esssko.wordpress.com
Inspiration: “Adam and Dog” and “The Reward” | Bright-eyed, bushy-tailed
https://esssko.wordpress.com/2013/02/25/inspiration-adam-and-dog-and-the-reward
The adventures of a new kid in the game industry. Oh crap, I had a blog? My first game is announced: Dungeon Defenders 2 →. Inspiration: “Adam and Dog” and “The Reward”. February 25, 2013. Oscar-nominated short “Adam and Dog”. 8220;The Reward”. Just wanted to start posting a few of the animations that have been inspiring me lately! I cannot stop gushing and fawning over the perfection of the dog. There’s just so much life and convincing movement and personality in it! This entry was posted in inspiration.
esssko.wordpress.com
esssko | Bright-eyed, bushy-tailed
https://esssko.wordpress.com/author/esssko
The adventures of a new kid in the game industry. My first game is announced: Dungeon Defenders 2. March 20, 2013. Check out the Dungeon Defenders 2 Announcement on IGN! The game I’ve been slaving over since I started at Trendy last September has finally been announced! I’m so very very excited that I can finally start talking a little bit about what I’ve been working on! I’ve wanted to update my reel with all of these […]. Tagged dungeon defenders 2. February 25, 2013. Oh crap, I had a blog? I’m a...
esssko.wordpress.com
Mocap Demo | Bright-eyed, bushy-tailed
https://esssko.wordpress.com/2012/07/02/mocap-demo
The adventures of a new kid in the game industry. Portfolio #2 Update →. July 2, 2012. The past few days, I ran a motion capture shoot in our awesome mocap studio, stripped down a rig called Mr. Motion. Made my own rig for it, then wrote an auto-rig script for the rig that also brings the keys over from the mocap data – SO ANYWAY, here’s the first few shots! I’ll be adding a few more other animations and re-targeting onto biped creatures as well. This entry was posted in portfolio updates. Time laps of m...
esssko.wordpress.com
Current Progress | Bright-eyed, bushy-tailed
https://esssko.wordpress.com/2012/06/27/current-progress
The adventures of a new kid in the game industry. Mocap Demo →. June 27, 2012. Current progress on my portfolio pieces:. Ratbird Rig is up and FLYING! There’s still a lot of kinks to work out, and the weighting, but here’s a quick preview –. Here’s a rough storyboard for the ending sequence of Battle Fortress Tortoise –. I’m also in the middle of re-targeting some AWESOME mocap data I got yesterday onto an equally awesome rig. Expect to see this guy break-dancing and disco-ing soon:. Mocap Demo →. Can at...
setovanboxtelfiea.blogspot.com
Seto van Boxtel (FIEA): Final Assingment
http://setovanboxtelfiea.blogspot.com/2012/07/final-assingment.html
Tuesday, July 31, 2012. Posted by Seto van Boxtel. Note: Only a member of this blog may post a comment. Subscribe to: Post Comments (Atom). Seto van Boxtel Portfolio.
setovanboxtelfiea.blogspot.com
Seto van Boxtel (FIEA): July 2012
http://setovanboxtelfiea.blogspot.com/2012_07_01_archive.html
Tuesday, July 31, 2012. Posted by Seto van Boxtel. Tuesday, July 17, 2012. Posted by Seto van Boxtel. Wednesday, July 11, 2012. Final Piece Schedule Edit Information. Will use a different character for set up that does not require more work than time permits - Possibly Tetsu (Amanda's character) because he is already set up to work with both Motion capture, and UDK. Will Clean up and make a polished version of the storyboard. Character animations will be very basic used for blocking purposes only. Work t...
setovanboxtelfiea.blogspot.com
Seto van Boxtel (FIEA): May 2012
http://setovanboxtelfiea.blogspot.com/2012_05_01_archive.html
Tuesday, May 29, 2012. Posted by Seto van Boxtel. Posted by Seto van Boxtel. Monday, May 28, 2012. Playing with hair and fur. Took the opportunity to play around with hair and Fur using Inari. Sadly I was having problems getting what I wanted to make it look like. I color coordinated based on what it was rather than sticking to all white because this was just for testing. Posted by Seto van Boxtel. Wednesday, May 23, 2012. What I was doing over the last few days. Games that used traditional animations.
tammydao.blogspot.com
Art of Tammy Dao: Ser Alexandria Riten, Dragonknight of Susandra
http://tammydao.blogspot.com/2012/08/ser-alexandria-riten-dragonknight-of.html
August 02, 2012. Ser Alexandria Riten, Dragonknight of Susandra. So it's been done! Alexandria's sculpt is finished and ready for display. Posted by Tammy Dao. I am a 3D animator and modeller currently in a graduate program at FIEA. This blog is simply my messy, animated, and sometimes cute mark on the internet. View my complete profile. Ser Alexandria Riten, Dragonknight of Susandra. Awesome Inc. template. Template images by Ollustrator.
silviaaranafiea.blogspot.com
Silvia Arana - FIEA Blog: Colossus Fur Dynamics
http://silviaaranafiea.blogspot.com/2012/08/colossus-fur.html
Silvia Arana - FIEA Blog. Friday, August 3, 2012. So here he is! There are things that I still want to change and fix but I do like how he came out. Awesome Inc. template. Powered by Blogger.
silviaaranafiea.blogspot.com
Silvia Arana - FIEA Blog: Last Week For Nico
http://silviaaranafiea.blogspot.com/2012/06/last-week-for-nico.html
Silvia Arana - FIEA Blog. Tuesday, June 5, 2012. Last Week For Nico. So this week is going to be tough. The Nico animation is taking longer than I originally thought it would. It has already been cut down due to time and I really don’t want to cut it down further. (The animation is roughly 60% finished.). Perhaps, after the turn in date, I will have time to come back to this animation and complete part two to have one whole piece. Last Week For Nico. Awesome Inc. template. Powered by Blogger.