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Cocos2d Podcast | by Mohammad Azam and Steffen Itterheim

by Mohammad Azam and Steffen Itterheim

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Cocos2d Podcast | by Mohammad Azam and Steffen Itterheim | cocos2dpodcast.wordpress.com Reviews
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by Mohammad Azam and Steffen Itterheim
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1 cocos2d podcast
2 show notes
3 foldify official website
4 pixle
5 advertisements
6 written by cocos2dpodcast
7 posted in podcasts
8 kickstarting the gladiators
9 metalboyblue
10 1 kinder pop
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cocos2d podcast,show notes,foldify official website,pixle,advertisements,written by cocos2dpodcast,posted in podcasts,kickstarting the gladiators,metalboyblue,1 kinder pop,2 mathemachicken,1 sketchshare,nimblebit vs zynga,with one comment,with 2 comments
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Cocos2d Podcast | by Mohammad Azam and Steffen Itterheim | cocos2dpodcast.wordpress.com Reviews

https://cocos2dpodcast.wordpress.com

by Mohammad Azam and Steffen Itterheim

INTERNAL PAGES

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1

Whats New in Cocos2d 2.0 Alpha? | Cocos2d Podcast

https://cocos2dpodcast.wordpress.com/2011/10/03/whats-new-in-cocos2d-2-0-alpha

By Mohammad Azam and Steffen Itterheim. Whats New in Cocos2d 2.0 Alpha? In this podcast Mohammad Azam and Steffen Itterheim discuss the new features in Cocos2d 2.0 Alpha. Some of the highlights of the Cocos2d 2.0 Alpha are shown below:. OpenGL ES 2.0 support (shaders). Includes Box2d v2.2.1 and Chipmunk 6.0.1: Templates updated with new best practices. Much faster Motion Streak. Much easier to create Double Resolution sprites in Retina Display. Simplified Sprite / SpriteBatch source code. Wrapping up 201...

2

Augmented Reality with Nick Waynik | Cocos2d Podcast

https://cocos2dpodcast.wordpress.com/2011/12/06/augmented-reality-with-nick-waynik

By Mohammad Azam and Steffen Itterheim. Augmented Reality with Nick Waynik. In this episode Mohammad Azam and Steffen Itterheim talks with Nick Waynik about creating Augmented Reality games. Nick explains how augmented reality can play an important role in the future of games. Http:/ ftp.learn-cocos2d.com/Cocos2dPodcast AR.mp3. Introduction to Augmented Reality on the iPhone. Subscribe to Cocos2d Podcast on iTunes. December 6, 2011 at 3:24 pm. Laquo; Exploring Space Manager with Rob Blackwood. May 1, 2012.

3

Cocos2d Podcast | by Mohammad Azam and Steffen Itterheim | Page 2

https://cocos2dpodcast.wordpress.com/page/2

By Mohammad Azam and Steffen Itterheim. Cocos2d Mythbusting with Steffen Itterheim. Leave a comment ». In this episode Mohammad Azam interviews Steffen Itterheim about Cocos2d myths. Steffen Itterheim goes into details about different misconceptions and myths about the Cocos2d framework. Http:/ ftp.learn-cocos2d.com/Cocos2dPodcastMyths.mp3. Desert Race Source Code on Git. October 25, 2011 at 6:15 pm. Cocos2d Extensions with Stepan Generalov. Leave a comment ». Cocos2d Conference Idea by Stepan Generalov.

4

Exploring Space Manager with Rob Blackwood | Cocos2d Podcast

https://cocos2dpodcast.wordpress.com/2011/11/21/exploring-space-manager-with-rob-blackwood

By Mohammad Azam and Steffen Itterheim. Exploring Space Manager with Rob Blackwood. Leave a comment ». In this podcast Mohammad Azam and Steffen Itterheim interviews Rob Blackwood, creator of the Space Manager framework. Space Manager framework allows the developers to quickly make physics enabled iOS games. Http:/ ftp.learn-cocos2d.com/Cocos2dPodcast SpaceManager.mp3. Implementing Nutty Squirrels Using Space Manager Framework. Angry Birds Using Space Manager Framework. November 21, 2011 at 2:38 pm.

5

Mohammad Azam Educates Us on Creating Educational Apps | Cocos2d Podcast

https://cocos2dpodcast.wordpress.com/2012/05/01/mohammad-azam-educates-us-on-creating-educational-apps

By Mohammad Azam and Steffen Itterheim. Mohammad Azam Educates Us on Creating Educational Apps. Leave a comment ». In this special episode of Cocos2d Podcast Mohammad Azam shares his experience in creating educational apps for the iOS platform. Http:/ ftp.learn-cocos2d.com/cocos2dpodcast education.mp3. 3) A Dad’s Plea to Developers of iPad Apps for Children. 4) Lessons Learned from Creating Educational Apps for the iOS Platform. May 1, 2012 at 4:19 pm. Laquo; Chris Wilson Sketches with SketchShare. Anyon...

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BurningManStudios: July 2011

http://burningman-studios.blogspot.com/2011_07_01_archive.html

This is the blog of Sam Allen and James Hetherington. We are starting a company developing iOS games using the cocos2d framework. We will have updates on our games, and post about stuff we just find interesting. Help us out by donating a quid or 2 and you could get our first app for free :). Friday, 29 July 2011. The person that created this xbox is simply amazing. The time care and effort it must have taken is mental. Maximum respect to the creator. Help Us Get Noticed. Wednesday, 27 July 2011. Welcome ...

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BurningManStudios: Cocos2d Podcast

http://burningman-studios.blogspot.com/2011/07/cocos2d-podcast.html

This is the blog of Sam Allen and James Hetherington. We are starting a company developing iOS games using the cocos2d framework. We will have updates on our games, and post about stuff we just find interesting. Help us out by donating a quid or 2 and you could get our first app for free :). Wednesday, 27 July 2011. Just listen to the cocos2dpodcast. 27 July 2011 at 20:53. Looks good dude ;). Subscribe to: Post Comments (Atom). Our Favourite App's (Top 10). There was an error in this gadget.

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Cocos2D开发网 by www.cocos2dev.com

Write the code. Change the world. Blue Path 简约iOS7风格智力游戏 App Store下载. Unravel Line 色彩解密游戏 App Store下载. Scribbles Ball 物理弹性游戏 App Store下载. 转载请注明 转载自Cocos2Der-CSDN,谢谢 原文地址: http:/ blog.csdn.net/cocos2der/article/details/45534245 今天项目中需要用到黑夜灯光照射,由于普通的2DSprite使用的材质是不接收光反射的。 转载请注明 转载自Cocos2Der-CSDN,谢谢 原文地址: http:/ blog.csdn.net/cocos2der/article/details/44957631 unity添加新脚本的时候,没有版权文件头信息,主要是没有脚本创建人的姓名,在项目开发中,如果想知道这个脚本是谁写的,呼来唤去搞半天才发现是自己写的 用习惯了xcode,所以准. Orientation Auto Rotation旋转屏幕crash问题 Unity3D开发之十四. IOS平台添加G...

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Cocos2d Podcast | by Mohammad Azam and Steffen Itterheim

By Mohammad Azam and Steffen Itterheim. Wrapping up 2012 with Foldify App. Leave a comment ». In this podcast Mohammad Azam and Steffen Itterheim talks with Krzysztof Zabłocki about his fun and innovative app called Foldify. Krzysztof explains the development and idea behind Foldify and also gives us a peek into the upcoming features of the app. Http:/ ftp.learn-cocos2d.com/Foldify.mp3. Vote for Foldify as the most innovative app. December 31, 2012 at 3:43 pm. Leave a comment ». August 14, 2012 at 1:30 am.

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Cocos2D资源网-Cocos2D游戏开发 Cocos2d-x游戏开发 IPhone游戏开发 Android游戏开发 安卓游戏开发

Cocos2D游戏开发 Cocos2d-x游戏开发 IPhone游戏开发 Android游戏开发 安卓游戏开发. Cocos2D游戏开发 Cocos2d-x游戏开发 IPhone游戏开发 Android游戏开发 安卓游戏开发. WareCocos2dxV0.1.2 发布. Cocos2d-x eclipse NDK 自动编译配置. Cocos2d-x eclipse NDK 自动编译配置 1. 准备工作 android NDK r8版本 ADT Bundle 下载地址 http:/ developer.android.com/sdk/index.html2. 下载后安. 小满 bill man 个人原创,欢迎转载,转载请注明地址,小满 bill man 的专栏地址http:/ blog.csdn.net/bill man. Cocos2d-x 2.0.2 创建动画的方式 根据png/swf. 转载请注明 转载自Cocos2D开发网- Cocos2Dev.com,谢谢 原文地址: http:/ www.cocos2dev.com/?

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Voca games

DESCARGA GRATUITA / FREE DOWNLOAD. JUEGA Y APRENDE / LEARN and PLAY. Voca Letters son 4 juegos muy fáciles de usar, donde podrás aprender el abecedario en diferentes idiomas como chino francés, español e inglés mediante la asociación de objetos, letras y palabras. Con divertidas y coloridas ilustraciones en 3D. VOCA Letters are 4 games very easy to use, where you can learn the alphabet in 4 different languages (English, Spanish, French, Chinese) by associating objects, letters and words. 10 marzo, 2014.

cocos2dtutorial.net cocos2dtutorial.net

Cocos2D Tutorial - Learning By Example

Cortex Now Available in the AppStore. October 21, 2013 Uncategorized. Today we are proud to announce the release of Cortex. Thank you all for the patience and for believing in our project. Cortex is now available in two different versions:. Cortex (Full Game) : Here. Cortex Lite (5 Free levels and in-app purchase for the full game upgrade) : Here. Enjoy and please leave any necessary feedback Here. At the bottom of the page. October 8, 2013 Uncategorized. Remember to check out my company website:. The Br...

cocos2dx-blog.smartphone-app.net cocos2dx-blog.smartphone-app.net

cocos2d-xでゲームを作りたい!!

それまで確認していたNexus S やISW 11mなどのAndroidでは、cocos2d-x-3.0alpha0でデモアプリを作成すると、画面が真っ黒にまってアプリが起動しないという体験談をブログにしたと思います。 ですが、端末をXperia Z1 SOL23に変更してみると、 Hello World 画面がきちんと表示されました。 今日はAndroidにてcocos2d-x-3.0alpha0を動かそうとして挫折しました( ;. Condition variable' in namespace 'std' does not name a type CCTextureCache.h. APP PLATFORM := android-9. Engine draw frame : no display. この問題はcocos2d-x 3.0の release版. 現時点 2013/8/7 で最新のxocde 4.6.3をダウンロードしてきました。 現時点 2013/8/7 で最新のcocos2d-x-3.0alpha0-pre.zipをダウンロードしてきました。 C) 2015 無料ブログ JUGEM.

cocos2dx.net cocos2dx.net

cocos2dx开发网 | cocos2dx教程-技巧-项目-内存-lua

熟练使用SVN命令,代码变更需严肃谨慎 提交代码 查看更新 检索log 拉取分支 etc 更多参数请查看帮助 [.]. Lua新教程 十三、Lua语言基础汇总 13 – Lua中一些常用的库. Lua新教程 十二、Lua语言基础汇总 12 – Lua中的面向对象编程. 简单说说Lua中的面向对象 Lua中的table就是一种对象,看以下一段简单的代码 local tb1 = [.]. Lua新教程 十一、Lua语言基础汇总 11 — Lua中的模块与包. 前言 从Lua5.1版本开始,就对模块和包添加了新的支持,可是使用require和module来定义和使用模块 [.]. Lua新教程 十、Lua语言基础汇总 10 — Lua中的环境概念. Lua新教程 九、Lua语言基础汇总 9 – Lua中 index和 newindex实践. 前言 本文将通过几个简单的实例演示,巩固对 index和 newindex的理解,同时加深对Lua中元表和 [.]. Lua新教程 八、Lua语言基础汇总 8 — Lua中的元表与元方法. 我们都知道,在C 中,两个类是无法直 [.]. 第 1 页,共 9 页.