thegreatgameexperiment.blogspot.com
Game Journal: Dustforce (PC)
http://thegreatgameexperiment.blogspot.com/2012/07/dustforce-pc_30.html
Monday, July 30, 2012. Time Played: 2-3 hours. I started this entry like, 2 months ago and never finished it! I apologize for the neglect! I've played a lot of games in the last couple of months that I'd like to write about, so I'm going to try to get them up here. In a way, the delay might end up being a good thing, since it lets my initial impression settle a little. For example, last year I wrote a glowing entry about Catherine. Clearly for an indie team, making a fully animated intro animation is a l...
thegreatgameexperiment.blogspot.com
Game Journal: April 2013
http://thegreatgameexperiment.blogspot.com/2013_04_01_archive.html
Monday, April 15, 2013. The Legend of Zelda: The Wind Waker (GameCube). Time played: 20 hours. Hello, neglected blog! I spent the last week and a half (2 weekends included) *finally* playing Wind Waker! I played this game for a lot longer than I ever expected to! In the end, I had to shut my Wii off this morning because of some scheduled electrical outlet maintenance. Perhaps this game would have joined the exclusive Games I Have Finished Club if this hadn't been the case? Triforce. I think there was...
thegreatgameexperiment.blogspot.com
Game Journal: July 2012
http://thegreatgameexperiment.blogspot.com/2012_07_01_archive.html
Monday, July 30, 2012. Time Played: 2-3 hours. I started this entry like, 2 months ago and never finished it! I apologize for the neglect! I've played a lot of games in the last couple of months that I'd like to write about, so I'm going to try to get them up here. In a way, the delay might end up being a good thing, since it lets my initial impression settle a little. For example, last year I wrote a glowing entry about Catherine. Clearly for an indie team, making a fully animated intro animation is a l...
thegreatgameexperiment.blogspot.com
Game Journal: May 2012
http://thegreatgameexperiment.blogspot.com/2012_05_01_archive.html
Friday, May 11, 2012. Amnesia: The Dark Descent (PC). Time Played: 30min OnLive Demo. I'm definitely not counting this one as a real game journal entry, since I didn't get far enough to get a real grasp of the game - but I learned some things, and I wanted to capture my notes. It's neat because I've been considering some similar techniques for an arty game I'd like to make! Camera moves. There are times that the game takes camera control away from you for a moment, as though you're involuntarily jerk...
thegreatgameexperiment.blogspot.com
Game Journal: February 2012
http://thegreatgameexperiment.blogspot.com/2012_02_01_archive.html
Wednesday, February 15, 2012. Don't read unless you've played the game! It's currently available on Steam for $9.99*. Everything. I agree with the views expressed in this article: http:/ www.rockpapershotgun.com/2012/02/15/what-i-alternatively-think-dear-esther/. What I Didn't Like:. Losing control at the end? How Do I Feel About Continuing? Oh, also it's proving to be quite profitable as well ( http:/ indie-fund.com/2012/02/dear-esther-has-reached-profitability-it-took-5-hours-30-minutes/. Gameplay is s...
thegreatgameexperiment.blogspot.com
Game Journal: March 2012
http://thegreatgameexperiment.blogspot.com/2012_03_01_archive.html
Saturday, March 24, 2012. Limbo (PC - OnLive). Time Played: 30min (OnLive Demo). Soon, eveything about Limbo just seemed really weird. I was just watching brutal death after brutal death. It wasn't scary or tense, it was just sort of gross. Is that what this game is about? I managed to die every single time there was an obstacle because I'm so terrible at games (also in my defense, I think most of the deaths are supposed to be unavoidable the first time? In short, what the heck is this game? Deaths. ...
cmusgrov.blogspot.com
Cat M's Blog: Christmas Presents
http://cmusgrov.blogspot.com/2012/12/christmas-presents.html
Some presents I made this year! These are tugboats for my Dad. My parents bought a bay house this year, so I looked on http:/ www.MarineTraffic.com and picked out some boats that go by the house. I used watercolor pencils and permanent marker. Here are pictures of just the line art:. And this was the only photo I took of the sketch:. Subscribe to: Post Comments (Atom). Co-Founder of 2-person game studio, Trouble Impact. http:/ www.TroubleImpact.com. View my complete profile.
cmusgrov.blogspot.com
Cat M's Blog: Spotlight on Women in Games
http://cmusgrov.blogspot.com/2012/05/spotlight-on-women-in-games.html
Spotlight on Women in Games. Check it out, I'm in this article! Subscribe to: Post Comments (Atom). Co-Founder of 2-person game studio, Trouble Impact. http:/ www.TroubleImpact.com. View my complete profile. My Company Blog: Trouble Impact. Spotlight on Women in Games. Fez Journal Entry, Marathon Runner. Awesome Inc. template. Powered by Blogger.