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Cat Musgrove's Portfolio

Welcome to my portfolio! This page isn't particularly up to date, but it shows some of my past work. For information about what I am currently working on, please visit: http:/ www.troubleimpact.com. Subscribe to: Posts (Atom). Co-Founder of 2-person game studio, Trouble Impact. http:/ www.TroubleImpact.com. View my complete profile. My Company Blog: Trouble Impact. Awesome Inc. template. Powered by Blogger.

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Cat Musgrove's Portfolio | cmusgrove.blogspot.com Reviews
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Welcome to my portfolio! This page isn't particularly up to date, but it shows some of my past work. For information about what I am currently working on, please visit: http:/ www.troubleimpact.com. Subscribe to: Posts (Atom). Co-Founder of 2-person game studio, Trouble Impact. http:/ www.TroubleImpact.com. View my complete profile. My Company Blog: Trouble Impact. Awesome Inc. template. Powered by Blogger.
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2 welcome
3 older posts
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5 cat musgrove
6 demo reel
7 animation
8 flat portfolio
9 games
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Cat Musgrove's Portfolio | cmusgrove.blogspot.com Reviews

https://cmusgrove.blogspot.com

Welcome to my portfolio! This page isn't particularly up to date, but it shows some of my past work. For information about what I am currently working on, please visit: http:/ www.troubleimpact.com. Subscribe to: Posts (Atom). Co-Founder of 2-person game studio, Trouble Impact. http:/ www.TroubleImpact.com. View my complete profile. My Company Blog: Trouble Impact. Awesome Inc. template. Powered by Blogger.

INTERNAL PAGES

cmusgrove.blogspot.com cmusgrove.blogspot.com
1

Cat Musgrove's Portfolio: Demo Reel

http://www.cmusgrove.blogspot.com/2011/08/demo-reel.html

CatMusgrove DemoReel 09 16.avi. For more information about each piece, go to my Animation Page. Co-Founder of 2-person game studio, Trouble Impact. http:/ www.TroubleImpact.com. View my complete profile. My Company Blog: Trouble Impact. Simple template. Powered by Blogger.

2

Cat Musgrove's Portfolio: Animation

http://www.cmusgrove.blogspot.com/2010/12/animation.html

Color Thief, Ongoing project. 3DsMax. Biped rig. Responsible for all visuals. Color Thief: Coloring Book, Ongoing project. 3DsMax. Biped rig. Responsible for all visuals. Amelia vs. the Marathon, Jan 2013. 3DsMax. Biped rig. Responsible for all visuals. Amelia vs. the Marathon, Jan 2013. 3DsMax. Biped rig. Responsible for all visuals. Kung Fu Panda DS, Sep 2007 - Jan2008. 3DsMax. Biped rig in most cases, models created by AB employees. All work is the property of Activision Blizzard.

3

Cat Musgrove's Portfolio: Welcome

http://www.cmusgrove.blogspot.com/2011/08/welcome.html

Welcome to my portfolio! This page isn't particularly up to date, but it shows some of my past work. For information about what I am currently working on, please visit: http:/ www.troubleimpact.com. Co-Founder of 2-person game studio, Trouble Impact. http:/ www.TroubleImpact.com. View my complete profile. My Company Blog: Trouble Impact. Simple template. Powered by Blogger.

4

Cat Musgrove's Portfolio: Flat Portfolio

http://www.cmusgrove.blogspot.com/2010/12/drawings.html

Co-Founder of 2-person game studio, Trouble Impact. http:/ www.TroubleImpact.com. View my complete profile. My Company Blog: Trouble Impact. Simple template. Powered by Blogger.

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thegreatgameexperiment.blogspot.com thegreatgameexperiment.blogspot.com

Game Journal: Dustforce (PC)

http://thegreatgameexperiment.blogspot.com/2012/07/dustforce-pc_30.html

Monday, July 30, 2012. Time Played: 2-3 hours. I started this entry like, 2 months ago and never finished it! I apologize for the neglect! I've played a lot of games in the last couple of months that I'd like to write about, so I'm going to try to get them up here. In a way, the delay might end up being a good thing, since it lets my initial impression settle a little. For example, last year I wrote a glowing entry about Catherine. Clearly for an indie team, making a fully animated intro animation is a l...

thegreatgameexperiment.blogspot.com thegreatgameexperiment.blogspot.com

Game Journal: April 2013

http://thegreatgameexperiment.blogspot.com/2013_04_01_archive.html

Monday, April 15, 2013. The Legend of Zelda: The Wind Waker (GameCube). Time played: 20 hours. Hello, neglected blog! I spent the last week and a half (2 weekends included) *finally* playing Wind Waker! I played this game for a lot longer than I ever expected to! In the end, I had to shut my Wii off this morning because of some scheduled electrical outlet maintenance. Perhaps this game would have joined the exclusive Games I Have Finished Club if this hadn't been the case? Triforce. I think there was...

thegreatgameexperiment.blogspot.com thegreatgameexperiment.blogspot.com

Game Journal: July 2012

http://thegreatgameexperiment.blogspot.com/2012_07_01_archive.html

Monday, July 30, 2012. Time Played: 2-3 hours. I started this entry like, 2 months ago and never finished it! I apologize for the neglect! I've played a lot of games in the last couple of months that I'd like to write about, so I'm going to try to get them up here. In a way, the delay might end up being a good thing, since it lets my initial impression settle a little. For example, last year I wrote a glowing entry about Catherine. Clearly for an indie team, making a fully animated intro animation is a l...

thegreatgameexperiment.blogspot.com thegreatgameexperiment.blogspot.com

Game Journal: May 2012

http://thegreatgameexperiment.blogspot.com/2012_05_01_archive.html

Friday, May 11, 2012. Amnesia: The Dark Descent (PC). Time Played: 30min OnLive Demo. I'm definitely not counting this one as a real game journal entry, since I didn't get far enough to get a real grasp of the game - but I learned some things, and I wanted to capture my notes. It's neat because I've been considering some similar techniques for an arty game I'd like to make! Camera moves. There are times that the game takes camera control away from you for a moment, as though you're involuntarily jerk...

thegreatgameexperiment.blogspot.com thegreatgameexperiment.blogspot.com

Game Journal: February 2012

http://thegreatgameexperiment.blogspot.com/2012_02_01_archive.html

Wednesday, February 15, 2012. Don't read unless you've played the game! It's currently available on Steam for $9.99*. Everything. I agree with the views expressed in this article: http:/ www.rockpapershotgun.com/2012/02/15/what-i-alternatively-think-dear-esther/. What I Didn't Like:. Losing control at the end? How Do I Feel About Continuing? Oh, also it's proving to be quite profitable as well ( http:/ indie-fund.com/2012/02/dear-esther-has-reached-profitability-it-took-5-hours-30-minutes/. Gameplay is s...

thegreatgameexperiment.blogspot.com thegreatgameexperiment.blogspot.com

Game Journal: March 2012

http://thegreatgameexperiment.blogspot.com/2012_03_01_archive.html

Saturday, March 24, 2012. Limbo (PC - OnLive). Time Played: 30min (OnLive Demo). Soon, eveything about Limbo just seemed really weird. I was just watching brutal death after brutal death. It wasn't scary or tense, it was just sort of gross. Is that what this game is about? I managed to die every single time there was an obstacle because I'm so terrible at games (also in my defense, I think most of the deaths are supposed to be unavoidable the first time? In short, what the heck is this game? Deaths. ...

cmusgrov.blogspot.com cmusgrov.blogspot.com

Cat M's Blog: Christmas Presents

http://cmusgrov.blogspot.com/2012/12/christmas-presents.html

Some presents I made this year! These are tugboats for my Dad. My parents bought a bay house this year, so I looked on http:/ www.MarineTraffic.com and picked out some boats that go by the house. I used watercolor pencils and permanent marker. Here are pictures of just the line art:. And this was the only photo I took of the sketch:. Subscribe to: Post Comments (Atom). Co-Founder of 2-person game studio, Trouble Impact. http:/ www.TroubleImpact.com. View my complete profile.

cmusgrov.blogspot.com cmusgrov.blogspot.com

Cat M's Blog: Spotlight on Women in Games

http://cmusgrov.blogspot.com/2012/05/spotlight-on-women-in-games.html

Spotlight on Women in Games. Check it out, I'm in this article! Subscribe to: Post Comments (Atom). Co-Founder of 2-person game studio, Trouble Impact. http:/ www.TroubleImpact.com. View my complete profile. My Company Blog: Trouble Impact. Spotlight on Women in Games. Fez Journal Entry, Marathon Runner. Awesome Inc. template. Powered by Blogger.

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Музей персональной вычислительной техники РГАУ-МСХА им. К.А. Тимирязева РГАУ-МСХА им. К.А. Тимирязева

Музей персональ­ной вычисли­тельной тех­ники уни­верситета начал фор­ми­роваться в феврале 2004 года из неис­прав­ного обо­рудо­вания. В нем пред­ставлены компью­теры, прин­теры, мыши, носители информа­ции и поделки из деталей. А все на­чалось в 1995 году с коллекции ком­пьютерных мышек.

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 Carnegie  Historical   Museum - Home

To view artifacts from the museum collection). Located at 112 South Court in Fairfield, Iowa. Take the INDIAN HILLS. Learning Center elevator to the 3rd floor. 1st and 3rd Sunday. Of each month from 1 - 4pm. By chance during the week when staff or volunteers are working. For class reunions, family reunions, or educational tours. Organizations are welcome to. For a museum program.call or e-mail us:. Post Office Box 52. Fairfield, IA 52556. Phone: 641-472-6343 *Please leave a message. Create a free website.

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This site is marked private by its owner. If you would like to view it, you’ll need two things:. A WordPress.com account. Don’t have an account? All you need is an email address and password register here! Permission from the site owner. Once you've created an account, log in and revisit this screen to request an invite. If you already have both of these, great! Larr; Back to WordPress.com.

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Conservatoire de musique de Genève

Conservatoire de musique de Genève. Musimax VII - concert de gala. Musimax VII - concert de gala. Place Neuve Vendredi 29 mai, à 19h Inauguration du piano mythique de l'OSR acquis aux enchères par le CMG. Théâtre - Les chevaliers de la table ronde, adapté par Alexandre Astier. Théâtre - Les chevaliers de la table ronde, adapté par Alexandre Astier. Par les élèves d'Isabelle Pfeiffer. Diorama 4 Samedi 23 mai 2015 - 20h Dimanche 24 mai 2015 - 15h Samedi 30 mai 2015 - 20h Dimanche 31 mai 2015 - 15h.

cmusgrov.blogspot.com cmusgrov.blogspot.com

Cat M's Blog

While I was combing through the Austin Meetups before getting here, I found a life drawing group - it turns out Austin has a TON of live drawing sessions throughout the week! I started with the Thursday evening session, which does five one-minute poses, five two-minute poses, and then two one-hour poses. Personally I'd like to find a session with more gestures, but this was fun! Some presents I made this year! Here are pictures of just the line art:. And this was the only photo I took of the sketch:.

cmusgrove.blogspot.com cmusgrove.blogspot.com

Cat Musgrove's Portfolio

Welcome to my portfolio! This page isn't particularly up to date, but it shows some of my past work. For information about what I am currently working on, please visit: http:/ www.troubleimpact.com. Subscribe to: Posts (Atom). Co-Founder of 2-person game studio, Trouble Impact. http:/ www.TroubleImpact.com. View my complete profile. My Company Blog: Trouble Impact. Awesome Inc. template. Powered by Blogger.

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Giffers

Edited by Clive Musgrove. Attachment from Clive Musgrove. Created by Clive Musgrove.

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หน้าหลัก | CMUSHOP

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♫ کد موسیقی و دانلود موزیک ♫

کد موسیقی و دانلود موزیک. دانلود و کد موسیقی و دکلمه و انواع آهنگ درخواستی. جشنواره اس ام اس. با ما در ارتباط باشین. درصورتی که سفارش کد موزیکی. داشته باشید،از طریق تماس با. مدیریت به ما اطلاع دهید. کدها همه رایگان است. جشنواره اس ام اس برتر. فروشگاه تی تی شارژ. پنل رایگان اس ام اس. لینک های فوق العاده ویژه. جشنواره اس ام اس برتر. پنل اس ام اس رایگان. پنل رایگان اس ام اس. دانلود و کد دکلمه. پنل اس ام اس رایگان. دانلود و کد آهنگ خاطره ها باصدای مرتضی پاشایی. به ادامه مطلب بروید . برچسبها: مجموعه کد موسیقی.

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