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ClemensKernBlogabout my life and personal projects
http://www.clemenskern.de/
about my life and personal projects
http://www.clemenskern.de/
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ClemensKernBlog | clemenskern.de Reviews
https://clemenskern.de
about my life and personal projects
ClemensKernBlog.Mapping
http://clemenskern.de/tag/mapping
About my life and personal projects. Oct 13th, 2009 @ 17.42. A few new pics, still W.I.P. Sep 1st, 2009 @ 14.03. People who know me some time may also know my UT2k4 map, I started some years ago. Now I went for the same style, but this time in UT3. Still work in progess. Modified Aug 7th, 2016 by Clemens Kern.
ClemensKernBlog.HMC
http://clemenskern.de/tag/hmc
About my life and personal projects. Feb 27th, 2009 @ 15.26. I know it is a bit late, but I had to do some stuff for university and started working at Trinigy. Two weeks ago (more on this later). Traveling approx. 4h a day plus 9h at work results in no time left. Anyway, what I want say: Johannes Becker alias moonangel. Who is currently also studying at Stuttgart Media University, won the last Hardcore Modeling Challenge. HMC) at CGSociety. Congratulations! Have a look at this thread.
ClemensKernBlog.UT3
http://clemenskern.de/tag/ut3
About my life and personal projects. Oct 13th, 2009 @ 17.42. A few new pics, still W.I.P. Sep 1st, 2009 @ 14.03. People who know me some time may also know my UT2k4 map, I started some years ago. Now I went for the same style, but this time in UT3. Still work in progess. Modified Aug 7th, 2016 by Clemens Kern.
ClemensKernBlog.Modeling
http://clemenskern.de/tag/modeling
About my life and personal projects. Nov 14th, 2009 @ 13.31. Originally, my plan for this week was redoing the scene graph of the Vergence Engine. But meehhh, programming all the time isn’t that fun. So I did some modeling this week. More precisely redos of older models (the old tire was made by Kai. Here are a two comparison renderings:. And finally the 3ds max 64bit exporter is working and has a unit converter now 🙂. Modified Aug 7th, 2016 by Clemens Kern.
ClemensKernBlog.2011.January
http://clemenskern.de/2011/01
About my life and personal projects. Archive for January, 2011. VrgStudio W.I.P. and Master Thesis. Jan 12th, 2011 @ 20.39. It’s been a long time since my last post. Well, I finished my studies about three months ago and can call myself a “Master of Science” now. Then, I started working full-time at Trinigy. Or watch my presentation here. Both are in german, sorry about that) which is called VrgStudio:. I also implemented a small Resource Browser which is still lacking thumbnails for resources other than...
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Communities
http://blog.andreasstiegler.com/tag/communities
On May.31, 2011, under General. And there it comes again: The next Games Day is over. It was a very interesting evening, with a large collection of less technical topics for a change. One can easily get lost in all the matrix multiplications and game object architectures and miss the most important aspects of game development (and perhaps development in general): The customers. Or as gaming calls them: The Community. As promised, the slides can be found in the download section. Better late than never.
Management
http://blog.andreasstiegler.com/tag/management
On May.31, 2011, under General. And there it comes again: The next Games Day is over. It was a very interesting evening, with a large collection of less technical topics for a change. One can easily get lost in all the matrix multiplications and game object architectures and miss the most important aspects of game development (and perhaps development in general): The customers. Or as gaming calls them: The Community. As promised, the slides can be found in the download section. Better late than never.
Visual Basic
http://blog.andreasstiegler.com/tag/visual-basic
Better late than never. On Aug.25, 2011, under Telesto. I know, I know, it’s been a while since I promised it, but my Master Thesis has now finally been added to the download section. Game Engine Architecture: Telesto. On Dec.17, 2010, under Telesto. Heyho everyone and sorry for the long wait. I was quite busy working on my master thesis. Net 40 and you. On May.03, 2010, under General. Besides that, the new Visual Studio got a new, much better layout and few new options, like code metrics, a nice achieve...
Software Development
http://blog.andreasstiegler.com/tag/software-development
Better late than never. On Aug.25, 2011, under Telesto. I know, I know, it’s been a while since I promised it, but my Master Thesis has now finally been added to the download section. Winter Games University 2011 Finished. On Mar.08, 2011, under General. If you want to take a look at the slides or the video recording, it’s both up now on the. Winter Games University 2011 page. See You next time! Winter Games University 2011. On Feb.07, 2011, under General. Succeeding the Summer Games University 2010.
.Net
http://blog.andreasstiegler.com/tag/net
Better late than never. On Aug.25, 2011, under Telesto. I know, I know, it’s been a while since I promised it, but my Master Thesis has now finally been added to the download section. Game Engine Architecture: Telesto. On Dec.17, 2010, under Telesto. Heyho everyone and sorry for the long wait. I was quite busy working on my master thesis. Net 40 and you. On May.03, 2010, under General. Besides that, the new Visual Studio got a new, much better layout and few new options, like code metrics, a nice achieve...
Winter Games University 2011 - The Gateway
http://blog.andreasstiegler.com/wgu2011
Winter Games University 2011. The first successor of the Summer Games University 2010. The Winter Games University will continue the style of the SGU, featuring an open discussion platform about tech-topics of game development at the Stuttgart Media University. To help me organizing the event, please leave me a short mail. The event will take place in room U32 at the Stuttgart Media University, Nobelstraße. Day One “Artificial Intelligence”. Monday, February 28, 2011 – 16:00 – 18:00. Back to top ↑.
Psychopathic AIs - The Gateway
http://blog.andreasstiegler.com/psychopathic-ais
On Feb.22, 2011, under General. The 21st century is the golden age of information technology – and probably bio-technology, but that’s another topic. We are accumulating, processing and abusing information at an impressive rate, increasing day by day. Where might this journey lead us? We will require more advanced tools to digest the tsunami of information for us. And that’s where AIs will jump in. Don’t get me wrong! Yep, today’s post was rather crazy, but that’s why it’s called brain dump! This might t...
9th GamesDay - The Gateway
http://blog.andreasstiegler.com/9th-gamesday
On May.31, 2011, under General. And there it comes again: The next Games Day is over. It was a very interesting evening, with a large collection of less technical topics for a change. One can easily get lost in all the matrix multiplications and game object architectures and miss the most important aspects of game development (and perhaps development in general): The customers. Or as gaming calls them: The Community. As promised, the slides can be found in the download section. Click here to cancel reply.
Artificial Intelligence
http://blog.andreasstiegler.com/tag/artificial-intelligence
Winter Games University 2011 Finished. On Mar.08, 2011, under General. 8220;What’s done is done”. Aye, the WGU2011 was an interessting event and we (including myself) learned a lot from the discussions. The event was themed around Artificial Intelligence for Games and took two days (the SGU2011 will probably be a four-day-event again). If you want to take a look at the slides or the video recording, it’s both up now on the. Winter Games University 2011 page. See You next time! Winter Games University 2011.
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About me Clemens Kaudela. Gallery Check out my photos. Contact Drop me a line. Sorry, but have to install flash to see some eycandy! Masters of Dirt 2015. Kicks off with the first and legendary show in its hometown vienna! Monday 09 March 2015 at 01:14 pm. Unterstinkenbrunn got attacked by a zombie. Footage out of 2012 and MOD Shows 2013. Masters of Dirt official review 2013. MOD kicked off in Vienna with the next level Show. Best of TOM PAGES 2012. MOD Clip of the Week Nr. 7. Masters of Dirt 2015.
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ClemensKernBlog
About my life and personal projects. VrgStudio W.I.P. and Master Thesis. Jan 12th, 2011 @ 20.39. It’s been a long time since my last post. Well, I finished my studies about three months ago and can call myself a “Master of Science” now. Then, I started working full-time at Trinigy. Or watch my presentation here. Both are in german, sorry about that) which is called VrgStudio:. This allows me to edit the GUI and some of the functionalities (the scripted ones) during runtime of the editor. I also implement...
Clemens Kieser
Dies ist die Heimseite von Clemens Kieser. Er arbeitet beim Denkmalschutz in Karlsruhe und wohnt auch in der Stadt.
CLEMENS KIND
Grafikdesign / Webdesign / Visualisierung. Gestaltung von Websites, Logos, digitalen Publikationen und. Visualisierungen von Architektur, Events, Interior Design und Objects. Das Büro wurde 2004 in Berlin gegründet. Clemens Kind arbeitet seit mehr als 15 Jahren als Grafikdesigner.
Clemens Kindermann
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St Clemens- Romanus Marklohe. So erreichen Sie uns:. Bei dem Internetauftritt der St. Clemens Romanus Kirchengemeinde Marklohe. St Clemens Romanus Marklohe. Auf den folgenden Seiten stellen sich Gruppen und Kreise unserer Kirchengemeinde vor. Ansprechpartner finden Sie unter "Kontakt". Aktuelle Informationen stellen wir unter Termin-Highlights vor. Aktuell ist auch unser Gemeindebrief, den Sie unter "Clemensbrief" herunterladen können. Wir freuen uns aber besonders, wenn Sie "live" bei uns sind!