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Python Contexts in Maya. May 13, 2015. July 29, 2016. Python’s contexts are a powerful feature and if you’re writing any kind of pipeline or animation tools, you should know about them. From contextlib import contextmanager import maya.OpenMaya as om @contextmanager def keepSelection(): # setup sel = om.MSelectionList() om.MGlobal.getActiveSelectionList(sel) yield #cleanup om.MGlobal.setActiveSelectionList(sel). The context is ready to maintain Maya’s selection when running any code in the block. The key...

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Python Contexts in Maya. May 13, 2015. July 29, 2016. Python’s contexts are a powerful feature and if you’re writing any kind of pipeline or animation tools, you should know about them. From contextlib import contextmanager import maya.OpenMaya as om @contextmanager def keepSelection(): # setup sel = om.MSelectionList() om.MGlobal.getActiveSelectionList(sel) yield #cleanup om.MGlobal.setActiveSelectionList(sel). The context is ready to maintain Maya’s selection when running any code in the block. The key...
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codeheadwords | codeheadwords.com Reviews

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Python Contexts in Maya. May 13, 2015. July 29, 2016. Python’s contexts are a powerful feature and if you’re writing any kind of pipeline or animation tools, you should know about them. From contextlib import contextmanager import maya.OpenMaya as om @contextmanager def keepSelection(): # setup sel = om.MSelectionList() om.MGlobal.getActiveSelectionList(sel) yield #cleanup om.MGlobal.setActiveSelectionList(sel). The context is ready to maintain Maya’s selection when running any code in the block. The key...

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Iterator Generators and Maya – codeheadwords

https://codeheadwords.com/2015/05/12/iterator-generators-and-maya

Iterator Generators and Maya. May 12, 2015. May 21, 2015. Iteration is a fundamental concept of computer science, and Python’s iterator generators make it a snap to organize and re-use iteration. I find that I am frequently iterating through large hierarchical structures, both ‘up’ and ‘down’ them looking for nodes with specific qualities. Def parentIter(pnode): p = pnode.getParent() while p: yield p p = p.getParent(). In order to prevent duplicating the testing part (seeing if a node is a transform and ...

2

pyqt – codeheadwords

https://codeheadwords.com/tag/pyqt

Emulating PyQt Signals With Descriptors. May 5, 2015. July 29, 2016. This is a longer post than usual, but it’s pulling several different topics together. While working on a personal project, I felt the need to mock up PyQt signals. If you’re not familiar with signals, they are an implementation of the observer pattern. Exec’ing this file yields:. Object: MySource, Int: 12. I was working with PySide and getting some errors, so I decided I would make classes that would function like PyQt objects with sign...

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Proper Parenting – codeheadwords

https://codeheadwords.com/2015/04/23/proper-parenting

April 23, 2015. April 23, 2015. I’m a stickler for proper object management. I started my object hierarchy building with boost: shared ptr in C , and was really taken with Resource Acquisition Is Initialization (RAII) in terms of memory management. My first foray into hierarchical structures yielded a simple pattern: an object in the structure would have a weak pointer to it’s parent and strong pointers to its children. In C , the boost pointer libraries made this very easy:. Blog at WordPress.com.

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maya – codeheadwords

https://codeheadwords.com/tag/maya

Pertains to Autodesk Maya. Python Contexts in Maya. May 13, 2015. July 29, 2016. Python’s contexts are a powerful feature and if you’re writing any kind of pipeline or animation tools, you should know about them. From contextlib import contextmanager import maya.OpenMaya as om @contextmanager def keepSelection(): # setup sel = om.MSelectionList() om.MGlobal.getActiveSelectionList(sel) yield #cleanup om.MGlobal.setActiveSelectionList(sel). U’pCube1′, u’polyCube1′]. The key concept is the acquisition and r...

5

python – codeheadwords

https://codeheadwords.com/tag/python

Python Contexts in Maya. May 13, 2015. July 29, 2016. Python’s contexts are a powerful feature and if you’re writing any kind of pipeline or animation tools, you should know about them. From contextlib import contextmanager import maya.OpenMaya as om @contextmanager def keepSelection(): # setup sel = om.MSelectionList() om.MGlobal.getActiveSelectionList(sel) yield #cleanup om.MGlobal.setActiveSelectionList(sel). The context is ready to maintain Maya’s selection when running any code in the block. The key...

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timcoleman3d | 3D Graphics | Animation | Page 2

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Skip to primary content. Skip to secondary content. Newer posts →. Rigging TD Webber Huang’s Technical Blog. September 7, 2015. Webber Huang’s Technical Blog. Source: Rigging TD Webber Huang’s Technical Blog. Trust me, it works on my machine: Hi-Res simulated cloth as skinned mesh. August 20, 2015. Trust me, it works on my machine: Hi-Res simulated cloth as skinned mesh. Trust me, it works on my machine: Skinweights Serialization in Pymel. August 20, 2015. August 20, 2015. August 17, 2015. August 15, 2015.

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Python Contexts in Maya. May 13, 2015. July 29, 2016. Python’s contexts are a powerful feature and if you’re writing any kind of pipeline or animation tools, you should know about them. From contextlib import contextmanager import maya.OpenMaya as om @contextmanager def keepSelection(): # setup sel = om.MSelectionList() om.MGlobal.getActiveSelectionList(sel) yield #cleanup om.MGlobal.setActiveSelectionList(sel). The context is ready to maintain Maya’s selection when running any code in the block. The key...

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