之為「傳址」。 但在as之中要怎麼辨到傳址的功能呢?它並沒有像c一樣的語法「*、& #12301;可以使用,於是查找了官方文件找到 「函數參數」. 65292;原來可以包裝成物件,在as中物件是以傳址的方式進行的。 Instead of the code:. Numb); / a:2,b:1.

milkmidi.blogspot.com milkmidi.blogspot.com

milkmidi Blog: 二月 2014

http://milkmidi.blogspot.com/2014_02_01_archive.html

在 unity 裡,想要得到 Android 接下 Back 鍵事件 可以用以下方法. If (Application.platform = RuntimePlatform.Android) { if ( Input.GetKeyDown( KeyCode.Escape ) ) { Application.Quit();/ 離開應用程式 } }. 在 unity C#沒有 setTimeout 這個函式. Public IEnumerator doSomethingWaitFor() { yield return new WaitForSeconds( 2.0f ); Debug.Log( "doSomethingWaitFor" ); 我要執行的函式(); } void 我要執行的函式(){ Debug.Log( "我要執行的函式" ); }. Unity 練習之 FlappyBird 遊戲設計. 花了一些時間用 unity 提供的 2D功能練習寫 FlappyBird. 訂閱: 文章 (Atom). AUG Member's Blog Roll. Unity 練習之 FlappyBird 遊戲設計.

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29/07/2011 at 5:41 AM. 29/07/2011 at 5:41 AM. Subscribe to my blog! Don't forget that insults, racism, etc. are forbidden by Skyrock's 'General Terms of Use' and that you can be identified by your IP address (66.160.134.62) if someone makes a complaint. Please enter the sequence of characters in the field below. Posted on Friday, 29 July 2011 at 5:43 AM. Post to my blog. Here you are free.

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CJ Bouncy Castles

Welcome to the CJ Bouncy Castles website. Unfortunately CJ Bouncy Castles has not been operating for last two years, however we are fully aware of the strong customer base that we have built over the last 12 years in business for which we are very greatful. And as such CJ Bouncy Castles would like to reassure customers that we will be operating again starting from the 1st March 2009. We would like to thank our loyal customers and we hope to see you again soon. CJ Bouncy Castle Hire In The Wirral Area.

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CJ's Blog

Sunday, January 23, 2011. Moving to a New Blog. I’ve registered a new domain, and I've moved to a new blog. Future posts will be posted there. Posted by Allen Chou. Friday, January 7, 2011. Stardust 1.3 Released! Stardust version 1.3 is released! I've updated all the examples, so they all work perfectly with the new particle handlers. I'm currently working on the integration of Stardust and Minko. A new 3D engine that will support the Molehill APIs. Is working on the integration with Alternativa3D. I've ...

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CharlesJacobsen.com

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C J Catering

Sales, servicing and maintenance for all types of equipment by fully qualified technicians throughout Dorset, Hampshire, Wiltshire and West Sussex. Water Boilers / Urns-All Sizes. Ovens - Combi, Steam, Convection. Grills - Chargrills, Rotisseries. Fryers - All Types. All Gas LPG and Electric Appliances.